-void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
-//void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite);
-void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
-void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
-void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
-void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);