// PCXBMP = bitmapLoadPcx("data/koishi^^.pcx");\r
// PCXBMP = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
//---- p = planar_buf_from_bitmap(PCXBMPPTR);\r
\r
VGAmodeX(1, 1, &gvar);\r
// PCXBMP = bitmapLoadPcx("data/koishi^^.pcx");\r
// PCXBMP = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
//---- p = planar_buf_from_bitmap(PCXBMPPTR);\r
\r
VGAmodeX(1, 1, &gvar);\r