/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*\r
*/\r
/*\r
- * 16 library\r
+ * 16 tail library\r
*/\r
\r
#include "src/lib/16_tail.h"\r
+#include "src/lib/16text.h"\r
\r
/*\r
==========================\r
==========================\r
*/\r
\r
-void Startup16(global_game_variables_t *gvar)\r
+void Startup16 (global_game_variables_t *gvar)\r
{\r
-#ifdef __WATCOMC__\r
- start_timer(gvar);\r
-\r
- // DOSLIB: check our environment\r
- probe_dos();\r
-\r
- // DOSLIB: what CPU are we using?\r
- // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
- // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
- // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
- // the CPU to carry out tasks. --J.C.\r
- cpu_probe();\r
-\r
- // DOSLIB: check for VGA\r
- if (!probe_vga()) {\r
- printf("VGA probe failed\n");\r
- return;\r
- }\r
- // hardware must be VGA or higher!\r
- if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
- printf("This program requires VGA or higher graphics hardware\n");\r
- return;\r
- }\r
-\r
- if (_DEBUG_INIT() == 0) {\r
-#ifdef DEBUGSERIAL\r
- printf("WARNING: Failed to initialize DEBUG output\n");\r
-#endif\r
- }\r
- _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
- _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);\r
-#endif\r
+ gvar->video.VL_Started=0;\r
+ TL_VidInit(gvar);\r
gvar->mm.mmstarted=0;\r
gvar->pm.PMStarted=0;\r
-#ifdef __DEBUG__\r
- if(!dbg_nommpmca)\r
+ StartupCAMMPM(gvar);\r
+#ifdef __WATCOMC__\r
+#ifdef __DEBUG_InputMgr__\r
+ if(!dbg_nointest)\r
#endif\r
- MM_Startup(gvar);\r
-if(!dbg_noplayerinpu)\r
IN_Startup(gvar);\r
-#ifdef __DEBUG__\r
- if(!dbg_nommpmca){\r
-#endif\r
- PM_Startup(gvar);\r
- PM_UnlockMainMem(gvar);\r
- CA_Startup(gvar);\r
-#ifdef __DEBUG__\r
- }\r
#endif\r
}\r
\r
==========================\r
*/\r
\r
-void Shutdown16(global_game_variables_t *gvar)\r
+void Shutdown16 (global_game_variables_t *gvar)\r
{\r
-#ifdef __DEBUG__\r
- if(!dbg_nommpmca)\r
+#ifdef __WATCOMC__\r
+#ifdef __DEBUG_InputMgr__\r
+ if(!dbg_nointest)\r
#endif\r
- PM_Shutdown(gvar);\r
-if(!dbg_noplayerinpu)\r
IN_Shutdown(gvar);\r
-#ifdef __DEBUG__\r
- if(!dbg_nommpmca){\r
+#endif\r
+ ShutdownCAMMPM(gvar);\r
+#ifdef __WATCOMC__\r
+ if(gvar->video.VL_Started)\r
+ VL_Shutdown (gvar);//VGAmodeX(0, 1, gvar);\r
+#endif\r
+}\r
+\r
+//===========================================================================\r
+\r
+/*\r
+==========================\r
+=\r
+= StartupCAMMPM\r
+=\r
+==========================\r
+*/\r
+\r
+void StartupCAMMPM (global_game_variables_t *gvar)\r
+{\r
+/*\r
+ MM_Startup (); // so the signon screen can be freed\r
+\r
+ SignonScreen ();\r
+\r
+ VW_Startup ();\r
+ IN_Startup ();\r
+ PM_Startup ();\r
+ PM_UnlockMainMem ();\r
