X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Fmodex16.c;h=e184dc1e2e0e4d251b7c17bb866cd3b039dddde7;hb=e8a8ba36af9d47236981affa02532faf42bf304d;hp=d3275e3d64887ffb79eca1f47b04c86b8fd381f8;hpb=7af7dec5e55ca7d876fe181077af402db9ac0c4f;p=16.git diff --git a/src/lib/modex16.c b/src/lib/modex16.c index d3275e3d..e184dc1e 100755 --- a/src/lib/modex16.c +++ b/src/lib/modex16.c @@ -40,23 +40,31 @@ void VGAmodeX(sword vq, global_game_variables_t *gv) { union REGS in, out; - if(!vq) - { // deinit the video - // change to the video mode we were in before we switched to mode 13h - modexLeave(); - in.h.ah = 0x00; - in.h.al = gv->old_mode; - int86(0x10, &in, &out); - - } - else if(vq==1) - { // init the video - // get old video mode - in.h.ah = 0xf; - int86(0x10, &in, &out); - gv->old_mode = out.h.al; - // enter mode - modexEnter(); + switch (vq) + { + case 0: // deinit the video + // change to the video mode we were in before we switched to mode 13h + modexLeave(); + in.h.ah = 0x00; + in.h.al = gv->old_mode; + int86(0x10, &in, &out); + break; + case 1: // init the video + // get old video mode + in.h.ah = 0xf; + int86(0x10, &in, &out); + gv->old_mode = out.h.al; + // enter mode + modex__320x240_256__Enter(gv); + break; + case 2: // init the video + // get old video mode + in.h.ah = 0xf; + int86(0x10, &in, &out); + gv->old_mode = out.h.al; + // enter mode + modex__256x192_256__Enter(gv); + break; } } @@ -70,57 +78,56 @@ vgaSetMode(byte mode) int86(VIDEO_INT, ®s, ®s); } - /* -========================= Entry Points ==========================- */ void -modexEnter() { - word i; - dword far*ptr=(dword far*)VGA; /* used for faster screen clearing */ - word CRTParms[] = { - 0x0d06, /* vertical total */ - 0x3e07, /* overflow (bit 8 of vertical counts) */ - 0x4109, /* cell height (2 to double-scan */ - 0xea10, /* v sync start */ - 0xac11, /* v sync end and protect cr0-cr7 */ - 0xdf12, /* vertical displayed */ - 0x0014, /* turn off dword mode */ - 0xe715, /* v blank start */ - 0x0616, /* v blank end */ - 0xe317 /* turn on byte mode */ - }; - int CRTParmCount = sizeof(CRTParms) / sizeof(CRTParms[0]); - - /* TODO save current video mode and palette */ - vgaSetMode(VGA_256_COLOR_MODE); - - /* disable chain4 mode */ - outpw(SC_INDEX, 0x0604); - - /* synchronous reset while setting Misc Output */ - outpw(SC_INDEX, 0x0100); - - /* select 25 MHz dot clock & 60 Hz scanning rate */ - outp(MISC_OUTPUT, 0xe3); - - /* undo reset (restart sequencer) */ - outpw(SC_INDEX, 0x0300); - - /* reprogram the CRT controller */ - outp(CRTC_INDEX, 0x11); /* VSync End reg contains register write prot */ - outp(CRTC_DATA, 0x7f); /* get current write protect on varios regs */ - - /* send the CRTParms */ - for(i=0; idata + y*(page->width/4) + x/4; + byte far *data = bmp->data;//+bmp->offset; + word bmpOffset = (word) data + ry * bmp->width + rx; + word width = rw; + word height = rh; + byte plane = 1 << ((byte) x & 0x03); + word scanCount = width/4 + (width%4 ? 1 :0); + word nextPageRow = page->width/4 - scanCount; + word nextBmpRow = (word) bmp->width - width; + word rowCounter; + byte planeCounter = 4; + +/* printf("bmp->data=%Fp\n",bmp->data); + printf("*bmp->data=%Fp\n",*(bmp->data)); + printf("&bmp->data=%Fp\n",&(bmp->data));*/ + + //code is a bit slow here + __asm { + MOV AX, SCREEN_SEG ; go to the VGA memory + MOV ES, AX + + MOV DX, SC_INDEX ; point at the map mask register + MOV AL, MAP_MASK ; + OUT DX, AL ; + + PLANE_LOOP: + MOV DX, SC_DATA ; select the current plane + MOV AL, plane ; + OUT DX, AL ; + + ;-- begin plane painting + MOV AX, height ; start the row counter + MOV rowCounter, AX ; + MOV DI, poffset ; go to the first pixel + MOV SI, bmpOffset ; go to the bmp pixel + ROW_LOOP: + MOV CX, width ; count the columns + SCAN_LOOP: + MOVSB ; copy the pixel + SUB CX, 3 ; we skip the next 3 + ADD SI, 3 ; skip the bmp pixels + LOOP SCAN_LOOP ; finish the scan + + MOV AX, nextPageRow + ADD DI, AX ; go to the next row on screen + MOV AX, nextBmpRow + ADD SI, AX ; go to the next row on bmp + + DEC rowCounter + JNZ ROW_LOOP ; do all the rows + ;-- end plane painting + + MOV AL, plane ; advance to the next plane + SHL AL, 1 ; + AND AL, 0x0f ; mask the plane properly + MOV plane, AL ; store the plane + + INC bmpOffset ; start bmp at the right spot + + DEC planeCounter + JNZ PLANE_LOOP ; do all 4 planes + } +} void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp) {