global_game_variables_t gvar;
static bakapee_t bakapee;
word key,d,xpos,ypos,xdir,ydir;
+sword vgamodex_mode = 1; // 320x240 default
int ch=0x0;
void
main(int argc, char *argvar[])
{
+ char *a;
+ int i;
+ word panq=1, pand=0;
+ boolean panswitch=0;
+
+ // allow changing default mode from command line
+ for (i=1;i < argc;) {
+ a = argvar[i++];
+
+ if (*a == '-') {
+ do { a++; } while (*a == '-');
+
+ if (!strcmp(a,"mx")) {
+ // (based on src/lib/modex16.c)
+ // 1 = 320x240
+ // 2 = 160x120
+ // 3 = 320x200
+ // 4 = 192x144
+ // 5 = 256x192
+ vgamodex_mode = (sword)strtoul(argvar[i++],NULL,0);
+ }
+ else {
+ fprintf(stderr,"Unknown switch %s\n",a);
+ return;
+ }
+ }
+ else {
+ fprintf(stderr,"Unknown command arg %s\n",a);
+ return;
+ }
+ }
+
+ // DOSLIB: check our environment
+ probe_dos();
+
+ // DOSLIB: what CPU are we using?
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
+ // the CPU to carry out tasks. --J.C.
+ cpu_probe();
+
+ // DOSLIB: check for VGA
+ if (!probe_vga()) {
+ printf("VGA probe failed\n");
+ return;
+ }
+ // hardware must be VGA or higher!
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {
+ printf("This program requires VGA or higher graphics hardware\n");
+ return;
+ }
+
// main variables values
d=4; // switch variable
key=2; // default screensaver number
xdir=1;
ydir=1;
-#ifdef MXLIB
- VGAmodeX(1, &gvar);
-#else
- mxSetMode(3);
-#endif
+ VGAmodeX(vgamodex_mode, 1, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.
+ // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+
bakapee.xx = rand()&0%gvar.video.page[0].width;
bakapee.yy = rand()&0%gvar.video.page[0].height;
bakapee.gq = 0;
#ifdef BOINK
while(d>0) // on!
{
- if(!kbhit())
- { // conditions of screen saver
- ding(&gvar.video.page[0], &bakapee, key);
+ int c;
+ /* run screensaver routine until keyboard input */
+ while (key > 0) {
+ if (kbhit()) {
+ if(!panswitch)
+ {
+ getch(); // eat keyboard input
+ break;
+ }else c=getch();
+ }
+
+ if(!panswitch) ding(&gvar.video.page[0], &bakapee, key);
+ else ding(&gvar.video.page[0], &bakapee, 2);
+ if(panswitch!=0)
+ {
+ //right movement
+ if((c==0x4d && pand == 0) || pand == 2)
+ {
+ if(pand == 0){ pand = 2; }
+ if(panq<=(TILEWH/(4)))
+ {
+ gvar.video.page[0].dx++;
+ modexShowPage(&gvar.video.page[0]);
+ panq++;
+ } else { panq = 1; pand = 0; }
+ }
+ //left movement
+ if((c==0x4b && pand == 0) || pand == 4)
+ {
+ if(pand == 0){ pand = 4; }
+ if(panq<=(TILEWH/(4)))
+ {
+ gvar.video.page[0].dx--;
+ modexShowPage(&gvar.video.page[0]);
+ panq++;
+ } else { panq = 1; pand = 0; }
+ }
+ //down movement
+ if((c==0x50 && pand == 0) || pand == 3)
+ {
+ if(pand == 0){ pand = 3; }
+ if(panq<=(TILEWH/(4)))
+ {
+ gvar.video.page[0].dy++;
