-/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
- *
- * This file is part of Project 16.
- *
- * Project 16 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * Project 16 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>, or
- * write to the Free Software Foundation, Inc., 51 Franklin Street,
- * Fifth Floor, Boston, MA 02110-1301 USA.
- *
- */
-
+/* Project 16 Source Code~\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669\r
+ *\r
+ * This file is part of Project 16.\r
+ *\r
+ * Project 16 is free software; you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation; either version 3 of the License, or\r
+ * (at your option) any later version.\r
+ *\r
+ * Project 16 is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License\r
+ * along with this program. If not, see <http://www.gnu.org/licenses/>, or\r
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
+ * Fifth Floor, Boston, MA 02110-1301 USA.\r
+ *\r
+ */\r
+\r
#include "16text.h"\r
\r
/* this array holds the rom font descriptors */\r
font_t romFonts[4];\r
-\r
+fontdata_t romFontsData;\r
\r
static void getRomFontAddr(char fontNum, int index) {\r
word fontSeg;\r
word fontOff;\r
\r
__asm {\r
+ PUSH AX\r
+ PUSH BX\r
PUSH BP\r
MOV AX, 0x1130 ;I can haz font info plz?\r
MOV BH, fontNum ; where ur fontNum\r
POP BP ;u can haz ur frame back!\r
MOV fontSeg, AX ;Storage\r
MOV fontOff, BX ;Storage\r
+ POP BX\r
+ POP AX\r
}\r
romFonts[index].seg = fontSeg;\r
romFonts[index].off = fontOff;\r
romFonts[ROM_FONT_8x8_LOW].charSize=8;\r
romFonts[ROM_FONT_8x8_HIGH].charSize=8;\r
romFonts[ROM_FONT_8x16].charSize=16;\r
+ //romFontsData\r
}\r