X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2F16_sd.c;h=1cdd5627811a092c41566bcc9d5fc4e5c8e85f0e;hb=68ed07e129d9504e398bc771082352ee0f591d85;hp=b3349bc25e7bb3e8415129327f0f4062ea168007;hpb=6c3169e333e44df5cac3e613c8100d8572fe395f;p=16.git diff --git a/src/lib/16_sd.c b/src/lib/16_sd.c index b3349bc2..1cdd5627 100755 --- a/src/lib/16_sd.c +++ b/src/lib/16_sd.c @@ -22,8 +22,7 @@ #include "src/lib/16_sd.h" -static void (interrupt *SD_old_irq0)(); -//void interrupt (*old_irq0)(void); +static void interrupt (*t0OldService)(void); void opl2out(word reg, word data) { @@ -196,6 +195,24 @@ void FMSetVoice(int voiceNum, FMInstrument *ins){ opl2out(opCellNum, ins->Feedback); } /* End of FMSetVoice */ + +//newer sd + + +struct glob_game_vars *ggvv; +// WARNING: subroutine call in interrupt handler. make sure you compile with -zu flag for large/compact memory models +void interrupt SDL_irq0() +{ + ggvv->ca.sd.irq0_ticks++; + if ((ggvv->ca.sd.irq0_cnt += ggvv->ca.sd.irq0_add) >= ggvv->ca.sd.irq0_max) { + ggvv->ca.sd.irq0_cnt -= ggvv->ca.sd.irq0_max; + t0OldService(); + } + else { + p8259_OCW2(0,P8259_OCW2_NON_SPECIFIC_EOI); + } +} + void SD_Initimf(global_game_variables_t *gvar) { if (!init_adlib()) { @@ -207,17 +224,10 @@ void SD_Initimf(global_game_variables_t *gvar) return; } - gvar->ca.sd.irq0_ticks= - //gvar->ca.sd.irq0_cnt= - //gvar->ca.sd.irq0_add= - gvar->ca.sd.imf_delay_countdown= - gvar->ca.sd.irq0_max=0; + gvar->ca.sd.imf_delay_countdown=0; gvar->ca.sd.imf_music= gvar->ca.sd.imf_play_ptr= gvar->ca.sd.imf_music_end=NULL; - gvar->ca.sd.irq0_cnt = 0; - gvar->ca.sd.irq0_add = 182; - gvar->ca.sd.irq0_max = 1000; /* about 18.2Hz */ SD_adlib_shut_up(); shutdown_adlib_opl3(); // NTS: Apparently the music won't play otherwise @@ -229,6 +239,28 @@ void SD_imf_reset_music(global_game_variables_t *gvar) gvar->ca.sd.imf_delay_countdown = 0; } +void SD_StartupTimer(global_game_variables_t *gvar) +{ + gvar->ca.sd.irq0_ticks= + gvar->ca.sd.irq0_cnt = 0; + gvar->ca.sd.irq0_add = 182; + gvar->ca.sd.irq0_max = 1000; /* about 18.2Hz */ + gvar->ca.sd.tickrate = 700; + + write_8254_system_timer(T8254_REF_CLOCK_HZ / gvar->ca.sd.tickrate); + t0OldService = _dos_getvect(8); /*IRQ0*/ + _dos_setvect(8,SDL_irq0); + + _cli(); + gvar->ca.sd.irq0_ticks = gvar->ca.sd.ptick = 0; + _sti(); +} + +void SD_ShutdownTimer() +{ + _dos_setvect(8,t0OldService); +} + void SD_imf_free_music(global_game_variables_t *gvar) { #ifndef SD_USESCAMMPM @@ -286,20 +318,6 @@ int SD_imf_load_music(const char *path, global_game_variables_t *gvar) return 1; } -struct glob_game_vars *ggvv; -// WARNING: subroutine call in interrupt handler. make sure you compile with -zu flag for large/compact memory models -void interrupt SD_irq0() -{ - ggvv->ca.sd.irq0_ticks++; - if ((ggvv->ca.sd.irq0_cnt += ggvv->ca.sd.irq0_add) >= ggvv->ca.sd.irq0_max) { - ggvv->ca.sd.irq0_cnt -= ggvv->ca.sd.irq0_max; - SD_old_irq0(); - } - else { - p8259_OCW2(0,P8259_OCW2_NON_SPECIFIC_EOI); - } -} - void SD_imf_tick(global_game_variables_t *gvar) { if (gvar->ca.sd.imf_delay_countdown == 0) {