\r
#include "src/lib/16_head.h"\r
\r
+long HC_farcoreleft();\r
#ifdef __BORLANDC__\r
-void * LargestFreeBlock(size_t* Size);\r
+void * HC_LargestFreeBlock(size_t* Size);\r
#endif\r
#ifdef __WATCOMC__\r
-void __near* LargestFreeBlock(size_t* Size);\r
+void __near* HC_LargestFreeBlock(size_t* Size);\r
#endif\r
-size_t _coreleft(void);\r
-void far* LargestFarFreeBlock(size_t* Size);\r
-size_t _farcoreleft(void);\r
-void huge* LargestHugeFreeBlock(size_t* Size);\r
+size_t HC_coreleft(void);\r
+void far* HC_LargestFarFreeBlock(size_t* Size);\r
+size_t HC_farcoreleft_(void);\r
+/*void huge* LargestHugeFreeBlock(size_t* Size);\r
size_t _hugecoreleft(void);\r
-//void __based(__self)* LargestBasedFreeBlock(size_t* Size);\r
-//size_t _basedcoreleft(void);\r
-size_t GetFreeSize(void);\r
-size_t GetFarFreeSize(void);\r
-size_t GetNearFreeSize(void);\r
-void heapdump(global_game_variables_t *gvar);\r
-void heapstat(global_game_variables_t *gvar, int heap_status, byte *str);\r
-void heapstat0(int heap_status);\r
+void __based(__self)* LargestBasedFreeBlock(size_t* Size);\r
+size_t _basedcoreleft(void);*/\r
+size_t HC_GetFreeSize(void);\r
+size_t HC_GetFarFreeSize(void);\r
+size_t HC_GetNearFreeSize(void);\r
+void HC_heapdump(global_game_variables_t *gvar);\r
+void HC_heapstat(global_game_variables_t *gvar, int heap_status, byte *str);\r
+void HC_heapstat0(int heap_status);\r
\r
void HC_OpenDebug(global_game_variables_t *gvar);\r
void HC_CloseDebug(global_game_variables_t *gvar);\r