+ modexShowPage(&gvar.video.page[0]);
+ panq++;
+ } else { panq = 1; pand = 0; }
+ }
+ //up movement
+ if((c==0x48 && pand == 0) || pand == 1)
+ {
+ if(pand == 0){ pand = 1; }
+ if(panq<=(TILEWH/(4)))
+ {
+ gvar.video.page[0].dy--;
+ modexShowPage(&gvar.video.page[0]);
+ panq++;
+ } else { panq = 1; pand = 0; }
+ }
+ if(c==0x71 || c==0xb1 || c=='p')
+ {
+ //getch(); // eat keyboard input
+ panswitch=0;
+ break; // 'q' or 'ESC' or 'p'
+ }
+ }
}
- else
+
{
- #ifndef MXLIB
- mxChangeMode(0);
-#else
- VGAmodeX(0, &gvar);
-#endif
+
+ // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+ VGAmodeX(0, 0, &gvar);
// user imput switch
- fprintf(stderr, "xx=%d yy=%d\n", bakapee.xx, bakapee.yy);
- printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 0 to quit.\n", getch()); // prompt the user
- //scanf("%d", &key);
- if(scanf("%d", &key) != 1)
+ //fprintf(stderr, "xx=%d yy=%d tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);
+ fprintf(stderr, "dx=%d dy=%d ", gvar.video.page[0].dx, gvar.video.page[0].dy);
+ printf("Tiled mode is ");
+ switch (bakapee.tile)
{
- printf("%d\n", key);
+ case 0:
+ printf("off. ");
+ break;
+ case 1:
+ printf("on. ");
+ break;
}
- getch();
- //if(key==3){xx=yy=0;} // crazy screen saver wwww
- if(key==0){ d=0; }else{
- gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);
- gvar.video.page[0].width += (TILEWH*2);
- gvar.video.page[0].height += (TILEWH*2);
-#ifdef MXLIB
- VGAmodeX(1, &gvar);
-#else
- mxChangeMode(3);
-#endif
- modexShowPage(&gvar.video.page[0]);
+ //printf("\n");
+ printf("Pan mode is ");
+ switch (panswitch)
+ {
+ case 0:
+ printf("off.\n");
+ break;
+ case 1:
+ printf("on.\n");
+ break;
+ }
+ printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");
+pee:
+ c = getch();
+ switch (c) {
+ case 27: /* Escape key */
+ case '0':
+ d=0;
+ break;
+ case 'p': // test pan
+ switch (panswitch)
+ {
+ case 0:
+ panswitch=1;
+ break;
+ case 1:
+ panswitch=0;
+ break;
+ }
+ goto pee;
+ break;
+ case 'b': // test tile change
+ switch (bakapee.tile)
+ {
+ case 0:
+ bakapee.tile=1;
+ break;
+ case 1:
+ bakapee.tile=0;
+ break;
+ }
+ key=0;
+ break;
+ case '8':
+ c+=8;
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '9':
+ key = c - '0';
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);
+ gvar.video.page[0].width += (TILEWH*2);
+ gvar.video.page[0].height += (TILEWH*2);
+ VGAmodeX(vgamodex_mode, 0, &gvar);
+ // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.
+ // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.
+ modexShowPage(&gvar.video.page[0]);
+ break;
+ default:
+ key=0;
+ break;
}
}
}
-#else
+#else // !defined(BOINK)
+// FIXME: Does not compile. Do you want to remove this?
