/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123
*
* This file is part of Project 16.
*
*/
#include "src/lib/scroll16.h"
-#include "src/lib/mapread.h"
+#include "src/lib/16_timer.h"
#include "src/lib/wcpu/wcpu.h"
-//====#include "src\lib\ems.c"
+
+//#define FADE
+#define MODEX //this is for mode x initiating
//word far *clock= (word far*) 0x046C; /* 18.2hz clock */
-void main()
-{
+global_game_variables_t gvar;
+static map_t map;
+player_t player[MaxPlayers];
+//page_t screen, gvar.video.page[1], gvar.video.page[2];
+map_view_t mv[3];
+map_view_t *bg, *spri, *mask;//, *tmp;
+bitmap_t p;
+word pn=0;
+static planar_buf_t huge *pp;
+float t;
+sword bakapee;
+
// word panswitch=0, panq=1, pand=0;
word panpagenum=0; //for panning!
- int i;
- static word paloffset=0;
- planar_buf_t *p;
+ unsigned int i;
const char *cpus;
//static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */
- page_t screen, screen2, screen3;
- map_t map;
- map_view_t mv[3];
- map_view_t *bg, *spri, *mask;//, *tmp;
+
//map_view_db_t pgid[4];
- byte *dpal, *gpal;
+ word pg;
+//#ifdef FADE
+ static word paloffset=0;
+ byte *dpal, *default_pal;
+//#endif
+ byte *gpal;
byte *ptr;
byte *mappalptr;
- player_t player[MaxPlayers];
+
+void main(int argc, char *argv[])
+{
+ byte *mesg=malloc(sizeof(dword));
+
+ if(argv[1]) bakapee = atoi(argv[1]);
+ else bakapee = 1;
+
+ testcontrolnoisy=0;
player[0].persist_aniframe=0;
player[0].speed=4;
+ //player[0].data = &pp;
+
+ printf("starting timer ");
+ start_timer(&gvar);
+ printf("ok\n");
//extern struct inconfig inpu;
-\r
- //player_t npc0;
// atexit(qclean());
- /*if(!emmtest())
- {
- printf("Expanded memory is not present\n");
- exit(0);
- }
-
- if(!emmok())
- {
- printf("Expanded memory manager is not present\n");
- exit(0);
- }
-
- emsavail = emmavail();
- if(emsavail == -1)
- {
- printf("Expanded memory manager error\n");
- exit(0);
- }
- printf("There are %ld pages available\n",emsavail);
-
- if((emmhandle = emmalloc(emsavail)) < 0)
- {
- printf("Insufficient pages available\n");
- exit(0);
- }*/
/* create the map */
-//0000 printf("Total used @ before map load: %zu\n", oldfreemem-GetFreeSize());
-//0000 fprintf(stderr, "testing~\n");
+ fprintf(stderr, "testing map load~ ");
loadmap("data/test.map", &map);
-//0000 fprintf(stderr, "yay map loaded~~\n");
-//---- map = allocMap(map.width,map.height); //20x15 is the resolution of the screen you can make maps smaller than 20x15 but the null space needs to be drawn properly
- //if(isEMS()) printf("%d tesuto\n", coretotalEMS());
-//---- initMap(&map);
+ chkmap(&map, 0);
+ printf("chkmap ok ");
+ fprintf(stderr, "yay map loaded~~\n");
mv[0].map = ↦
mv[1].map = ↦
mv[2].map = ↦
/* draw the tiles */
+#ifdef MODEX
ptr = map.data;
- mappalptr = map.tiles->data->palette;
+ //mappalptr = map.tiles->btdata->palette;
+
/* data */
-//0000 printf("Total used @ before image loading: %zu\n", oldfreemem-GetFreeSize());
- player[0].data = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
+ p = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
//npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
/* create the planar buffer */
-//0000 printf("Total used @ before planar buffer creation: %zu\n", oldfreemem-GetFreeSize());
- p = planar_buf_from_bitmap(&player[0].data);
-//0000 printf("Total used @ after planar buffer creation: %zu\n", oldfreemem-GetFreeSize());
-
- /*if(isEMS())
- {
- XMOVE mm;
- mm.length=sizeof(map);
- mm.sourceH=0;
- mm.sourceOff=(long)↦
- mm.destH=emmhandle;
- mm.destOff=1;
- //halp!
- ist = move_emem(&mm);
- printf("%d\n", coretotalEMS());
- if(!ist){ dealloc_emem(emmhandle); exit(5); }
- //printf("%d\n", emmhandle);
- }
-
- if(isEMS())
- {
- XMOVE mm;
- mm.length=emmhandle;
- mm.sourceH=0;
- mm.sourceOff=(long)&ptmp;
- mm.destH=emmhandle;
- mm.destOff=0;
- //halp!
