X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Fmodex16.c;h=3bf65ee40fa12bc96c404d3b1b7cfb21bd26e38f;hb=2fa06f324b3d3f955a4f6dc59bc9eb57e0ca22a6;hp=e346ab3e6204f3167614ca22a067e3f086460ea5;hpb=064eedc8b51015c259233375ec7744e2bf20d65c;p=16.git
diff --git a/src/lib/modex16.c b/src/lib/modex16.c
index e346ab3e..3bf65ee4 100644
--- a/src/lib/modex16.c
+++ b/src/lib/modex16.c
@@ -1,11 +1,32 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see , or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
#include
#include
#include
#include
#include
#include
-#include "src\lib\modex16.h"
-
+#include "src/lib/modex16.h"
byte far* VGA=(byte far*) 0xA0000000; /* this points to video memory. */
@@ -91,6 +112,7 @@ modexDefaultPage() {
page.dy = 0;
page.width = SCREEN_WIDTH;
page.height = SCREEN_HEIGHT;
+ page.id = 0;
return page;
}
@@ -107,6 +129,23 @@ modexNextPage(page_t *p) {
result.dy = 0;
result.width = p->width;
result.height = p->height;
+ result.id = p->id+1;
+
+ return result;
+}
+
+//next page with defined dimentions~
+page_t
+modexNextPage0(page_t *p, word x, word y)
+{
+ page_t result;
+
+ result.data = p->data + (p->width/4)*p->height; /* compute the offset */
+ result.dx = 0;
+ result.dy = 0;
+ result.width = x;
+ result.height = y;
+ result.id = p->id+1;
return result;
}
@@ -138,7 +177,7 @@ modexShowPage(page_t *page) {
outp(CRTC_DATA, crtcOffset);
/* wait for one retrace */
- while (!(inp(INPUT_STATUS_1) & VRETRACE));
+ while (!(inp(INPUT_STATUS_1) & VRETRACE));
/* do PEL panning here */
outp(AC_INDEX, 0x33);
@@ -215,6 +254,28 @@ modexClearRegion(page_t *page, int x, int y, int w, int h, byte color) {
}
+void
+oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)
+{
+ byte plane;
+ word px, py;
+ word offset;
+
+ /* TODO Make this fast. It's SLOOOOOOW */
+ for(plane=0; plane < 4; plane++) {
+ modexSelectPlane(PLANE(plane+x));
+ for(px = plane; px < bmp->width; px+=4) {
+ offset=px;
+ for(py=0; pyheight; py++) {
+ if(!sprite || bmp->data[offset])
+ page[PAGE_OFFSET(x+px, y+py)] = bmp->data[offset];
+ offset+=bmp->width;
+ }
+ }
+ }
+}
+
+
void
modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp) {
/* draw the region (the entire freakin bitmap) */
@@ -253,7 +314,7 @@ modexDrawBmpRegion(page_t *page, int x, int y,
;-- begin plane painting
MOV AX, height ; start the row counter
- MOV rowCounter, AX ;
+ MOV rowCounter, AX ;
MOV DI, poffset ; go to the first pixel
MOV SI, bmpOffset ; go to the bmp pixel
ROW_LOOP:
@@ -333,7 +394,7 @@ modexDrawSpriteRegion(page_t *page, int x, int y,
;-- begin plane painting
MOV AX, height ; start the row counter
- MOV rowCounter, AX ;
+ MOV rowCounter, AX ;
MOV DI, poffset ; go to the first pixel
MOV SI, bmpOffset ; go to the bmp pixel
ROW_LOOP:
@@ -481,7 +542,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
/* handle the case where we just update */
if(iter == 0) {
- modexPalUpdate2(palette);
+ modexPalUpdate1(palette);
return;
}
@@ -494,7 +555,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
tmppal[i] = 63;
}
}
- modexPalUpdate2(tmppal);
+ modexPalUpdate1(tmppal);
iter--;
dim += fade;
}
@@ -591,41 +652,32 @@ modexPalWhite() {
/* utility */
void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp, word qr)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
{
byte *p = bmp->palette;
word w=0;
word q=0;
word qq=0;
- word *qqqq;
- static word a[256] = { 0 };
- word z=0,aq=0,aa=0;
- word pp=0,aqpp=0,spee=0,ppee=0;
+ static word a[PAL_SIZE]; //palette array of change values!