+ SD_Startup ();\r
+ CA_Startup ();\r
+ US_Startup ();\r
+*/\r
+ MM_Startup(gvar);\r
+#ifdef __16_PM__\r
+ PM_Startup(gvar);\r
+//???? PM_CheckMainMem(gvar);\r
+ PM_UnlockMainMem(gvar);\r
+#endif\r
+ CA_Startup(gvar);\r
+}\r
+\r
+//===========================================================================\r
+\r
+/*\r
+==========================\r
+=\r
+= ShutdownCAMMPM\r
+=\r
+==========================\r
+*/\r
+\r
+void ShutdownCAMMPM (global_game_variables_t *gvar)\r
+{\r
+/*\r
+ US_Shutdown ();\r
+ SD_Shutdown ();\r
+ PM_Shutdown ();\r
+ IN_Shutdown ();\r
+ VW_Shutdown ();\r
+ CA_Shutdown ();\r
+ MM_Shutdown ()\r
+*/\r
+#ifdef __16_PM__\r
+ PM_Shutdown(gvar);\r
#endif\r
CA_Shutdown(gvar);\r
MM_Shutdown(gvar);\r
-#ifdef __DEBUG__\r
+}\r
+\r
+//===========================================================================\r
+\r
+////////////////////////////////////////////////////////////////////\r
+//\r
+// HANDLE INTRO SCREEN (SYSTEM CONFIG)\r
+//\r
+////////////////////////////////////////////////////////////////////\r
+void MU_IntroScreen(global_game_variables_t *gvar)\r
+{\r
+#define MAINCOLOR 0x6c\r
+#define EMSCOLOR 0x6c\r
+#define XMSCOLOR 0x6c\r
+\r
+#define FILLCOLOR 14\r
+\r
+ long memory,emshere,xmshere;\r
+ int i,num,ems[10]={100,200,300,400,500,600,700,800,900,1000},\r
+ xms[10]={100,200,300,400,500,600,700,800,900,1000},\r
+ main[10]={32,64,96,128,160,192,224,256,288,320};\r
+\r
+ gvar->video.print.t=1;\r
+ gvar->video.print.tlsw=1;\r
+ gvar->video.print.bgcolor=8;\r
+ gvar->video.print.color=5;\r
+\r
+ //\r
+ // DRAW MAIN MEMORY\r
+ //\r
+ num=32;\r
+ gvar->video.print.x=49-32;\r
+\r
+ memory=(1023l+gvar->mmi.nearheap+gvar->mmi.farheap)/1024l;\r
+ for (i=0;i<10;i++)\r
+ if (memory>=main[i])\r
+ {\r
+ gvar->video.print.y=163-8*i;\r
+ sprintf(global_temp_status_text, "% 4u", num); VL_print(global_temp_status_text, 0, gvar);\r
+ VL_Bar(49,163-8*i,6,5,MAINCOLOR-i,gvar);\r
+ num+=32;\r
+ }\r
+ gvar->video.print.y=171;\r
+ VL_print("MAIN", 0, gvar);\r
+\r
+\r
+ //\r
+ // DRAW EMS MEMORY\r
+ //\r
+ if (gvar->pm.emm.EMSPresent)\r
+ {\r
+ num=100;\r
+ gvar->video.print.x=89-32;\r
+\r
+ emshere=4l*gvar->pm.emm.EMSPagesAvail;\r
+ for (i=0;i<10;i++)\r
+ if (emshere>=ems[i])\r
+ {\r
+ gvar->video.print.y=163-8*i;\r
+ sprintf(global_temp_status_text, "% 4u", num); VL_print(global_temp_status_text, 0, gvar);\r
+ VL_Bar(89,163-8*i,6,5,EMSCOLOR-i,gvar);\r
+ num+=100;\r
+ }\r
+ gvar->video.print.y=171;\r
+ VL_print(" EMS", 0, gvar);\r
+ }\r
+\r
+ //\r
+ // DRAW XMS MEMORY\r
+ //\r
+ if (gvar->pm.xmm.XMSPresent)\r
+ {\r
+ num=100;\r
+ gvar->video.print.x=129-32;\r
+\r
+ xmshere=4l*gvar->pm.xmm.XMSPagesAvail;\r
+ for (i=0;i<10;i++)\r
+ if (xmshere>=xms[i])\r
+ {\r