+// TODO: This is a testing sextion for textrendering and panning for project 16 --sparky4
while(1)
{ // conditions of screen saver
- while(!kbhit())
- {
- ding(&gvar.video.page[0], &bakapee, key);
- }
+// while(!kbhit())
+// {
+// ding(&gvar.video.page[0], &bakapee, key);
+// }
//end of screen savers
- /*for(int x = 0; x < gvar.video.page[0].width; ++x)
- {
- modexputPixel(&page, x, 0, 15);
- mxPutPixel(x, gvar.video.page[0].height-1, 15);
- }
- for (int y = 0; y < VH; ++y)
- {
- mxPutPixel(0, y, 15);
- mxPutPixel(gvar.video.page[0].width-1, y, 15);
- }
- for (int x = 0; x < VW; ++x)
- {
- mxPutPixel(x, 0, 15);
- mxPutPixel(x, VH-1, 15);
- }
- for (int y = 240; y < VH; ++y)
- {
- mxPutPixel(0, y, 15);
- mxPutPixel(VW-1, y, 15);
- }*/
- pdump(&gvar.video.page[0]);
- getch();
- //text box
- /*++++mxBitBlt(xpos, ypos+(TILEWH*12), gvar.video.page[0].width, TILEWH*BUFFMX, 0, BS); //copy background
- mxFillBox(xpos, ypos+(TILEWH*12), gvar.video.page[0].width, TILEWH*BUFFMX, 0, OP_SET); // background for text box
- //+(QUADWH*6)
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "| |Chikyuu:$line1");
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "| |$line2");
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "| |$line3");
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "| |$line4");
- mxOutText(xpos+1, ypos+gvar.video.page[0].height-8, "========================================");
- mxFillBox(xpos+QUADWH, ypos+QUADWH+(TILEWH*12), TILEWH*2, TILEWH*2, 9, OP_SET); //portriat~
- getch();
- mxBitBlt(0, BS, gvar.video.page[0].width, TILEWH*BUFFMX, xpos, ypos+(TILEWH*12)); //copy background
- getch();++++*/
- while(!kbhit())
- {
- //for(int i=0;i<TILEWH;i++){
- ding(&gvar.video.page[0], &bakapee, key);
- modexPanPage(&gvar.video.page[0], xpos, ypos);
-//++++mxFillBox(384, 304, 384, 304, 10, OP_SET);
-//mxBitBlt(xpos, ypos, gvar.video.page[0].width, gvar.video.page[0].height, 32, (gvar.video.page[0].height+64+32));
-//++++mxBitBlt(TILEWH*2, TILEWH*2, gvar.video.page[0].width, gvar.video.page[0].height, 32, (gvar.video.page[0].height+64+32));
- //for(word o = 0; o<TILEWH; o++){
- xpos+=xdir;
- ypos+=ydir;
- //if(ypos==1 || (ypos==(BH-gvar.video.page[0].height-1)))delay(500);
- //if((xpos>(VW-gvar.video.page[0].width-1)) || (xpos<1))delay(500);
- //mxWaitRetrace();
-//mxBitBlt(32, (gvar.video.page[0].height+32), gvar.video.page[0].width, gvar.video.page[0].height, xpos, ypos);
-//++++mxBitBlt(TILEWH*2, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, TILEWH*2, TILEWH*2);
-//xpos=ypos=TILEWH*2;
- //????modexPanPage(&gvar.video.page[0], 32, 32);
- //}
- if( (xpos>(VW-gvar.video.page[0].width-1)) || (xpos<1)){xdir=-xdir;}
- if( (ypos>(BH-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change
- //}// direction!
-//mxBitBlt(32, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, xpos, ypos);
-//mxBitBlt(TILEWH*2, (gvar.video.page[0].height+64+32), gvar.video.page[0].width, gvar.video.page[0].height, TILEWH*2, TILEWH*2);
- }
- ch=getch();
+ //pdump(&gvar.video.page[0]);
+
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "| |Chikyuu:$line1");
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "| |$line2");
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "| |$line3");
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "| |$line4");
+// mxOutText(xpos+1, ypos+gvar.video.page[0].height-8, "========================================");
+
+ ding(&gvar.video.page[0], &bakapee, key);
+ modexPanPage(&gvar.video.page[0], xpos, ypos);
+ c = getch();
+
+// xpos+=xdir;
+// ypos+=ydir;
+// if( (xpos>(gvar.video.page[0].sw-gvar.video.page[0].width-1)) || (xpos<1)){xdir=-xdir;}
+// if( (ypos>(gvar.video.page[0].sh-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;}
+// ch=getch();
if(ch==0x71)break; // 'q'
if(ch==0x1b)break; // 'ESC'
}
-// VGAmodeX(0, &gvar);
-#endif
- printf("bakapi ver. 1.04.13.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");
+ VGAmodeX(0, 1, &gvar);
+#endif // defined(BOINK)
+ printf("bakapi ver. 1.04.16.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");
+ printf("compiled on 2016/04/04\n");
}
//pee!