X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Fmodex16.h;h=787ae49dc10997cb98103d887f1ca8a5f8942776;hb=60d62fcab6d8310dc1ab11b40906e9a59e4c9c6a;hp=f21611746d38cc1ea14d0610a3cc56147e55a2ab;hpb=e6e6e9d77bbfa470b37906d4160ff1164332ef40;p=16.git diff --git a/src/lib/modex16.h b/src/lib/modex16.h old mode 100644 new mode 100755 index f2161174..787ae49d --- a/src/lib/modex16.h +++ b/src/lib/modex16.h @@ -30,21 +30,22 @@ #include "src/lib/bitmap.h" #include "src/lib/planar.h" #include "src/lib/16_head.h" +#include "src/lib/16text.h" +#include "src/lib/modex16/320x240.h" +#include "src/lib/modex16/192x144.h" + +//320x240 = 20x15 +//192x144 = 12x9 + +//temp defines +#define TILEWH 16 +#define QUADWH TILEWH/2 /* -========================== Types & Macros ==========================- */ #define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2)) #define PLANE(x) (1<< (x&3)) #define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02) -typedef struct { - word id; /* the Identification number of the page~ For layering~ */ - byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word width; /* virtual width of the page */ - word height; /* virtual height of the page */ -} page_t; - typedef union { byte red; @@ -54,18 +55,23 @@ typedef union /* -============================ Functions =============================- */ /* mode switching, page, and plane functions */ -void modexEnter(); +void VGAmodeX(sword vq, global_game_variables_t *gv); +void modexEnter(sword vq, global_game_variables_t *gv); +long vgaGetMode(); void modexLeave(); +void modexsetBaseXMode(page_t *page); page_t modexDefaultPage(); page_t modexNextPage(page_t *p); -page_t modexNextPage0(page_t *p, word x, word y); +page_t modexNextPageFlexibleSize(page_t *p, word x, word y); void modexShowPage(page_t *page); void modexPanPage(page_t *page, int dx, int dy); void modexSelectPlane(byte plane); void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color); void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite); +//void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite); void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); +void modex_sparky4_DrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp); void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp); void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp); @@ -92,11 +98,18 @@ void modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset); void modexPalUpdate1(byte *p); void modexPalUpdate0(byte *p); void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/); -void bputs(/*bmp_t *bmp, */unsigned x, unsigned y, const char *s); +void modexputPixel(page_t *page, int x, int y, byte color); +byte modexgetPixel(page_t *page, int x, int y); +void modexhlin(page_t *page, word xl, word xh, word y, word color); +void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str); +void pdump(page_t *pee); +void cls(page_t *page, byte color, byte *Where); void modexWaitBorder(); /* -======================= Constants & Vars ==========================- */ extern byte far* VGA; /* The VGA Memory */ +//extern int old_mode; #define SCREEN_SEG 0xa000 #define VIDEO_INT 0x10 #define SET_MODE 0x00 @@ -119,8 +132,8 @@ extern byte far* VGA; /* The VGA Memory */ #define INPUT_STATUS_1 0x03da #define DISPLAY_ENABLE 0x01 #define MAP_MASK 0x02 -#define PAL_READ_REG 0x03C7 /* Color register, read address */ -#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ -#define PAL_DATA_REG 0x03C9 /* Color register, data port */ -#define PAL_SIZE (256 * 3) +#define PAL_READ_REG 0x03C7 /* Color register, read address */ +#define PAL_WRITE_REG 0x03C8 /* Color register, write address */ +#define PAL_DATA_REG 0x03C9 /* Color register, data port */ +#define PAL_SIZE (256 * 3) #endif