+ gvar->video.print.y=163-8*i;\r
+ sprintf(global_temp_status_text, "% 4u", num); VL_print(global_temp_status_text, 0, gvar);\r
+ VL_Bar(129,163-8*i,6,5,XMSCOLOR-i,gvar);\r
+ num+=100;\r
+ }\r
+ gvar->video.print.y=171;\r
+ VL_print(" XMS", 0, gvar);\r
+ }\r
+\r
+ //\r
+ // FILL BOXES\r
+ //\r
+ if (gvar->in.MousePresent)\r
+ VL_Bar(164,82,12,2,FILLCOLOR,gvar);\r
+\r
+ if (gvar->in.JoysPresent[0] || gvar->in.JoysPresent[1])\r
+ VL_Bar(164,105,12,2,FILLCOLOR,gvar);\r
+\r
+//++++ if (gvar->sd.AdLibPresent)//SB && !SoundBlasterPresent)\r
+//++++ VL_Bar(164,128,12,2,FILLCOLOR,gvar);\r
+\r
+//SB if (SoundBlasterPresent)\r
+//SB VL_Bar(164,151,12,2,FILLCOLOR,gvar);\r
+\r
+//SS if (SoundSourcePresent)\r
+//SS VL_Bar(164,174,12,2,FILLCOLOR,gvar);\r
+ IN_Ack (gvar);\r
+}\r
+\r
+//===========================================================================\r
+\r
+/*\r
+====================\r
+=\r
+= ReadConfig\r
+=\r
+====================\r
+*/\r
+#if 0\r
+void ReadConfig(void)\r
+{\r
+ int file;\r
+// SDMode sd;\r
+// SMMode sm;\r
+// SDSMode sds;\r
+\r
+\r
+ if ( (file = open(CONFIGNAME,O_BINARY | O_RDONLY)) != -1)\r
+ {\r
+ //\r
+ // valid config file\r
+ //\r
+// read(file,Scores,sizeof(HighScore) * MaxScores);\r
+\r
+// read(file,&sd,sizeof(sd));\r
+// read(file,&sm,sizeof(sm));\r
+// read(file,&sds,sizeof(sds));\r
+\r
+ read(file,&mouseenabled,sizeof(mouseenabled));\r
+ read(file,&joystickenabled,sizeof(joystickenabled));\r
+ read(file,&joystickprogressive,sizeof(joystickprogressive));\r
+ read(file,&joystickport,sizeof(joystickport));\r
+\r
+ read(file,&dirscan,sizeof(dirscan));\r
+ read(file,&buttonscan,sizeof(buttonscan));\r
+ read(file,&buttonmouse,sizeof(buttonmouse));\r
+ read(file,&buttonjoy,sizeof(buttonjoy));\r
+\r
+ read(file,&viewsize,sizeof(viewsize));\r
+ read(file,&mouseadjustment,sizeof(mouseadjustment));\r
+\r
+ close(file);\r
+\r
+ /*if (sd == sdm_AdLib && !AdLibPresent && !SoundBlasterPresent)\r
+ {\r
+ sd = sdm_PC;\r
+ sd = smm_Off;\r
+ }\r
+\r
+ if ((sds == sds_SoundBlaster && !SoundBlasterPresent) ||\r
+ (sds == sds_SoundSource && !SoundSourcePresent))\r
+ sds = sds_Off;*/\r
+\r
+ if (!MousePresent)\r
+ mouseenabled = false;\r
+ if (!JoysPresent[joystickport])\r
+ joystickenabled = false;\r
+\r
+ MainMenu[6].active=1;\r
+ MainItems.curpos=0;\r
+ }\r
+ else\r
+ {\r
+ //\r
+ // no config file, so select by hardware\r
+ //\r
+/* if (SoundBlasterPresent || AdLibPresent)\r
+ {\r
+ sd = sdm_AdLib;\r
+ sm = smm_AdLib;\r
+ }\r
+ else\r
+ {\r
+ sd = sdm_PC;\r
+ sm = smm_Off;\r
+ }\r
+\r
+ if (SoundBlasterPresent)\r
+ sds = sds_SoundBlaster;\r
+ else if (SoundSourcePresent)\r
+ sds = sds_SoundSource;\r
+ else\r
+ sds = sds_Off;*/\r
+\r
+ if (MousePresent)\r
+ mouseenabled = true;\r
