#include "src/lib/16_mm.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_in.h"\r
+#include "src/lib/16_vl.h"\r
#include "src/lib/testpatt.h"\r
\r
#define FUNCTIONKEYFUNCTIONS \\r
if(IN_KeyDown(87/*sc_F11*/)){ pagedelayrendermap=!pagedelayrendermap; IN_UserInput(1,1); } \\r
if(IN_KeyDown(68/*sc_F10*/)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1,1); } \\r
if(IN_KeyDown(sc_F9)){ pagenorendermap=!pagenorendermap; IN_UserInput(1,1); } \\r
+ if(IN_KeyDown(sc_F8)){ gvar.video.bgps=!gvar.video.bgps; IN_UserInput(1,1); } \\r
if(IN_KeyDown(sc_F7)){ ZC_ShowMV(&mv, 0, 1); IN_UserInput(1,1); } \\r
if(IN_KeyDown(sc_F6)){ ZC_ShowMV(&mv, 0, 0); IN_UserInput(1,1); } \\r
if(IN_KeyDown(sc_T)){ gvar.video.rss=!gvar.video.rss; IN_UserInput(1,1); } \\r
if(IN_KeyDown(sc_P)){ modexpdump(&gvar.video.page[0]); IN_UserInput(1,1); }\r
\r
-//VL_ShowPage(page_t *page, boolean vsync, boolean sr)\r
#define PANKEYFUN \\r
PANKEYFUNZC \\r
FUNCTIONKEYDRAWJUNK\r
if(IN_KeyDown(sc_Z)){ DRAWCORNERBOXES } \\r
if(IN_KeyDown(sc_X)){ TESTBG12 } \\r
if(IN_KeyDown(sc_C)){ TESTBG34 } \\r
- if(IN_KeyDown(sc_V)) VL_PatternDraw(&gvar.video, 0, 1, 1);\r
+ if(IN_KeyDown(sc_V)) VL_PatternDraw(&gvar.video, 0, 1, 1); \\r
+ if(IN_KeyDown(sc_I)){ dbg_maptext=!dbg_maptext; IN_UserInput(1,1); }\r
+/* if(IN_KeyDown(sc_PgDn)){ \\r
+ rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1,1); } \\r
+ if(IN_KeyDown(sc_PgUp)){ \\r
+ rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1,1); }*/\r
\r
void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
void Shutdown16(global_game_variables_t *gvar);\r