X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Fscroll16.c;h=9a4708abedfe2daf0e7ec74287c36db2849cd680;hb=40e0a339b2d6e79ace05d43dd9d44b21b23244b1;hp=e198367cb435957f02aca04aaf37a639bad0b800;hpb=5bc7b6ceb8766da1f537b30a9027db6d10999157;p=16.git diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index e198367c..9a4708ab 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -37,7 +37,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //right movement case 3: if(pip[0].tx >= 0 && pip[0].tx+pip[0].page->ti.tw < pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && - !(pip[0].map->data[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! + !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -48,7 +48,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.tx++; } } - else if(player[pn].enti.tx < pip[0].map->width && !(pip[0].map->data[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) + else if(player[pn].enti.tx < pip[0].map->width && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -70,7 +70,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //left movement case 1: if(pip[0].tx > 0 && pip[0].tx+pip[0].page->ti.tw <= pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && - !(pip[0].map->data[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! + !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -81,7 +81,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.tx--; } } - else if(player[pn].enti.tx > 1 && !(pip[0].map->data[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) + else if(player[pn].enti.tx > 1 && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -103,7 +103,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //down movement case 4: if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->ti.th < pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && - !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) //collision detection! + !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -114,7 +114,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.ty++; } } - else if(player[pn].enti.ty < pip[0].map->height && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) + else if(player[pn].enti.ty < pip[0].map->height && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -136,7 +136,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //up movement case 0: if(pip[0].ty > 0 && pip[0].ty+pip[0].page->ti.th <= pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && - !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) //collision detection! + !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -147,7 +147,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.ty--; } } - else if(player[pn].enti.ty > 1 && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) + else if(player[pn].enti.ty > 1 && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -318,8 +318,8 @@ initMap(map_t *map) { i=0; for(y=0; yheight; y++) { for(x=0; xwidth; x++) { - map->data[i]=255; -// printf("[%d]", map->data[i]); + map->MAPDATAPTR[i]=255; +// printf("[%d]", map->MAPDATAPTR[i]); tile = tile ? 0 : 1; i++; } @@ -337,7 +337,7 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) ScrollRight(mv, player, id, plid); /* draw the next column */ - x= mv[0].page->sw + mv[0].map->tiles->tileWidth; + x= mv[0].page->sw + mv[0].map->MAPTILESPTR->tileWidth; #ifndef FULLRCREND if(player[plid].enti.q%4) #else @@ -347,7 +347,7 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) mapDrawCol(&mv[id], mv[0].tx + mv[0].page->ti.tw, mv[0].ty-1, x, player, DRAWCOLNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->tiles->tileWidth, mv[0].page->height); +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->MAPTILESPTR->tileWidth, mv[0].page->height); //mv[0].video->dorender=1;//ScrollRight } @@ -369,7 +369,7 @@ void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid) mapDrawCol(&mv[id], mv[0].tx - 