+\r
+ joystickenabled = false;\r
+ joystickport = 0;\r
+ joystickprogressive = false;\r
+\r
+ viewsize = 15;\r
+ mouseadjustment=5;\r
+ }\r
+\r
+ SD_SetMusicMode (sm);\r
+ SD_SetSoundMode (sd);\r
+ SD_SetDigiDevice (sds);\r
+}\r
+\r
+\r
+/*\r
+====================\r
+=\r
+= WriteConfig\r
+=\r
+====================\r
+*/\r
+\r
+void WriteConfig(void)\r
+{\r
+ int file;\r
+\r
+ file = open(CONFIGNAME,O_CREAT | O_BINARY | O_WRONLY,\r
+ S_IREAD | S_IWRITE | S_IFREG);\r
+\r
+ if (file != -1)\r
+ {\r
+// write(file,Scores,sizeof(HighScore) * MaxScores);\r
+\r
+// write(file,&SoundMode,sizeof(SoundMode));\r
+// write(file,&MusicMode,sizeof(MusicMode));\r
+// write(file,&DigiMode,sizeof(DigiMode));\r
+\r
+ write(file,&mouseenabled,sizeof(mouseenabled));\r
+ write(file,&joystickenabled,sizeof(joystickenabled));\r
+ write(file,&joystickprogressive,sizeof(joystickprogressive));\r
+ write(file,&joystickport,sizeof(joystickport));\r
+\r
+ write(file,&dirscan,sizeof(dirscan));\r
+ write(file,&buttonscan,sizeof(buttonscan));\r
+ write(file,&buttonmouse,sizeof(buttonmouse));\r
+ write(file,&buttonjoy,sizeof(buttonjoy));\r
+\r
+// write(file,&viewsize,sizeof(viewsize));\r
+ write(file,&mouseadjustment,sizeof(mouseadjustment));\r
+\r
+ close(file);\r
}\r
-#endif\r
}\r
+#endif\r
+//===========================================================================\r
+\r
+/*\r
+===================\r
+=\r
+= FizzleFade\r
+=\r
+===================\r
+*/\r
\r
+boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar)\r
+{\r
+ word p,pixperframe;\r
+ unsigned drawofs,pagedelta;\r
+ byte mask,maskb[8] = {1,2,4,8};\r
+ unsigned x,y,frame;\r
+ long rndval;\r
+ word screenseg;\r
+#ifdef __WATCOMC__\r
+ unsigned esorig;//,q;\r
+#endif\r
+\r
+ pagedelta = dest-source;\r
+ rndval = 1;\r
+#ifdef __WATCOMC__\r
+ esorig = 0;// q = 16;\r
+#endif\r
+ x = y = 0;\r
+ pixperframe = (dword)(gvar->video.page[0].width*gvar->video.page[0].height)/frames;\r
+ screenseg = SCREENSEG;\r
+\r
+ IN_StartAck (gvar);\r
+\r
+// modexClearRegion(&(gvar->video.page[0]), 0, 0, gvar->video.page[0].width, gvar->video.page[0].height, 0);\r
+// modexClearRegion(&(gvar->video.page[1]), 0, 0, gvar->video.page[0].width, gvar->video.page[0].height, 15);\r
+\r
+#ifdef __WATCOMC__\r
+ __asm {\r
+ mov [esorig],es\r
+ }\r
+#endif\r
+// TimeCount=\r
+ frame=0;\r
+ do // while (1)\r
+ {\r
+ if (abortable && IN_CheckAck (gvar) )\r
+ return true;\r
+\r
+ __asm {\r
+ mov es,[screenseg]\r
+ }\r
+\r
+ for (p=0;p<pixperframe;p++)\r
+ {\r
+ __asm {\r
+ //\r
+ // seperate random value into x/y pair\r
+ //\r
+ mov ax,[WORD PTR rndval]\r
+ mov dx,[WORD PTR rndval+2]\r
+ mov bx,ax\r
+ dec bl\r
+ mov [BYTE PTR y],bl // low 8 bits - 1 = y xoordinate\r
+ mov bx,ax\r
