X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2F16_in.h;h=44daca6d19583efdcde9f07881bae4765d887126;hb=8c185ad263ff4fadf19797ae157d0fcedcab2db3;hp=08ce66fd0184806148f7cf1ce01af118ad696edc;hpb=6c9777deaf1f9c47fd66742921770777c552a46e;p=16.git diff --git a/src/lib/16_in.h b/src/lib/16_in.h index 08ce66fd..44daca6d 100755 --- a/src/lib/16_in.h +++ b/src/lib/16_in.h @@ -42,7 +42,7 @@ //#define TESTCONTROLNOISY #endif -static word testkeyin,testcontrolnoisy; +extern word testkeyin,testcontrolnoisy; #define KeyInt 9 // The keyboard ISR number @@ -220,11 +220,13 @@ typedef struct int triggery; //player's trigger box tile position on the viewable map int sheetsetx; //NOT USED YET! player sprite sheet set on the image x int sheetsety; //NOT USED YET! player sprite sheet set on the image y - word d; //direction!! wwww - word q; //loop variable + byte d; //direction!! wwww + byte q; //loop variable word speed; //player speed! - planar_buf_t data; //supposively the sprite sheet data -// bitmap_t data; //supposively the sprite sheet data +//0000 planar_buf_t huge *data; //supposively the sprite sheet data +// planar_buf_t data; //supposively the sprite sheet data +////0000---- + bitmap_t huge *data; //supposively the sprite sheet data sword hp; //hitpoints of the player int persist_aniframe; /* gonna be increased to 1 before being used, so 0 is ok for default */ CursorInfo info;