#\r
#game and bakapi executables\r
#\r
-plzpart.exe: plzpart.$(OBJ) copper.$(OBJ) tweak.$(OBJ) plz.$(OBJ)\r
- wcl $(FLAGS) $(PLZFLAGS) plzpart.$(OBJ) copper.$(OBJ) tweak.$(OBJ) plz.$(OBJ) -fm=plzpart.map\r
+plzpart.exe: plzpart.$(OBJ) plz.lib plz.$(OBJ)\r
+ wcl $(FLAGS) $(PLZFLAGS) plzpart.$(OBJ) plz.lib plz.$(OBJ) -fm=plzpart.map\r
\r
\r
#\r
#\r
#non executable objects libraries\r
#\r
-plz.$(OBJ): plz.h plz.c copper.$(OBJ) tweak.$(OBJ)\r
- wcl $(FLAGS) -c plz.c copper.$(OBJ) tweak.$(OBJ)\r
-copper.$(OBJ): copper.h copper.asm\r
- wcl $(AFLAGS) -zcm=tasm -c copper.asm\r
-tweak.$(OBJ): tweak.h tweak.asm\r
- wcl $(AFLAGS) -zcm=tasm -c tweak.asm\r
-asmyt.$(OBJ): asmyt.h asmyt.asm\r
- wcl $(AFLAGS) -zcm=tasm -c asmyt.asm\r
+plz.$(OBJ): plz.h plz.c plz.lib\r
+ wcl $(FLAGS) -c plz.c plz.lib\r
+#tasm compiled...\r
+# copper.$(OBJ): copper.h copper.asm\r
+# wcl $(AFLAGS) -zcm=tasm -c copper.asm\r
+# tweak.$(OBJ): tweak.h tweak.asm\r
+# wcl $(AFLAGS) -zcm=tasm -c tweak.asm\r
+# asmyt.$(OBJ): asmyt.h asmyt.asm\r
+# wcl $(AFLAGS) -zcm=tasm -c asmyt.asm\r
\r
#\r
#other~\r