+ mov cx,dx\r
+ mov [BYTE PTR x],ah // next 9 bits = x xoordinate\r
+ mov [BYTE PTR x+1],dl\r
+ //\r
+ // advance to next random element\r
+ //\r
+ shr dx,1\r
+ rcr ax,1\r
+ jnc noxor\r
+ xor dx,0x0001\r
+ xor ax,0x2000\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
+noxor:\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
+ mov [WORD PTR rndval],ax\r
+ mov [WORD PTR rndval+2],dx\r
+ }\r
+\r
+ if (x>width || y>height)\r
+// if ((x>width || y>height) && (x<width*2 && y<height*2))\r
+ continue;\r
+// drawofs = source+(gvar->video.ofs.ylookup[y]) + (x>>2);\r
+ drawofs = source+(y*gvar->video.page[0].stridew) + (x>>2);\r
+\r
+ //\r
+ // copy one pixel\r
+ //\r
+ mask = x&3;\r
+ VGAREADMAP(mask);\r
+ mask = maskb[mask];\r
+ VGAMAPMASK(mask);\r
+\r
+ __asm {\r
+ mov di,[drawofs]\r
+ mov al,[es:di]\r
+ add di,[pagedelta]\r
+ mov [es:di],al\r
+ }\r
+\r
+ if (rndval == 1) // entire sequence has been completed\r
+ return false;\r
+ }\r
+ frame++;\r
+//-- while (TimeCount<frame){}//; // don't go too fast\r
+ delay(1);\r
+ } while (1);\r
+#ifdef __WATCOMC__\r
+ __asm {\r
+ mov es,[esorig]\r
+ }\r
+ return false;\r
+#endif\r
+}\r
\r
//===========================================================================\r
\r
\r
US_CPrint ("Memory Usage");\r
US_CPrint ("------------");\r
- US_Print ("Total :");\r
+ US_Print ("Total :");\r
US_PrintUnsigned (mminfo.mainmem/1024);\r
- US_Print ("k\nFree :");\r
+ US_Print ("k\nFree :");\r
US_PrintUnsigned (MM_UnusedMemory()/1024);\r
US_Print ("k\nWith purge:");\r
US_PrintUnsigned (MM_TotalFree()/1024);\r
printf("With purge:"); if(q) printf(" "); printf("%uk\n", MM_TotalFree(gvar)/1024);\r
if(q) printf("------------\n");\r
#ifdef __WATCOMC__\r
- IN_Ack ();\r
+ //IN_Ack ();\r
#endif\r
- if(q) MM_ShowMemory (gvar);\r
+// if(q) MM_ShowMemory (gvar);\r
}\r
-#ifdef __WATCOMC__\r
+\r
+/*\r
+===================\r
+=\r
+= TestSprites\r
+=\r
+===================\r
+*/\r
+\r
+#if 0\r
+#define DISPWIDTH 110\r
+#define TEXTWIDTH 40\r
+void TestSprites(void)\r
+{\r
+ int hx,hy,sprite,oldsprite,bottomy,topx,shift;\r
+ spritetabletype far *spr;\r
+ spritetype _seg *block;\r
+ unsigned mem,scan;\r
+\r
+\r
+ VW_FixRefreshBuffer ();\r
+ US_CenterWindow (30,17);\r
+\r
+ US_CPrint ("Sprite Test");\r
+ US_CPrint ("-----------");\r
+\r
+ hy=PrintY;\r
+ hx=(PrintX+56)&(~7);\r
+ topx = hx+TEXTWIDTH;\r
+\r
+ US_Print ("Chunk:\nWidth:\nHeight:\nOrgx:\nOrgy:\nXl:\nYl:\nXh:\nYh:\n"\r
+ "Shifts:\nMem:\n");\r
+\r
+ bottomy = PrintY;\r
+\r
+ sprite = STARTSPRITES;\r
+ shift = 0;\r
+\r
+ do\r
+ {\r
+ if (sprite>=STARTTILE8)\r
+ sprite = STARTTILE8-1;\r
+ else if (sprite<STARTSPRITES)\r
+ sprite = STARTSPRITES;\r
+\r
+ spr = &spritetable[sprite-STARTSPRITES];\r