+ word z=0, aq=0, aa=0, pp=0;
-// if(qp>0) printf("(*i)=%02d\n", (*i));
modexWaitBorder();
- if((*i)==0) outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ if((*i)==0)
+ {
+ memset(a, -1, sizeof(a));
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ }
else if(qp==0)
{
q=(*i);
- (*qqqq)=(*i)-q;
- //mxi1=PAL_SIZE/2;
- //mxi2=PAL_SIZE;
}
else
{
q=(*i);
qq=(*i)/3;
- (*qqqq)=(*i)-(bmp->offset*3);
- //mxi1=q+3;
- //mxi2=q+3;
// printf("q: %02d\n", (q));
- //printf("mxi1: %02d\n", mxi1);
// printf("qq: %02d\n", (qq));
- //printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
//printf(" (*i)-q=%02d\n", (*i)-q);
-// printf("qqqq: %d\n",(*qqqq));
-// printf("================\n");
outp(PAL_WRITE_REG, qq); /* start at the beginning of palette */
}
if((*i)0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if((((*i)-q)%3==0 || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+ {
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+ printf(" %d's color=%d\n", (*i), (a[qp])-(bmp->offset*3)+qp);
+ //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+ if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+ }
else
{
- /*if(qp>0)
- {
- printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
- }*/
- /*if(q>0 && qp==0)
- {
- printf("(*i)-q=%02d", (*i)-q);
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
- }*/
- if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
- else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
- /*if(q>0 && qp==0)
- {
- qq=(*i)-q;
- chkcolor(bmp, &q, &a, &aa, &z);
- if(a[(*i)-q]==0)
- {
- printf("%d qqqq\n", qq);
- outp(PAL_DATA_REG, p[(*i)-q]);
- }
- }
+ if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
else
- {
- outp(PAL_DATA_REG, p[(*i)-q]);
- }*/
+ if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+ else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+ printf("p[]=%d qp=%d p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
}
}
+ //if(qp>0) printf("qp=%d\n", qp);
+ //if(qp>0) printf(" (*i)=%d\n", (*i)/3);
}
modexWaitBorder(); /* waits one retrace -- less flicker */
if((*i)>=PAL_SIZE/2 && w==0)
@@ -676,157 +717,109 @@ modexPalUpdate(bitmap_t *bmp, word *i, word qp, word qr)
for(; (*i)0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if((((*i)-q)%3==0 || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+ {
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+ printf(" %d's color=%d\n", (*i), (a[qp]-(bmp->offset*3)+qp));
+ //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+ if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+ }
else
{
- /*if(qp>0)
- {
- printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
- }*/
- /*if(q>0 && qp==0)
- {
- printf("(*i)-q=%02d", (*i)-q);
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
- }*/
if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
- else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
- /*if(q>0 && qp==0)
- {
- qq=(*i)-q;
- chkcolor(bmp, &q, &a, &aa, &z);
- if(a[(*i)-q]==0)
- {
- printf("%d qqqq\n", qq);
- outp(PAL_DATA_REG, p[(*i)-q]);
- }
- }
- else
- {
- outp(PAL_DATA_REG, p[(*i)-q]);
- }*/
+ else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+ printf("p[]=%d qp=%d p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
}
}
+ //printf(" (*i)=%d\n", (*i)/3);
}
-// if(qp>0) printf("(*i)=%02d\n", (*i));
+printf("\nqqqqqqqq\n\n");
//palette checker~
- if(q>0 && qp==0/* && qr==0*/)
+ if(q>0 && qp==0)
{
- word qw=0;
long lq;
long bufSize = (bmp->width * bmp->height);
- chkcolor(bmp, &q, &a, &aa, &z);
-
- printf("z=%d\n", z/3);
- printf("q+z=%d\n", (q+z)/3);
- printf("z-ppee=%d\n", (z-ppee)/3);
-// printf("%d\n", (z-(z-ppee))/3);
- printf("q=%d\n", q/3);
- printf("aa=%d\n", aa);
-
- aq=0; pp = q; ppee=q;//(aq)*3;
+ pp = q;
+ //printf("1(*i)=%02d\n", (*i)/3);
+ //printf("1z=%02d\n", z/3);
+ chkcolor(bmp, &q, &a, &aa, &z, i);
+ //printf("2(*i)=%02d\n", (*i)/3);
+ //printf("2z=%02d\n", z/3);
+ aq=0;
aqpee:
- while(aqoffset for this spot!
