+extern struct glob_game_vars *ggvv;\r
+#ifdef __DEBUG_RF__\r
+#define DBG_RFDELAYMETHOD delay(500);\r
+#endif\r
+\r
+//===========================================================================//\r
+\r
+ //if(gvar.player[0].enti.hp==0) printf("%d wwww\n", gvar.player[0].enti.y+8);\r
+ //else printf("\ngvar.player[0].enti.y: %d\n", gvar.player[0].enti.y);\r
+//printf("gvar.video.p=%u ", gvar.video.p);\r
+//not used now printf("temporary gvar.player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");\r
+//not used now printf("temporary gvar.player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");\r
+//printf("mv[%u].tx: %d", gvar.video.panp, mv[gvar.video.panp].tx); printf(" mv[%u].ty: %d ", gvar.video.panp, mv[gvar.video.panp].ty);\r
+//printf("gvar.kurokku: "); printf("%.0f ", clock()); printf("tiku=%lu ", gvar.kurokku.tiku); printf("t=%.0f ", gvar.kurokku.t); printf("ticktock()=%f ", ticktock(&gvar)); printf("%.0f fps", (double)gvar.kurokku.tiku/ticktock(&gvar));\r
+//printf("map.width=%d map.height=%d map.data[0]=%d\n", mv[1].map->width, mv[1].map->height, mv[1].map->layerdata[0][0]);\r
+//printf("pageflipflop=%u", pageflipflop);\r
+//printf("&global_temp_status_text = %Fp\n", &global_temp_status_text);\r
+//printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);\r
+//printf(" aniframe=%u", gvar.player[0].enti.persist_aniframe);\r
+//printf("mv[0]txy: %dx%d ", mv[0].tx, mv[0].ty); printf("mv[1]txy: %dx%d", mv[1].tx, mv[1].ty);\r
+// printf("page[0]dxy: %dx%d", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
+#define SCROLLEXITMESG \\r
+ printf("size of mmblocktype: %u ", sizeof(mmblocktype));\\r
+ printf("\n\n");\\r
+ printf("player vars:\n");\\r
+ printf(" xy: %dx%d", gvar.player[0].enti.x, gvar.player[0].enti.y); printf(" txy: %dx%d", gvar.player[0].enti.tx, gvar.player[0].enti.ty); printf(" triggxy: %dx%d", gvar.player[0].enti.triggerx, gvar.player[0].enti.triggery); printf(" value: %d\n", gvar.mv[1].map->layerdata[0].data[(gvar.player[0].enti.triggerx-1)+(gvar.map.width*(gvar.player[0].enti.triggery-1))]);\\r
+ printf(" hp: %d", (gvar.player[0].enti.hp)); printf(" q: %u", gvar.player[0].enti.q); printf(" info.dir: %u", gvar.player[0].info.dir); printf(" d: %u", gvar.player[0].enti.d); printf(" dire: %u", gvar.player[0].enti.dire);\\r
+ printf(" pdir: %u\n", gvar.player[0].pdir); printf(" delay=%u", gvar.player[0].enti.spri.delay);\\r
+printf("\n\n");\\r
+ VL_PrintmodexmemInfo(&gvar.video);\\r
+\\r
+ printf("gvar.video:\n");\\r
+ printf(" r=%u ", gvar.video.dorender);\\r
+ printf("bgps=%u ", gvar.video.vga_state.bgps);\\r
+printf("\n\n");\r
+\r
+// printf("dbg_delayanimation=%u ", dbg_delayanimation);\r
+/*\r
+ if(IN_KeyDown(sc_F11)){ pagedelayrendermap=!pagedelayrendermap; IN_UserInput(1, &gvar); }\r
+ if(IN_KeyDown(sc_F10)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); }\r
+ if(IN_KeyDown(sc_F9)){ pagenorendermap=!pagenorendermap; IN_UserInput(1, &gvar); }\r
+ if(IN_KeyDown(sc_F8)){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps; IN_UserInput(1, &gvar); }\r
+ if(IN_KeyDown(sc_T)){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss; IN_UserInput(1, &gvar); }\r
+*/\r