+ block = (spritetype _seg *)grsegs[sprite];\r
+\r
+ VL_Bar (hx,hy,TEXTWIDTH,bottomy-hy,WHITE);\r
+\r
+ PrintX=hx;\r
+ PrintY=hy;\r
+ US_PrintUnsigned (sprite);US_Print ("\n");PrintX=hx;\r
+ US_PrintUnsigned (spr->width);US_Print ("\n");PrintX=hx;\r
+ US_PrintUnsigned (spr->height);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->orgx);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->orgy);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->xl);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->yl);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->xh);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->yh);US_Print ("\n");PrintX=hx;\r
+ US_PrintSigned (spr->shifts);US_Print ("\n");PrintX=hx;\r
+ if (!block)\r
+ {\r
+ US_Print ("-----");\r
+ }\r
+ else\r
+ {\r
+ mem = block->sourceoffset[3]+5*block->planesize[3];\r
+ mem = (mem+15)&(~15); // round to paragraphs\r
+ US_PrintUnsigned (mem);\r
+ }\r
+\r
+ oldsprite = sprite;\r
+ do\r
+ {\r
+ //\r
+ // draw the current shift, then wait for key\r
+ //\r
+ VL_Bar(topx,hy,DISPWIDTH,bottomy-hy,WHITE);\r
+ if (block)\r
+ {\r
+ PrintX = topx;\r
+ PrintY = hy;\r
+ US_Print ("Shift:");\r
+ US_PrintUnsigned (shift);\r
+ US_Print ("\n");\r
+ VWB_DrawSprite (topx+16+shift*2,PrintY,sprite);\r
+ }\r
+\r
+ VW_UpdateScreen();\r
+\r
+ scan = IN_WaitForKey ();\r
+\r
+ switch (scan)\r
+ {\r
+ case sc_UpArrow:\r
+ sprite++;\r
+ break;\r
+ case sc_DownArrow:\r
+ sprite--;\r
+ break;\r
+ case sc_LeftArrow:\r
+ if (--shift == -1)\r
+ shift = 3;\r
+ break;\r
+ case sc_RightArrow:\r
+ if (++shift == 4)\r
+ shift = 0;\r
+ break;\r
+ case sc_Escape:\r
+ return;\r
+ }\r
+\r
+ } while (sprite == oldsprite);\r
+\r
+ } while (1);\r
+\r
+\r
+}\r
+\r
+#endif\r
+\r
+/*\r
+==========================\r
+=\r
+= ClearMemory\r
+=\r
+==========================\r
+*/\r
+\r
+void ClearMemory (global_game_variables_t *gvar)\r
+{\r
+#ifdef __16_PM__\r
+ PM_UnlockMainMem(gvar);\r
+#endif\r
+ //sd\r
+ MM_SortMem (gvar);\r
+}\r
+\r
/*\r
==========================\r
=\r
==========================\r
*/\r
\r
-void Quit (char *error)\r
+void Quit (global_game_variables_t *gvar, char *error)\r
{\r
- //unsigned finscreen;\r
+ //unsigned finscreen;\r
memptr screen=0;\r
- union REGS in, out;\r
\r
- //ClearMemory ();\r
+ ClearMemory (gvar);\r
if (!*error)\r
{\r
- //WriteConfig ();\r
+// #ifndef JAPAN\r
+// CA_CacheGrChunk (ORDERSCREEN);\r
+// screen = grsegs[ORDERSCREEN];\r
+// #endif\r
+// WriteConfig ();\r
}\r
else\r
{\r
- //CA_CacheGrChunk (ERRORSCREEN);\r
- //screen = grsegs[ERRORSCREEN];\r
+// CA_CacheGrChunk (ERRORSCREEN);\r
+// screen = grsegs[ERRORSCREEN];\r
}\r
-\r
- //ShutdownId ();\r
- IN_Shutdown();\r
- //modexLeave();\r
- in.h.ah = 0x00;\r
- in.h.al = 0x3;\r
