# # Higanbana Project makefile # # # Possible optimizations for 8088 class processors # # -oa Relax alias checking # -ob Try to generate straight line code # -oe - expand user functions inline (-oe=20 is default, adds lots of code) # -oh Enable repeated optimizations # -oi generate certain lib funcs inline # -oi+ Set max inline depth (C++ only, use -oi for C) # -ok Flowing of register save into function flow graph # -ol loop optimizations # -ol+ loop optimizations plus unrolling # -or Reorder for pipelined (486+ procs); not sure if good to use # -os Favor space over time # -ot Favor time over space # -ei Allocate an "int" for all enum types # -zp2 Allow compiler to add padding to structs # -zpw Use with above; make sure you are warning free! # -0 8088/8086 class code generation # -s disable stack overflow checking # -zk0u translate kanji to unicode... wwww # -zk0 kanji support~ # -zkl current codepage #%.C #192x144 #wwww will add these !ifdef __LINUX__ REMOVECOMMAND=rm -f COPYCOMMAND=cp -f DIRSEP=/ OBJ=o !else REMOVECOMMAND=del COPYCOMMAND=copy /y DIRSEP=\ OBJ=obj !endif #!ifndef INCLUDE #IN=..$(DIRSEP)..$(DIRSEP)fdos$(DIRSEP)watcom2$(DIRSEP)h #IFLAGS=-i=$(IN) #!endif TARGET_OS = dos #EXMMTESTDIR=16$(DIRSEP)exmmtest$(DIRSEP) SRC=src$(DIRSEP) SRCLIB=$(SRC)lib$(DIRSEP) JSMNLIB=$(SRCLIB)jsmn$(DIRSEP) NYANLIB=$(SRCLIB)nyan$(DIRSEP) #EXMMLIB=$(SRCLIB)exmm$(DIRSEP) MODEXLIB=$(SRCLIB)modex16$(DIRSEP) MODEXLIB_=$(SRCLIB)modex$(DIRSEP) VGMSNDLIB=$(SRCLIB)vgmsnd$(DIRSEP) DOSLIB=$(SRCLIB)doslib$(DIRSEP) WCPULIB=$(SRCLIB)wcpu$(DIRSEP) AFLAGS=-mh -0 -d1 16FLAGS=-fh=16.hed BAKAPIFLAGS=-fh=bakapi.hed SFLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k55808#60000#32768 DFLAGS=-DTARGET_MSDOS=16 -DMSDOS=1 $(SFLAGS) ZFLAGS=-zk0 -zq -zc -zp8# -zm CFLAGS=$(AFLAGS) $(IFLAGS)-lr -l=dos -wo##wwww OFLAGS=-obmiler -out -oh -ei -zp8 -fpi87 -onac -ol+ -ok####x FLAGS=$(CFLAGS) $(OFLAGS) $(DFLAGS) $(ZFLAGS) DOSLIBEXMMOBJ = himemsys.$(OBJ) emm.$(OBJ) VGMSNDOBJ = vgmSnd.$(OBJ) 16_snd.$(OBJ) DOSLIBOBJ = adlib.$(OBJ) 8254.$(OBJ) 8259.$(OBJ) dos.$(OBJ) cpu.$(OBJ) 16LIBOBJS = 16_in.$(OBJ) 16_mm.$(OBJ) wcpu.$(OBJ) 16_head.$(OBJ) 16_ca.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) timer.$(OBJ) # #3812intf.$(OBJ) GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) planar.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16render.$(OBJ) 16planar.$(OBJ) TESTEXEC = exmmtest.exe test.exe pcxtest.exe pcxtest2.exe test2.exe palettec.exe maptest.exe fmemtest.exe fonttest.exe fontgfx.exe scroll.exe vgmtest.exe inputest.exe palettel.exe planrpcx.exe # tsthimem.exe #testemm.exe testemm0.exe fonttes0.exe miditest.exe sega.exe sountest.exe EXEC = plzpart.exe all: $(EXEC) # #game and bakapi executables # 16.exe: 16.$(OBJ) mapread.$(OBJ) jsmn.$(OBJ) $(16LIBOBJS) gfx.lib wcl $(FLAGS) $(16FLAGS) 16.$(OBJ) mapread.$(OBJ) jsmn.$(OBJ) $(16LIBOBJS) gfx.lib -fm=16.map # #executable's objects # 16.$(OBJ): $(SRC)16.h $(SRC)16.c wcl $(FLAGS) -c $(SRC)16.c # #non executable objects libraries # 16.lib: $(16LIBOBJS)# doslib.lib vgmsnd.lib wlib -b -q $(16LIBOBJS) $(16LIBOBJS)# doslib.lib vgmsnd.lib # #other~ # clean: .symbolic @$(REMOVECOMMAND) $(EXEC) @$(REMOVECOMMAND) *.$(OBJ)