/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*/\r
#include <stdio.h>\r
#include <conio.h>\r
-#include "lib/types.h"\r
+#include "src/lib/16_t.h"\r
//#include "lib/16text.h"\r
-#include "lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
\r
#include <hw/cpu/cpu.h>\r
#include <hw/dos/dos.h>\r
#include <hw/vga/vga.h>\r
\r
-global_game_variables_t gvar;\r
-\r
void main(int argc, char near *argv[])\r
{\r
+ static global_game_variables_t gvar;\r
//JMOJI\r
static byte e;\r
//word ri;\r
// modexprint(0, 0, 1, 0, colpee, ROSE);\r
//++++ getch();\r
VGAmodeX(0, 1, &gvar);\r
-// rosa=malloc(sizeof(ROSE));\r
-// (*rosa)=(byte)ROSE;\r
printf("\n%s\n", rose);\r
//printf("\nh=%d\n", '8');\r
// printf("\n%c\n", e);\r