Open watcom to compile the code of project 16 / = copy of pngwen's code 16/ = the current code sparky4 is working with 16/modex16/ = pngwen's code archived TODO not in particular order~: DONE 1. SCROLLING!!!!!!! 2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all! 3. tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation DONE 4. movement and player movement when reaching edge of map DONE 5. sprite rendering 6. text box rendering 7. text rendering 8. map loading 9. map rendering~ 10. map and item interation 11. item inventory~ 12. Memory management (EMS + XMS) 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason) 14. masking layer! 15. 8088 detection to turn off vsync! 16. (very important!) optoimize draw row and draw col 17. merge map system from verge 2 To compile: You need Open Watcom stable to compile and just run wmake