/* Copyright (C) 1998 BJ Eirich (aka vecna) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public Lic See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef COLUMNS_INC #define COLUMNS_INC extern void BlitPlayField(); extern void BlitPlayFieldwDestruct(char flash); extern void BlitPiece(); extern void GenerateNewPiece(); extern void DestroyBlock(int x, int y); extern void ClearConsecutiveColumns(); extern void NextTurn(); extern int CanGoLeft(); extern int CanGoRight(); extern void RotatePiece(); extern void ProcessLevels(); extern void LoadBackground(); extern void Columns(); #endif // COLUMNS_INC