- ist = move_emem(&mm);
- printf("%d\n", coretotalEMS());
- if(!ist){ dealloc_emem(emmhandle); exit(5); }
- //printf("%d\n", emmhandle);
- }
-*/
+////++++ (player[0].data) = *planar_buf_from_bitmap(&p);
+ printf("load pee!! ");
+ pp = planar_buf_from_bitmap(&p);
+ printf("done!\n");
+#endif
/* input! */
IN_Startup();
IN_Default(0,&player,ctrl_Joystick);
/* save the palette */
+#ifdef MODEX
+#ifdef FADE
dpal = modexNewPal();
+ default_pal = modexNewPal();
+ *default_pal = *dpal;
modexPalSave(dpal);
modexFadeOff(4, dpal);
+#endif
- VGAmodeX(1);
+ textInit();
+ VGAmodeX(bakapee, &gvar);
+// printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh);
+#ifdef FADE
modexPalBlack(); //reset the palette~
+#endif
+#endif
// printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize());
- player[0].data.offset=(paloffset/3);
- modexPalUpdate(&player[0].data, &paloffset, 0, 0);
+//++++ player[0].data.offset=(paloffset/3);
+//++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0);
+ //modexPalUpdate1(p.palette);
+ modexPalUpdate1(map.tiles->btdata->palette);
//printf(" %d\n", sizeof(ptmp->data));
//printf("1: %d\n", paloffset);
- map.tiles->data->offset=(paloffset/3);
+//++++ map.tiles->data->offset=(paloffset/3);
//XTmodexPalUpdate(map.tiles->data, &paloffset, 0, 0);
- printf("\n====\n");
- printf("0 paloffset= %d\n", paloffset/3);
- printf("====\n\n");
+// printf("\n====\n");
+// printf("0 paloffset= %d\n", paloffset/3);
+// printf("====\n\n");
+#ifdef MODEX
+#ifdef FADE
gpal = modexNewPal();
modexPalSave(gpal);
modexSavePalFile("data/g.pal", gpal);
modexPalBlack(); //so player will not see loadings~
+#endif
+#endif
/* setup camera and screen~ */
- screen = modexDefaultPage();
- screen.width += (TILEWH*2);
- screen.height += (TILEWH*2);//+QUADWH;
- mv[0].page = &screen;
- screen2 = modexNextPage(mv[0].page);
- mv[1].page = &screen2;
- screen3 = modexNextPage0(mv[1].page, 320, 240); //(352*176)+1024 is the remaining amount of memory left wwww
- //screen3 = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
- mv[2].page = &screen3;
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);
+ gvar.video.page[0].width += (TILEWH*2);
+ gvar.video.page[0].height += (TILEWH*2);//+QUADWH;
+ mv[0].page = &gvar.video.page[0];
+ gvar.video.page[1] = modexNextPage(mv[0].page);
+ mv[1].page = &gvar.video.page[1];
+
+ gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, gvar.video.page[0].sw, gvar.video.page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww
+ //gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
+ mv[2].page = &gvar.video.page[2];
/* set up paging */
bg = &mv[0];
spri = &mv[1];
mask = &mv[2];
-
+//IN_Ack();
//TODO: LOAD map data and position the map in the middle of the screen if smaller then screen
mapGoTo(bg, 0, 0);
mapGoTo(spri, 0, 0);
//mapGoTo(mask, 0, 0);
-
+//IN_Ack();
//TODO: put player in starting position of spot
//default player position on the viewable map
- player[0].tx = bg->tx + 10;
- player[0].ty = bg->ty + 8;
+ player[0].tx = bg->tx + bg->page->tilemidposscreenx;
+ player[0].ty = bg->ty + bg->page->tilemidposscreeny;
player[0].x = player[0].tx*TILEWH;
player[0].y = player[0].ty*TILEWH;
player[0].triggerx = player[0].tx;
player[0].triggery = player[0].ty+1;
+/* player[0].info.x = player[0].tx;
+ player[0].info.xaxis = player[0].tx*TILEWH;
+ player[0].info.y = player[0].ty;
+ player[0].info.yaxis = player[0].ty*TILEWH;*/
player[0].q=1;
- player[0].info.dir=2;
+ player[0].d=2;
player[0].hp=4;
+// player[0].persist_aniframe=0;
//npc
/*npc0.tx = bg->tx + 1;
npc0.ty = bg->ty + 1;
npc0.q=1;
npc0.d=0;
modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/
- modexDrawSpriteRegion(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &player[0].data);
+
+ modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height);
+#ifndef SPRITE
+ modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15);
+#else
+ //PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA);
+ PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp);
+#endif
modexShowPage(spri->page);
-// printf("Total used @ before loop: %zu\n", oldfreemem-GetFreeSize());
- modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1);
+ //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1);
+#ifdef MODEX
+#ifdef FADE
modexFadeOn(4, gpal);
- while(!IN_KeyDown(sc_Escape) && player[0].hp>0)\r
+#endif
+#endif
+ while(!IN_KeyDown(sc_Escape) && player[0].hp>0)
