X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=16%2Fdos_gfx.cpp;h=f26fd4f7de71450862b08013513d66713b964c11;hb=d93cdaff4168104cb64af6658c22344dcecf74f1;hp=76ab683a93eba88210376c083c514c50a6e18522;hpb=3526f4364a2af89e5a7b651517c8f051e2419d0f;p=16.git diff --git a/16/dos_gfx.cpp b/16/dos_gfx.cpp index 76ab683a..f26fd4f7 100644 --- a/16/dos_gfx.cpp +++ b/16/dos_gfx.cpp @@ -1,476 +1,275 @@ -/* - * LIB.C v1.2a - * - * by Robert Schmidt - * (C)1993 Ztiff Zox Softwear - * - * Simple graphics library to accompany the article - * - * INTRODUCTION TO MODE X. - * - * This library provides the basic functions for initializing and using - * unchained (planar) 256-color VGA modes. Currently supported are: - * - * - 320x200 - * - 320x240 - * - * Functions are provided for: - * - * - initializing one of the available modes - * - setting the start address of the VGA refresh data - * - setting active and visible display pages - * - writing and reading a single pixel to/from video memory - * - * The library is provided as a demonstration only, and is not claimed - * to be particularly efficient or suited for any purpose. It has only - * been tested with Borland C++ 3.1 by the author. Comments on success - * or disaster with other compilers are welcome. - * - * This file is public domain. Do with it whatever you'd like, but - * please don't distribute it without the article. - * - * Thanks go out to various helpful netters who spotted the 0xE7 bug - * in the set320x240x256() function! - * - * modified by sparky4 so it can be compiled in open watcom ^^ - */ - - -/* - * We 'require' a large data model simply to get rid of explicit 'far' - * pointers and compiler specific '_fmemset()' functions and the likes. - */ -#if !defined(__COMPACT__) -# if !defined(__LARGE__) -# if !defined(__HUGE__) -# error Large data model required! Try compiling with 'bcc -ml lib.c'. -# endif -# endif -#endif - -#include -#include -#include - -//code from old library! +//DOS Graphics thingy by sparky4 licence GPL v2 +//a special thanks to everyone to release source code for mode X /*src\lib\*/ #include "dos_gfx.h" int old_mode; //color ‚Ä‚·‚Æ -int gq = LGQ; +short gq = LGQ; + //‚Ä‚·‚Æ -int q = 0; -int bakax = 0, bakay = 0; -int xx = rand()&0%320, yy = rand()&0%240, sx = 0, sy = 0; +short bakax = 0, bakay = 0; +syte xx = rand()&0%SW, yy = rand()&0%SH, sx = 0, sy = 0; byte coor; +byte *vga = (byte *) MK_FP(0xA000, 0); + /* * Comment out the following #define if you don't want the testing main() * to be included. */ #define TESTING - -/* - * Define the port addresses of some VGA registers. - */ -#define CRTC_ADDR 0x3d4 /* Base port of the CRT Controller (color) */ - -#define SEQU_ADDR 0x3c4 /* Base port of the Sequencer */ -#define GRAC_ADDR 0x3ce /* Base port of the Graphics Controller */ - - -/* - * Make a far pointer to the VGA graphics buffer segment. Your compiler - * might not have the MK_FP macro, but you'll figure something out. - */ -byte *vga = (byte *) MK_FP(0xA000, 0); - -//fontAddr = getFont(); - -/* - * width and height should specify the mode dimensions. widthBytes - * specify the width of a line in addressable bytes. - */ -unsigned width, height, widthBytes; - -/* - * actStart specifies the start of the page being accessed by - * drawing operations. visStart specifies