src/engine/client.cpp (1024*1024*1024)//10 mb limit sendmap //not required for newer SVN versions src/fpsgame/render.cpp (FVAR(swayup, -1, 0.05f, 1);) //not required for SVN version since revision 3724 src/fpsgame/render.cpp ( { "ogro2", "ogro2/blue", "ogro2/red", "ogro2/hudguns", NULL, "quadringss", { NULL, NULL, NULL }, "ogro", "ogro_blue", "ogro_red", true },)//hudguns for the ogro //old school texturing src/engine/octaedit.cpp (c.texture[i] = o.children ? 2+i : o.texture[i];)//i hate default.png src/engine/octa.cpp (loopl(6) c->texture[l] = DEFAULT_GEOM;) => (loopl(6) { c->texture[l] = 2+l; } )//newmap reverted back to trooper ======== //changedvars src/engine/command.cpp (COMMAND(writecfg, "s"); #endif void changedvars() { vector ids; enumerate(idents, ident, id, if(id.flags&IDF_OVERRIDDEN) ids.add(&id)); ids.sortname(); loopv(ids) printvar(ids[i]); } COMMAND(changedvars, "");) src/engine/console.cpp (//static inline bool sortbinds(keym *x, keym *y) //{ // return strcmp(x->name, y->name) < 0; //} .... //binds.sort(sortbinds); binds.sortname(); .... //static inline bool sortcompletions(const char *x, const char *y) //{ // return strcmp(x, y) < 0; //} .... //cmds.sort(sortcompletions); cmds.sort(); ) src/shared/tools.h (//template //static inline bool compareless(const T &x, const T &y) { return x < y; } struct sortless { template bool operator()(const T &x, const T &y) const { return x < y; } bool operator()(char *x, char *y) const { return strcmp(x, y) < 0; } bool operator()(const char *x, const char *y) const { return strcmp(x, y) < 0; } }; struct sortnameless { template bool operator()(const T &x, const T &y) const { return sortless()(x.name, y.name); } template bool operator()(T *x, T *y) const { return sortless()(x->name, y->name); } template bool operator()(const T *x, const T *y) const { return sortless()(x->name, y->name); } }; .... //insertionsort(buf, buf+n, compareless); insertionsort(buf, buf+n, sortless()); .... //quicksort(buf, buf+n, compareless); quicksort(buf, buf+n, sortless()); .... //void sort() { sort(compareless); } void sort() { sort(sortless()); } void sortname() { sort(sortnameless()); } )//changedvars