{
+ shinku(mv, &gvar);
IN_ReadControl(0,&player);
//top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square
//to stop scrolling and have the player position data move to the edge of the screen with respect to the direction
if(IN_KeyDown(3)){ modexShowPage(spri->page); panpagenum=1; }
if(IN_KeyDown(4)){ modexShowPage(mask->page); panpagenum=2; }
if(IN_KeyDown(25)){ pdump(bg->page); pdump(spri->page); } //p
+#ifdef MODEX
+#ifdef FADE
if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; pdump(bg->page); pdump(spri->page); }
if(IN_KeyDown(22)){
paloffset=0; modexPalBlack(); modexPalUpdate(&player[0].data, &paloffset, 0, 0);
modexPalUpdate(map.tiles->data, &paloffset, 0, 0);
printf("2paloffset = %d\n", paloffset/3);
pdump(bg->page); pdump(spri->page); }
+#endif
+#endif
//pan switch
//if(IN_KeyDown(88)){if(!panswitch) panswitch++; else panswitch--; } //f12
//TSR
if(IN_KeyDown(87)) //f11
{
- VGAmodeX(0);
+ VGAmodeX(0, &gvar);
IN_Shutdown();
__asm
{
int 21h
}
}
+ if(IN_KeyDown(88)) //s
+ {
+ switch(gvar.kurokku.fpscap)
+ {
+ case 0:
+ gvar.kurokku.fpscap=1;
+ break;
+ case 1:
+ gvar.kurokku.fpscap=0;
+ break;
+ }
+ IN_Ack();
+ }
+ //TODO fmemtest into page
+ if(IN_KeyDown(4+1)) //4
+ {
+ pg=1;
+ SELECT_ALL_PLANES();
+ _fmemset(((mv[pg].page->data+4)+(16*(mv[pg].page->width/4))), 15, 4);
+ }
+ //9
+ if(IN_KeyDown(10)){ modexPalOverscan(default_pal, rand()%56); modexPalUpdate1(default_pal); }
+ //if(IN_KeyDown(11)){ modexPalOverscan(default_pal, 15); }
if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync!
-
}
/* fade back to text mode */
/* but 1st lets save the game palette~ */
+#ifdef MODEX
+#ifdef FADE
modexPalSave(gpal);
modexSavePalFile("data/g.pal", gpal);
modexFadeOff(4, gpal);
- VGAmodeX(0);
+#endif
+ VGAmodeX(0, &gvar);
+#endif
IN_Shutdown();
- printf("Project 16 scroll.exe\n");
+ printf("Project 16 scroll.exe. This is just a test file!\n");
+ printf("version %s\n", VERSION);
printf("tx: %d\n", bg->tx);
printf("ty: %d\n", bg->ty);
printf("player[0].x: %d", player[0].x); printf(" player[0].y: %d\n", player[0].y);
//else printf("\nplayer[0].y: %d\n", player[0].y);
printf("player[0].tx: %d", player[0].tx); printf(" player[0].ty: %d\n", player[0].ty);
printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery);
- printf("player[0].hp: %d", player[0].hp); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d\n", player[0].info.dir);
+ printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d", player[0].info.dir); printf(" player[0].d: %d\n", player[0].d);
+ printf("pdir=%d\n", player[0].pdir);
printf("tile data value at player trigger position: %d\n", bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]);
- printf("palette offset: %d\n", paloffset/3);
+// printf("palette offset: %d\n", paloffset/3);
//++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize());
//++++ printf("Total free: %zu\n", GetFreeSize());
- printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");
- printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
- printf("Screen: %dx", screen.width); printf("%d\n", screen.height);
- printf("Screen2: %dx", screen2.width); printf("%d\n", screen2.height);
+//not used now printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");
+//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
+ printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
+ printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
+ printf("tile resolution: %dx", gvar.video.page[0].tilesh); printf("%d\n", gvar.video.page[0].tilesh);
+ printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
+// printf("Screen2: %dx", gvar.video.page[1].width); printf("%d\n", gvar.video.page[1].height);
+// printf("map: %dx%d\n", map.width, map.height);
+// printf("\n");
+// printf("player[0].info.x: %d", player[0].info.xaxis); printf(" player[0].info.y: %d\n", player[0].info.yaxis);
+// printf("player[0].info.tx: %d", player[0].info.x); printf(" player[0].info.ty: %d\n", player[0].info.y);
//printf("map.width=%d map.height=%d map.data[0]=%d\n", bg->map->width, bg->map->height, bg->map->data[0]);
- //xmsfree(&map);
- //xmsfree(bg);
- //xmsfree(spri);
- //xmsfree(mask);
- //xmsreport();
- //emmclose(emmhandle);
+
switch(detectcpu())
{
case 0: cpus = "8086/8088 or 186/88"; break;
default: cpus = "internal error"; break;
}
printf("detected CPU type: %s\n", cpus);
+#ifdef MODEX
+#ifdef FADE
modexFadeOn(4, dpal);
+#endif
+#endif
}