the contents of the Screen - * Start register, i.e. the start of the visible page. - */ -unsigned actStart, visStart; - -/* - * set320x200x256_X() - * sets mode 13h, then turns it into an unchained (planar), 4-page - * 320x200x256 mode. - */ -void set320x200x256_X(void) - { - union REGS r; - - /* Set VGA BIOS mode 13h: */ - r.x.ax = 0x0013; - int86(0x10, &r, &r); - - /* Turn off the Chain-4 bit (bit 3 at index 4, port 0x3c4): */ - outpw(SEQU_ADDR, 0x0604); - - /* Turn off word mode, by setting the Mode Control register - of the CRT Controller (index 0x17, port 0x3d4): */ - outpw(CRTC_ADDR, 0xE317); - - /* Turn off doubleword mode, by setting the Underline Location - register (index 0x14, port 0x3d4): */ - outpw(CRTC_ADDR, 0x0014); - - /* Clear entire video memory, by selecting all four planes, then - writing 0 to entire segment. */ - outpw(SEQU_ADDR, 0x0F02); - memset(vga+1, 0, 0xffff); /* stupid size_t exactly 1 too small */ - vga[0] = 0; - - /* Update the global variables to reflect dimensions of this - mode. This is needed by most future drawing operations. */ - width = 320; - height = 200; - - /* Each byte addresses four pixels, so the width of a scan line - in *bytes* is one fourth of the number of pixels on a line. */ - widthBytes = width / 4; - - /* By default we want screen refreshing and drawing operations - to be based at offset 0 in the video segment. */ - actStart = visStart = 0; - } - -/* - * setActiveStart() tells our graphics operations which address in video - * memory should be considered the top left corner. - */ -void setActiveStart(unsigned offset) - { - actStart = offset; - } - -/* - * setVisibleStart() tells the VGA from which byte to fetch the first - * pixel when starting refresh at the top of the screen. This version - * won't look very well in time critical situations (games for - * instance) as the register outputs are not synchronized with the - * screen refresh. This refresh might start when the high byte is - * set, but before the low byte is set, which produces a bad flicker. - */ -void setVisibleStart(unsigned offset) - { - visStart = offset; - outpw(CRTC_ADDR, 0x0C); /* set high byte */ - outpw(CRTC_ADDR+1, visStart >> 8); - outpw(CRTC_ADDR, 0x0D); /* set low byte */ - outpw(CRTC_ADDR+1, visStart & 0xff); - } - -/* - * setXXXPage() sets the specified page by multiplying the page number - * with the size of one page at the current resolution, then handing the - * resulting offset value over to the corresponding setXXXStart() - * function. The first page is number 0. - */ -void setActivePage(int page) - { - setActiveStart(page * widthBytes * height); - } - -void setVisiblePage(int page) - { - setVisibleStart(page * widthBytes * height); - } - -void putPixel_X(int x, int y, byte color) - { - /* Each address accesses four neighboring pixels, so set - Write Plane Enable according to which pixel we want - to modify. The plane is determined by the two least - significant bits of the x-coordinate: */ - outp(0x3c4, 0x02); - outp(0x3c5, 0x01 << (x & 3)); - - /* The offset of the pixel into the video segment is - offset = (width * y + x) / 4, and write the given - color to the plane we selected above. Heed the active - page start selection. */ - vga[(unsigned)(widthBytes * y) + (x / 4) + actStart] = color; - - } - -byte