/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
\r
#include "src/lib/16_head.h"\r
#include "src/lib/16_tdef.h"\r
-#include "src/lib/jsmn/jsmn.h"\r
//#include "stdio.h" included in 16_head.h\r
//#include "stdlib.h" included in 16_head.h\r
#include "src/lib/16_vl.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_mm.h"\r
-#ifdef __WATCOMC__\r
#include "src/lib/16_pm.h"\r
-#endif\r
+\r
\r
//#define DEBUG_MAPDATA\r
//#define DEBUG_MAPVARS\r
-#define DEBUG_OBVARS\r
+//0000++#define DEBUG_OBVARS\r
//#define DEBUG_JS\r
\r
//typedefs moved to 16_tdef.h\r
\r
-int jsoneq(const char *json, jsmntok_t *tok, const char *s);\r
//word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, map_t *map, dword q);\r
//int loadmap(char *mn, map_t *map, global_game_variables_t *gvar);\r
-//int newloadmap(char *mn, map_t *map);\r
+int newloadmap(char *mn, map_t *map);\r
int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar);\r
\r
#endif/*_16_LIB__H_*/\r