+\r
+word modexPalOverscan(word col)\r
+{\r
+ //modexWaitBorder();\r
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */\r
+ outp(PAL_DATA_REG, col);\r
+ return col;\r
+}\r
+void TL_VidInit(global_game_variables_t *gvar)\r
+{\r
+ gvar->video.old_mode = 3;\r
+}\r