X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Fscroll16.h;h=641789a3902abbb0e8d38304cca05f48ee5c03ed;hb=73a484ef8bbdbcb82bde5580b77001e7c54265f8;hp=39d43caa07b3c9805b67dd9b69b392fffc524572;hpb=be034c0d4ff3c6dcc935d8b3f14f5a2223ff881a;p=16.git diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index 39d43caa..641789a3 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -33,7 +33,7 @@ #include "src/lib/timer.h" #include "src/lib/wcpu/wcpu.h" -#define SPRITE +//#define SPRITE //#define BMPTYPE typedef struct { @@ -50,8 +50,6 @@ typedef struct map_view_t *mv; } map_view_db_t; -#define TILEWH 16 -#define QUADWH TILEWH/2 //for null map! #define MAPW 40 #define MAPH 30 @@ -71,7 +69,7 @@ void near mapDrawCol(map_view_t *mv, int tx, int ty, word x, player_t *p, word p void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); //void qclean(); -//void shinku(page_t *page, global_game_variables_t *gv); +void shinku(map_view_t *pip, global_game_variables_t *gv); void near animatePlayer(map_view_t *pip, player_t *player, word playnum, sword scrollswitch); #endif /*__SCROLL16_H_*/