- int86(0x10, &in, &out);\r
+ Shutdown16(gvar);\r
\r
if (error && *error)\r
{\r
- //movedata ((unsigned)screen,7,0xb800,0,7*160);\r
- //gotoxy (10,4);\r
- fprintf(stderr, "%s\n", error);\r
- //gotoxy (1,8);\r
- exit(1);\r
+ //movedata((unsigned)screen,7,0xb800,0,7*160);\r
+ gotoxy (10,4);\r
+ fprintf(stderr, "%s\n", error);\r
+ gotoxy (1,8);\r
+ exit(1);\r
}\r
else\r
if (!error || !(*error))\r
{\r
- //clrscr();\r
- //#ifndef JAPAN\r
+ clrscr();\r
+#ifndef JAPAN\r
movedata ((unsigned)screen,7,0xb800,0,4000);\r
- //gotoxy(1,24);\r
- //#endif\r
+ gotoxy(1,24);\r
+#endif\r
//asm mov bh,0\r
//asm mov dh,23 // row\r
//asm mov dl,0 // collumn\r
\r
exit(0);\r
}\r
-#endif\r
\r
//===========================================================================\r
\r
-const char *nibble_to_binary(nibble x)\r
+#ifdef __WATCOMC__\r
+//\r
+// for mary4 (XT)\r
+// this is from my XT's BIOS\r
+// http://www.phatcode.net/downloads.php?id=101\r
+//\r
+void turboXT(byte bakapee)\r
{\r
- static char b[9];\r
- int z;\r
+ __asm {\r
+ push ax\r
+ push bx\r
+ push cx\r
+ in al, 61h //; Read equipment flags\r
+ xor al, bakapee //; toggle speed\r
+ out 61h, al //; Write new flags back\r
\r
- b[0] = '\0';\r
- for (z = 8; z > 0; z >>= 1)\r
- {\r
- strcat(b, ((x & z) == z) ? "1" : "0");\r
- }\r
- return b;\r
-}\r
+ mov bx, 0F89h //; low pitch blip\r
+ and al, 4 //; Is turbo mode set?\r
+ jz @@do_beep\r
+ mov bx, 52Eh //; high pitch blip\r
\r
-const char *boolean_to_binary(boolean x)\r
-{\r
- static char b[9];\r
- int z;\r
-\r
- b[0] = '\0';\r
- for (z = 1; z > 0; z >>= 1)\r
- {\r
- strcat(b, ((x & z) == z) ? "1" : "0");\r
+ @@do_beep:\r
+ mov al, 10110110b //; Timer IC 8253 square waves\r
+ out 43h, al //; channel 2, speaker\r
+ mov ax, bx\r
+ out 42h, al //; send low order\r
+ mov al, ah //; load high order\r
+ out 42h, al //; send high order\r
+ in al, 61h //; Read IC 8255 machine status\r
+ push ax\r
+ or al, 00000011b\r
+ out 61h, al //; Turn speaker on\r
+ mov cx, 2000h\r
+ @@delay:\r
+ loop @@delay\r
+ pop ax\r
+ out 61h, al //; Turn speaker off\r
+ pop cx\r
+ pop bx\r
+ pop ax\r
}\r
- return b;\r
-}\r
-\r
-void nibbletest()\r
-{\r
- nibble pee;\r
- printf("nibbletest\n");\r
- /* nibble to binary string */\r
- for(pee=0;pee<18;pee++)\r
- printf(" %u %s\n", pee, nibble_to_binary(pee));\r
- printf(" sizeof(nibble)=%s\n", nibble_to_binary(sizeof(nibble)));\r
- printf("end of nibble test\n");\r
-}\r
-\r
-void booleantest()\r
-{\r
- boolean pee;\r
- printf("booleantest\n");\r
- /* boolean to binary string */\r
- for(pee=0;pee<4;pee++)\r
- printf(" %u %s\n", pee, boolean_to_binary(pee));\r
- printf(" sizeof(boolean)=%s\n", boolean_to_binary(sizeof(boolean)));\r
- printf("end of boolean test\n");\r
}\r
+#endif\r