/* Catacomb Armageddon Source Code * Copyright (C) 1993-2014 Flat Rock Software * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /////////////////////////////////////// // // TED5 Map Header for ARM // /////////////////////////////////////// // // Map Names // typedef enum { TOWN_MORBIDITY_MAP, // 0 DARK_FOREST_MAP, // 1 GARDEN_OF_SOULS_MAP, // 2 LOST_CITY_DAMND_MAP, // 3 TEMPLE_OF_VIPER_MAP, // 4 TORTURE_CHAMBER_MAP, // 5 DEMONS_HOLD_MAP, // 6 COLONY_FIRE_ANT_MAP, // 7 HALL_WRETCH_POX_MAP, // 8 LAIR_OF_SUCUBUS_MAP, // 9 BLOOD_CHAMB_EYE_MAP, // 10 FLAMING_INFERNO_MAP, // 11 SUBTERR_RIVER_MAP, // 12 CRYSTAL_MAZE_MG_MAP, // 13 RAMPARTS_OF_NEM_MAP, // 14 FORTRESS_OF_NEM_MAP, // 15 PASSAGE_TO_SURF_MAP, // 16 LASTMAP } mapnames; // // TILEINFO offsets // #define ANIM 402 #define FLAGS (ANIM+NUMTILE16)