getPixel_X(int x, int y) - { - /* Select the plane from which we must read the pixel color: */ - outpw(GRAC_ADDR, 0x04); - outpw(GRAC_ADDR+1, x & 3); - - return vga[(unsigned)(widthBytes * y) + (x / 4) + actStart]; - - } - -void set320x240x256_X(void) - { - /* Set the unchained version of mode 13h: */ - set320x200x256_X(); - - /* Modify the vertical sync polarity bits in the Misc. Output - Register to achieve square aspect ratio: */ - outp(0x3C2, 0xE3); - - /* Modify the vertical timing registers to reflect the increased - vertical resolution, and to center the image as good as - possible: */ - outpw(0x3D4, 0x2C11); /* turn off write protect */ - outpw(0x3D4, 0x0D06); /* vertical total */ - outpw(0x3D4, 0x3E07); /* overflow register */ - outpw(0x3D4, 0xEA10); /* vertical retrace start */ - outpw(0x3D4, 0xAC11); /* vertical retrace end AND wr.prot */ - outpw(0x3D4, 0xDF12); /* vertical display enable end */ - outpw(0x3D4, 0xE715); /* start vertical blanking */ - outpw(0x3D4, 0x0616); /* end vertical blanking */ - - /* Update mode info, so future operations are aware of the - resolution */ - height = 240; - - } - - -/*-----------XXXX-------------*/ -//--------------------------------------------------- -// -// Use the bios to get the address of the 8x8 font -// -// You need a font if you are going to draw text. -// - -int far * -getFont() -{ - union REGPACK rg; - int seg; - int off; - memset(&rg, 0, sizeof(rg)); - - rg.w.ax = 0x1130; - rg.h.bh = 0x03; - intr(0x10, &rg); - seg = rg.w.es; - off = rg.w.bp; - - - return (int far *)MK_FP(seg, off); -} - -void drawChar(int x, int y, int color, byte c) -{ - int i, j; - int mask; - int far *font = getFont() + (c * 8); - - for (i = 0; i < 8; i++) - { - mask = *font; - for (j = 0; j < 8; j++) - { - if (mask & 0x80) - { - //pixel(x + j, y + i, color); - putPixel_X(x + j, y + i, color); - } - mask <<= 1; - } - font++; - } -} - -void drawText(int x, int y, int color, byte string) -{ - while (string) - { - drawChar(x, y, color, string); - x += 8; - string++; - } -} +#define TILE ///////////////////////////////////////////////////////////////////////////// // // -// setvideo() - This function Manages the video modes // +// setvideo() - This function Manages the video modes // // // ///////////////////////////////////////////////////////////////////////////// -void setvideo(/*byte mode, */int vq){ - union REGS in, out; - - if(!vq){ // deinit the video - // change to the video mode we were in before we switched to mode 13h - in.h.ah = 0x00; - in.h.al = old_mode; - int86(0x10, &in, &out); - - }else if(vq == 1){ // init the video - // get old video mode - in.h.ah = 0xf; - int86(0x10, &in, &out); - old_mode = out.h.al; +void setvideo(/*byte mode, */short vq){ + union REGS in, out; + + if(!vq){ // deinit the video + // change to the video mode we were in before we switched to mode 13h + //mxSetMode( MX_TEXT ); + mxTerm(); + in.h.ah = 0x00; + in.h.al = old_mode; + int86(0x10, &in, &out); + + }else if(vq==1){ // init the video + // get old video mode + in.h.ah = 0xf; + int86(0x10, &in, &out); + old_mode = out.h.al; + + // enter mode + mxInit(); + mxSetMode( MX_320x240 ); +// mxSetVirtualScreen(SW+(SW/4), SH+(SH/4)); +// mxSetVirtualScreen(SW*2, SH*2); + mxSetVirtualScreen(VW,BH); +// mxSetVirtualScreen((640-(TILEWH*4)),(480-(TILEWH*4))); + mxSetClip(true); + mxSetClipRegion(0, 