X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=README;h=d4e6708c44254e5bf605b8fc490590d5c6799487;hb=073bfdabe4ed1e8cac83ba123c222a9b2949f897;hp=d3bb68383f39742d560b2d3402e9a187f042a7d9;hpb=2170aa1cf6462a7867adae54c0ae8ea2d7e4765f;p=16.git diff --git a/README b/README index d3bb6838..d4e6708c 100644 --- a/README +++ b/README @@ -14,14 +14,14 @@ DONE 5. sprite rendering 7. text rendering DONE! YAY! 8. map loading DONE! YAY! wwww 9. map rendering~ -10. map and item interation (working currently on this!) +10. map and item interation 11. item inventory~ -==working== 12. Memory management (EMS + XMS) -==working== 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason) +==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS) +done but not tested... 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason) 14. masking layer! (i think this is not easy to accomplish!) DONE 15. 8088 detection to turn off vsync! -16. (very important!) optoimize draw row and draw col +==working== 16. (very important!) optoimize draw row and draw col not needed ... really... 17. merge map system and interperator from verge 2 18. save feature! @@ -33,7 +33,8 @@ not needed ... really... 17. merge map system and interperator from verge 2 DONE! use IN_ReadControl!! 23. engine core! -24. engine core!! wwww +==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12. + To compile: You need Open Watcom stable to compile and just run wmake