+ NO! wwww
+ */
-// spee=0;
+ /*
+ Facking bloody point the values of the changed palette to correct values.... major confusion! wwww
+ */
- aqpp=(aq*3);
- //aqpp=q*2;
+ //(offset/bmp->offset)*bmp->offset
-// printf("\naq=%02d\n", aq);
-// printf("spee=%02d\n\n", spee);
- //printf("aqpp=%02d\n\n", aqpp/3);
- for(lq=0; lqdata[lq]+bmp->offset==aq)
+ //printf("%02d ",bmp->data[lq]+bmp->offset);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
+ //printf("%02d_", bmp->data[lq]+bmp->offset);
+ /*if(bmp->data[lq]+bmp->offset==aq)
{
//printf("%02d", bmp->data[lq]);
//printf("\n%02d\n", bmp->offset);
- //printf("%02d\n", a[aq]);
- bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+ printf("aq=%02d ", aq);
+ printf("a[aq]=%02d ", a[aq]);
+ printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+ printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
+ //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+//++++ bmp->data[lq]=a[aq]-aqpp;
+// printf("_%d ", bmp->data[lq]);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
}
- else if(bmp->data[lq]+bmp->offset < z/3){ bmp->data[lq]+=bmp->offset; }
- //printf("%02d ", bmp->data[lq]);
+ else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
+ {
+ if(bmp->data[lq]+bmp->offset >= aq)
+ {
+ bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+ //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
+ }
+ else bmp->data[lq]+=(bmp->offset-aqpp);
+ }*/
+
+ //printf("%02d`", bmp->data[lq]);
//if(lq > 0 && lq%bmp->width==0) printf("\n");
}
-// if(spee==0)
-// {
- while(pp<=aqpp)
- {
- //if(pp<(z-1))
- /*printf("pp=%02d ", pp/3);
- printf("bmp: [%d]", bmp->palette[pp-ppee]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
- if(((pp/3)==aq || spee>0))
- {
- printf("spee=%d\n", spee);
- printf(" pp=%02d ", pp/3);
- printf("old bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
- //if(spee==0) printf("\npp=%02d\n\n", pp/3);
- bmp->palette[(pp-ppee)]= bmp->palette[(pp-ppee)+3];
- bmp->palette[(pp-ppee)+1]= bmp->palette[(pp-ppee)+4];
- bmp->palette[(pp-ppee)+2]= bmp->palette[(pp-ppee)+5];
- if(spee==0) spee++;
- }
-/* bmp->palette[pp]= bmp->palette[pp+3];
- bmp->palette[pp+1]= bmp->palette[pp+4];
- bmp->palette[pp+2]= bmp->palette[pp+5];*/
- printf(" pp=%02d ", pp/3);
- printf(" bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
-/* printf("bmp: [%d]", bmp->palette[pp]);
- printf("[%d]", bmp->palette[pp+1]);
- printf("[%d]\n", bmp->palette[pp+2]);*/
- //aqpp=(pp-ppee);
- //else if(pp==(z-1)) bmp->palette[pp]=0;
- //if(pp