-```
-16.exe = actual planned game executable!
-/ = root of project where executables are at
-16/ = experimental branch and example codes
-16/modex16/ = pngwen's code archived~
-src/ = source of project~
-doc/ = documentation of the project~
-doc/faq.txt = frequently asked questions file!
-```\r
-**TODO not in particular order~:**\r
-```\r
-DONE 1. SCROLLING!!!!!!!\r
-2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all!\r
-almost done 3. tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation\r
-DONE 4. movement and player movement when reaching edge of map\r
-DONE 5. sprite rendering\r
-6. text box rendering\r
-7. text rendering\r
-DONE! YAY! 8. map loading\r
-DONE! YAY! wwww 9. map rendering~\r
-10. map and item interation\r
-11. item inventory~\r
-==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS)\r
-done but not tested... 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason)\r
-14. masking layer! (i think this is not easy to accomplish!)\r
-DONE 15. 8088 detection to turn off vsync!\r