*/\r
\r
// ID_CA.H\r
+#ifndef __16_CA__\r
+#define __16_CA__\r
\r
-#ifndef __TYPES__\r
-#include "ID_TYPES.H"\r
+#ifndef __16_MM__\r
+#include "src/lib/16_head.h"\r
+#include "src/lib/16_mm.h"\r
#endif\r
\r
-#ifndef __ID_MM__\r
-#include "ID_MM.H"\r
-#endif\r
-\r
-#ifndef __ID_GLOB__\r
-#include "ID_GLOB.H"\r
-#endif\r
-\r
-#define __ID_CA__\r
-\r
//===========================================================================\r
\r
//#define NOMAPS\r
//#define NOGRAPHICS\r
//#define NOAUDIO\r
\r
-#define MAPHEADERLINKED\r
-#define GRHEADERLINKED\r
-#define AUDIOHEADERLINKED\r
+//#define MAPHEADERLINKED\r
+//#define GRHEADERLINKED\r
+//#define AUDIOHEADERLINKED\r
\r
-#define NUMMAPS 39\r
-#define MAPPLANES 3\r
+//#define NUMMAPS 39\r
+//#define MAPPLANES 3\r
+//++++#define PROFILE//++++\r
\r
//===========================================================================\r
\r
-typedef struct\r
+/*typedef struct\r
+{\r
+ unsigned RLEWtag;\r
+ long headeroffsets[100];\r
+ byte tileinfo[];\r
+} mapfiletype;*/\r
+\r
+/*typedef struct\r
{\r
long planestart[3];\r
unsigned planelength[3];\r
unsigned width,height;\r
char name[16];\r
-} maptype;\r
+} maptype;*/\r
\r
//===========================================================================\r
\r
-extern byte _seg *tinf;\r
+/*extern byte _seg *tinf;\r
extern int mapon;\r
\r
extern unsigned _seg *mapsegs[3];\r
extern byte far grneeded[NUMCHUNKS];\r
extern byte ca_levelbit,ca_levelnum;\r
\r
-extern char *titleptr[8];\r
+extern char *titleptr[8];*/\r
\r
-extern int profilehandle,debughandle;\r
+//extern\r
\r
//\r
// hooks for custom cache dialogs\r
\r
// just for the score box reshifting\r
\r
-void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,\r
- unsigned width, unsigned height, unsigned pixshift, boolean domask);\r
+//void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,unsigned width, unsigned height, unsigned pixshift, boolean domask);\r
\r
//===========================================================================\r
\r
-void CA_OpenDebug (void);\r
-void CA_CloseDebug (void);\r
-boolean CA_FarRead (int handle, byte far *dest, long length);\r
-boolean CA_FarWrite (int handle, byte far *source, long length);\r
-boolean CA_ReadFile (char *filename, memptr *ptr);\r
-boolean CA_LoadFile (char *filename, memptr *ptr);\r
+void CA_OpenDebug (global_game_variables_t *gvar);\r
+void CA_CloseDebug (global_game_variables_t *gvar);\r
+boolean CA_FarRead (int handle, byte far *dest, dword length, global_game_variables_t *gvar);\r
+boolean CA_FarWrite (int handle, byte far *source, dword length, global_game_variables_t *gvar);\r
+\r
+boolean CA_ReadFile (char *filename, memptr *ptr, global_game_variables_t *gvar);\r
+boolean CA_WriteFile (char *filename, void far *ptr, long length, global_game_variables_t *gvar);\r
+boolean CA_LoadFile (char *filename, memptr *ptr, global_game_variables_t *gvar);\r
\r
-long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,\r
- unsigned rlewtag);\r
+long CA_RLEWCompress (unsigned far *source, long length, unsigned far *dest,unsigned rlewtag);\r
\r
-void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,\r
- unsigned rlewtag);\r
+void CA_RLEWexpand (unsigned far *source, unsigned far *dest,long length,unsigned rlewtag);\r
\r
-void CA_Startup (void);\r
-void CA_Shutdown (void);\r
+void CA_Startup (global_game_variables_t *gvar);\r
+void CA_Shutdown (global_game_variables_t *gvar);\r
\r
-void CA_CacheAudioChunk (int chunk);\r
-void CA_LoadAllSounds (void);\r
+//void CA_CacheAudioChunk (int chunk);\r
+//void CA_LoadAllSounds (void);\r
\r
-void CA_UpLevel (void);\r
-void CA_DownLevel (void);\r
+/*void CA_UpLevel (void);\r
+void CA_DownLevel (void);*/\r
\r
-void CA_SetAllPurge (void);\r
+void CA_SetGrPurge (global_game_variables_t *gvar);\r
+void CA_SetAllPurge (global_game_variables_t *gvar);\r
\r
-void CA_ClearMarks (void);\r
-void CA_ClearAllMarks (void);\r
+void CA_ClearMarks (global_game_variables_t *gvar);\r
+void CA_ClearAllMarks (global_game_variables_t *gvar);\r
\r
-#define CA_MarkGrChunk(chunk) grneeded[chunk]|=ca_levelbit\r
+/*#define CA_MarkGrChunk(chunk) grneeded[chunk]|=ca_levelbit\r
\r
void CA_CacheGrChunk (int chunk);\r
void CA_CacheMap (int mapnum);\r
\r
-void CA_CacheMarks (char *title);\r
-\r
+void CA_CacheMarks (char *title);*/\r
+#endif\r