1, mv[0].ty-1, x, player, DRAWCOLNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->tiles->tileWidth, mv[0].page->height); +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->MAPTILESPTR->tileWidth, mv[0].page->height); //mv[0].video->dorender=1;//ScrollLeft } @@ -391,7 +391,7 @@ void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid) mapDrawRow(&mv[id], mv[0].tx - 1, mv[0].ty-1, y, player, DRAWROWNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->tiles->tileHeight); +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->MAPTILESPTR->tileHeight); //mv[0].video->dorender=1;//ScrollUp } @@ -403,7 +403,7 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) ScrollDown(mv, player, id, plid); /* draw the next row */ - y= mv[0].page->sh + mv[0].map->tiles->tileHeight; + y= mv[0].page->sh + mv[0].map->MAPTILESPTR->tileHeight; #ifndef FULLRCREND if(player[plid].enti.q%3) #else @@ -413,7 +413,7 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) mapDrawRow(&mv[id], mv[0].tx - 1, mv[0].ty+mv[0].page->ti.th, y, player, DRAWROWNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->tiles->tileHeight); +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->MAPTILESPTR->tileHeight); //mv[0].video->dorender=1;//ScrollDown } @@ -498,16 +498,16 @@ sword chkmap(map_t *map, word q) //initiate a null map! map->width=MAPW;///2; map->height=MAPH;///2; -// map->data = malloc(((map->width*map->height)+1)*sizeof(byte)); - map->data = &x; - map->tiles = malloc(sizeof(tiles_t)); +// map->MAPDATAPTR = malloc(((map->width*map->height)+1)*sizeof(byte)); + map->MAPDATAPTR = &x; + map->MAPTILESPTR = malloc(sizeof(tiles_t)); //fix this to be far~ // bp = bitmapLoadPcx("data/ed.pcx"); -// map->tiles->data = &bp; - map->tiles->tileHeight = 16; - map->tiles->tileWidth = 16; - map->tiles->rows = 1; - map->tiles->cols = 1; +// map->MAPTILESPTR->data = &bp; + map->MAPTILESPTR->tileHeight = 16; + map->MAPTILESPTR->tileWidth = 16; + map->MAPTILESPTR->rows = 1; + map->MAPTILESPTR->cols = 1; #ifdef __DEBUG_MAP__ dbg_maptext = true; #endif @@ -538,12 +538,12 @@ void ZC_mapinitMV(map_view_t *mv, int tx, int ty) /* set up the coordinates */ mv[0].tx = mv[1].tx = tx; mv[0].ty = mv[1].ty = ty; - mv[0].page->dx = mv[1].page->dx = mv[2].page->dx = mv[3].page->dx = mv->map->tiles->tileWidth; - mv[0].page->dy = mv[1].page->dy = mv[2].page->dy = mv[3].page->dy = mv->map->tiles->tileHeight; + mv[0].page->dx = mv[1].page->dx = mv[2].page->dx = mv[3].page->dx = mv->map->MAPTILESPTR->tileWidth; + mv[0].page->dy = mv[1].page->dy = mv[2].page->dy = mv[3].page->dy = mv->map->MAPTILESPTR->tileHeight; /* set up the thresholds */ - mv[0].dxThresh = mv[1].dxThresh = mv[2].dxThresh = mv[3].dxThresh = mv->map->tiles->tileWidth * 2; - mv[0].dyThresh = mv[1].dyThresh = mv[2].dyThresh = mv[3].dyThresh = mv->map->tiles->tileHeight * 2; + mv[0].dxThresh = mv[1].dxThresh = mv[2].dxThresh = mv[3].dxThresh = mv->map->MAPTILESPTR->tileWidth * 2; + mv[0].dyThresh = mv[1].dyThresh = mv[2].dyThresh = mv[3].dyThresh = mv->map->MAPTILESPTR->tileHeight * 2; } void ZC_mapredraw(map_view_t *mv, int tx, int ty) @@ -553,7 +553,7 @@ void ZC_mapredraw(map_view_t *mv, int tx, int ty) py=0; i=mv[0].ty * mv[0].map->width + mv[0].tx; - for(ty=mv[0].ty-1; py < mv[0].page->sh+mv->dyThresh && ty < mv[0].map->height; ty++, py+=mv[0].map->tiles->tileHeight) { + for(ty=mv[0].ty-1; py < mv[0].page->sh+mv->dyThresh && ty < mv[0].map->height; ty++, py+=mv[0].map->MAPTILESPTR->tileHeight) { mapDrawWRow(&mv[0], tx-1, ty, py); mapDrawWRow(&mv[1], tx-1, ty, py); i+=mv->map->width - tx; @@ -611,9 +611,9 @@ if(pagedelayrendermap) if(!y) y+=TILEWH; else y-=TILEWH; if(pagedelayrendermap){ sprintf(global_temp_status_text, "%-3u", mv->dx); modexprint(mv[0].page, player[0].enti.x, player[0].enti.y-28-(poopoffset*8) , 1, 2, 1, global_temp_status_text); } /* the position within the map array */ i=ty * mv->map->width + tx; - for( mv->dx=poopoffset; mv->dx<(mv->page->sw+mv->dxThresh)/(poopoffset+1) && tx < mv->map->width; mv->dx+=mv->map->tiles->tileWidth, tx++) { + for( mv->dx=poopoffset; mv->dx<(mv->page->sw+mv->dxThresh)/(poopoffset+1) && tx < mv->map->width; mv->dx+=mv->map->MAPTILESPTR->tileWidth, tx++) { if(i>=0) - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, mv->dx, y); + mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, mv->dx, y); i++; /* next! */ } if(pagedelayrendermap) delay(200); @@ -630,9 +630,9 @@ if(pagedelayrendermap){ sprintf(global_temp_status_text, "%-3u", mv->dy); modexp i=ty * mv->map->width + tx; /* We'll copy all of the columns in the screen, i + 1 row above and one below */ - for( mv->dy=poopoffset; mv->dy<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height; mv->dy+=mv->map->tiles->tileHeight, ty++) { + for( mv->dy=poopoffset; mv->dy<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height; mv->dy+=mv->map->MAPTILESPTR->tileHeight, ty++) { if(i>=0) - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, mv->dy); + mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, x, mv->dy); i += mv->map->width; } if(pagedelayrendermap) delay(200); @@ -644,9 +644,9 @@ void mapDrawWRow(map_view_t *mv, int tx, int ty, word y) /* the position within the map array */ i=ty * mv->map->width + tx; - for(mv->dx=0; mv->dxpage->sw+mv->dxThresh && tx < mv->map->width; mv->dx+=mv->map->tiles->tileWidth, tx++) { + for(mv->dx=0; mv->dxpage->sw+mv->dxThresh && tx < mv->map->width; mv->dx+=mv->map->MAPTILESPTR->tileWidth, tx++) { if(i>=0) /* we are in the map, so copy! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, mv->dx, y); + mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, mv->dx, y); i++; /* next! */ } } @@ -660,26 +660,21 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x) /* We'll copy all of the columns in the screen, i + 1 row above and one below */ - for(mv->dy=0; mv->dypage->sh+mv->dyThresh && ty < mv->map->height; mv->dy+=mv->map->tiles->tileHeight, ty++) { + for(mv->dy=0; mv->dypage->sh+mv->dyThresh && ty < mv->map->height; mv->dy+=mv->map->MAPTILESPTR->tileHeight, ty++) { if(i>=0) /* we are in the map, so copy away! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, mv->dy); + mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, x, mv->dy); i += mv->map->width; } } -/*void qclean() -{ - //setkb(0); -}*/ - boolean pagenorendermap = 0; boolean pagedelayrendermap = 0; /* sync */ void shinku(global_game_variables_t *gv) { - word x = gv->video.page[/*!*/(gv->video.p)].dx - (gv->video.page[(gv->video.p)].tlx); // follow the screen - word y = gv->video.page[/*!*/(gv->video.p)].dy - (gv->video.page[(gv->video.p)].tly); // follow the screen + word x = gv->video.page[/*!*/(gv->video.p)].dx; //(gv->video.page[(gv->video.p)].tlx) - // follow the screen + word y = gv->video.page[/*!*/(gv->video.p)].dy; //(gv->video.page[(gv->video.p)].tly) - // follow the screen word col = 2, bgcol = 1, type = 1;//w = 64, h = 8, if(elapsed_timer(gv) >= (1.0 / gv->kurokku.frames_per_second)) { @@ -691,6 +686,13 @@ void shinku(global_game_variables_t *gv) // // This fixes *** Null pointer assignment detected error message in ZCROLL.EXE on exit. sprintf(global_temp_status_text, "%.0f fps", (double)gv->kurokku.tiku/ticktock(gv)); + //modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, global_temp_status_text); + modexCopyPageRegion(&gv->video.page[0], &gv->video.page[1], + gv->video.page[/*!*/(gv->video.p)].dx, + gv->video.page[/*!*/(gv->video.p)].dy, + gv->video.page[/*!*/(gv->video.p)].dx, + gv->video.page[/*!*/(gv->video.p)].dy, + 96, 16); modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, global_temp_status_text); //0000printf("dx=%u dy=%u\n", gv->video.page[/*!*/(gv->video.p)].dx, gv->video.page[/*!*/(gv->video.p)].dy); gv->kurokku.tiku=0; @@ -749,7 +751,7 @@ void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn) break; } x-=4; - y-=pip[0].map->tiles->tileHeight; + y-=pip[0].map->MAPTILESPTR->tileHeight; switch (player[pn].enti.d) { case 0: