-typedef struct\r
-{\r
-// int showmemhandle;\r
- int profilehandle,debughandle;\r
- int heaphandle;\r
-} handle_t;\r
-\r
-typedef struct\r
-{\r
- int old_mode; //old video mode before game!\r
- word frames_per_second;\r
- //clock_t t;\r
- dword tiku; //frames passed\r
- word clock_start; //timer start\r
- //word clock; //current time on clock\r
- handle_t handle; //handles for file logging\r
-} global_game_variables_t;\r
-\r
-/* local function */\r
-void wait(clock_t wait);\r