+{\r
+ static global_game_variables_t gvar;\r
+ //JMOJI\r
+ static byte e;\r
+ //word ri;\r
+ byte pee[6]; // must be large enough for sprintf("%zc",...) and sprintf("%u",(byte value))\r
+ static byte ibmlogo[]="IIIIIII BBBBBBBBB MMMMM MMMMM\n\\r
+IIIIIII BBBBBBBBBBB MMMMMM MMMMMM\n\\r
+ III BBB BBB MMMMMM MMMMMM\n\\r
+ III BBBBBBBBB MMMMMMM MMMMMMM\n\\r
+ III BBBBBBBBB MMM MMMMMMM MMM\n\\r
+ III BBB BBB MMM MMMMM MMM\n\\r
+IIIIIII BBBBBBBBBBB MMMM MMM MMMM\n\\r
+IIIIIII BBBBBBBBB MMMM M MMMM\n\\r
+";\r
+ static byte rose[]=" :. ,..\n\\r
+ .' :~.':_.,\n\\r
+ .' ::.::'.'\n\\r
+ : ::' .:\n\\r
+ `.: .: .:/\n\\r
+ `::--.:'.::'\n\\r
+ |. _:===-'\n\\r
+ / /\n\\r
+ ,---.---. __,','\n\\r
+ (~`. \ ) )','.,---..\n\\r
+ `v`\ | ,' .-'.:,'_____ `.\n\\r
+ )|/.-~.--~~--. ~~~-. \ \n\\r
+ _/-'_.-~ ""---.._`.|\n\\r
+ _.-~~_.-~ ""'\n\\r
+ _..--~~_.(~~\n\\r
+ __...---~~~_..--~~\n\\r
+,'___...---~~~\n\\r
+";\r
+// static byte *rosa;\r
+ static word chx, chy, colpee, addr;\r
+ textInit();\r
+\r
+ // DOSLIB: check our environment\r
+ probe_dos();\r
+\r
+ // DOSLIB: what CPU are we using?\r
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
+ // the CPU to carry out tasks. --J.C.\r
+ cpu_probe();\r
+\r
+ // DOSLIB: check for VGA\r
+ if (!probe_vga()) {\r
+ printf("VGA probe failed\n");\r
+ return;\r
+ }\r
+ // hardware must be VGA or higher!\r
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
+ printf("This program requires VGA or higher graphics hardware\n");\r
+ return;\r
+ }\r
+ VGAmodeX(1, 1, &gvar);\r
+ /* setup camera and screen~ */\r
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
+ gvar.video.page[0].width += (16*2);\r
+ gvar.video.page[0].height += (16*2);\r
+ modexShowPage(&gvar.video.page[0]);\r
+ // NTS: We're in Mode-X now. printf() is useless. Do not use printf(). Or INT 10h text printing. Or DOS console output.\r
+ //modexprint(16, 16, 1, 15, "wwww");\r
+ //getch();\r
+ chx=0;\r
+ chy=0;\r
+ colpee=32;\r
+ /* position the cursor to home */\r
+// vga_moveto(0,0);\r
+// vga_sync_bios_cursor();\r
+ for(e=0x00; e<=0xFE; e++)\r
+ {\r
+ if(chx+8>(gvar.video.page[0].width/2))\r
+ {\r
+ chx=0;\r
+ chy+=8;\r
+ sprintf(pee,"%u", colpee);\r
+ modexprint(&gvar.video.page[0], 200, 200, 1, 47, 0, &pee);\r
+ //getch();\r
+ }\r
+ sprintf(pee, "%zc", e);\r
+ modexprint(&gvar.video.page[0], chx, chy, 1, 0, colpee, &e);\r
+ chx+=8;\r
+ colpee++;\r
+ if(colpee>=32+24) colpee=32;\r
+ }\r
+ getch();\r
+ modexprint(&gvar.video.page[0], gvar.video.page[0].width - (8*16)/*HACK: The rose ASCII is too wide for 320x240 so offset it to make sure the petals are visible*/, 8, 1, 45, 0, &rose);\r
+ getch();\r
+ //modexprint(100, 100, 1, 47, 0, "wwww");\r
+// modexprint(0, 0, 1, 0, colpee, &rose);\r
+//++++ modexprint(&gvar.video.page[0], 0, 0, 0, 0, colpee, &ibmlogo);\r
+// modexprintbig(&gvar.video.page[0], 0, 0, 1, colpee, 0, "IBM");\r
+// modexprint(0, 0, 1, 0, colpee, ROSE);\r
+//++++ getch();\r
+ VGAmodeX(0, 1, &gvar);\r
+// rosa=malloc(sizeof(ROSE));\r
+// (*rosa)=(byte)ROSE;\r
+ printf("\n%s\n", rose);\r
+ //printf("\nh=%d\n", '8');\r
+// printf("\n%c\n", e);\r