//TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
mapGoTo(&mv, 0, 0);\r
\r
- ZC_playerXYpos(0, 0, &player, &mv, 0);\r
+ ZC_playerXYpos(0, 0, &player, &mv, 0, 1);\r
EN_initplayer(&player, 0, &gvar.video);\r
- player[0].enti.spri->x = player[0].enti.x-4;\r
- player[0].enti.spri->y = player[0].enti.y-16;\r
+ if (gvar.video.sprifilei == -1)\r
+ {\r
+#ifdef FADE\r
+ modexFadeOff(4, gpal);\r
+#endif\r
+ Quit(&gvar, "Wrong");\r
+#ifdef FADE\r
+ modexFadeOn(4, dpal);\r
+#endif\r
+ }\r
\r
#ifndef SPRITE\r
modexClearRegion(mv[0].page, player[0].enti.x, player[0].enti.y-TILEWH, 16, 32, 15);\r
modexClearRegion(mv[3].page, 0, 0, 20, 36, 15);\r
//IN_UserInput(1,1);\r
}\r
-#ifdef SPRITE\r
- if(IN_KeyDown(66)) //f8\r
- {\r
-// modexDrawSprite(mv[0].page, 16, 16, &p);\r
- modexDrawSprite(mv[0].page, 32+72, 16, (PCXBMPVAR));\r
- }\r
-#endif\r
+\r
FUNCTIONKEYFUNCTIONS\r
FUNCTIONKEYDRAWJUNK\r
if(IN_KeyDown(sc_L)){ modexClearRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y, 16, 16, 1); }\r