0, VW, BH); + mxPan(TILEWH*2,TILEWH*2); + //mxSetClipRegion(0, VH+1, VW, (TILEWH*BUFFMX)); + } +} - // enter mode - set320x240x256_X(); +void pdump(){ + int mult=(QUADWH)/2; + int palq=(mult)*16; + int palcol=0; + for(int paly=0; paly0){ - yy++; - d3y--; + if((q<5 && gq0){ + yy++; + d3y--; + } + } + if(bakax<0){ + xx--; + }else + if(bakax>0){ + xx++; + } + }else{ + if(q==16) + { + if(!bakax){ + xx--; + }else if(bakax>0){ + xx++; + } + if(!bakay){ + yy--; + }else if(bakay>0){ + yy++; + } + }else{ + if(!bakax){ + #ifdef TILE + xx-=TILEWH; + #else + xx--; + #endif + }else if(bakax>1){ + #ifdef TILE + xx+=TILEWH; + #else + xx++; + #endif + } + if(!bakay){ + #ifdef TILE + yy-=TILEWH; + #else + yy--; + #endif + }else if(bakay>1){ + #ifdef TILE + yy+=TILEWH; + #else + yy++; + #endif + } + } + } + // fixer + if(q!=16){ + #ifdef TILE + if(xx<0) xx=(VW-TILEWH); + if(yy<0) yy=(VH-TILEWH); + if(xx>(VW-TILEWH)) xx=0; + if(yy>(VH-TILEWH)/*+(TILEWH*BUFFMX)*/) yy=0; + #else + if(xx<0) xx=VW; + if(yy<0) yy=VH; + if(xx>VW) xx=0; + if(yy>VH) yy=0; + #endif } - } - if(bakax<0){ - xx--; - }else - if(bakax>0){ - xx++; - } - }else{ - if(!bakax){ - xx--; - }else if(bakax>1){ - xx++; - } - if(!bakay){ - yy--; - }else if(bakay>1){ - yy++; - } - } - // fixer - /*if(xx<0) xx=width; - if(yy<0) yy=height; - if(xx>width) xx=0; - if(yy>height) yy=0;*/ - // plot the pixel -//---- ppf(xx, yy, coor, vga); - putPixel_X(xx, yy, coor); -//---- if(q==2) ppf(rand()%, rand()%height, 0, vga); - if(q==2) putPixel_X(rand()%width, rand()%height, 0); - if(q==2||q==4){ bakax = rand()%3; bakay = rand()%3; } - gq++; -//if(xx<0||xx>320||yy<0||yy>240) -// printf("%d %d %d %d %d %d\n", xx, yy, coor, bakax, bakay, getPixel_X(xx,yy)); -// printf("%d\n", getPixel_X(xx,yy)); -//0000 -// drawText(0, 0, 15, getPixel_X(xx,yy)); - }else gq = LGQ; - return gq; +//interesting effects + if(q==16) + { + short tx=0,ty=0; + tx+=xx+16; + ty+=yy+16; + mxPutPixel(tx, ty, coor); + //printf("%d %d %d %d %d %d\n", xx, yy, tx, ty, TILEWH); + + // plot the pixel + }else{ + #ifdef TILE + mxFillBox(xx, yy, TILEWH, TILEWH, coor, OP_SET); + #else + mxPutPixel(xx, yy, coor); + #endif + } + + if(q==2) + #ifdef TILE + mxFillBox((rand()*TILEWH)%VW, (rand()*TILEWH)%(VH), TILEWH, TILEWH, 0, OP_SET); + #else + mxPutPixel(rand()%VW, rand()%(VH), 0); + #endif + if(q==16) mxPutPixel(rand()%VW, rand()%(VH), 0); + if(q==2||q==4||q==16){ bakax = rand()%3; bakay = rand()%3; } //random 3 switch + gq++; +//if(xx<0||xx>320||yy<0||yy>(SH*3)) +// printf("%d %d %d %d %d\n", xx, yy, coor, bakax, bakay); + }else gq = LGQ; + return gq; } @@ -478,110 +277,120 @@ int ding(int q){ * The library testing routines follows below. */ - #ifdef TESTING -#include -#include - -void doTest(void) - { - int p, x, y, pages; - - /* This is the way to calculate the number of pages available. */ - pages = 65536L/(widthBytes*height); // apparently this takes the A000 address - - printf("%d\n", pages); - - for (p = 0; p <= pages; ++p) - { - setActivePage(p); - - /* On each page draw a single colored border, and dump the palette - onto a small square about the middle of the page. */ - - //{ - for (x = 0; x <= width; ++x) - { - putPixel_X(x, 0, p+1); - if(p!=pages) putPixel_X(x, height-1, p+1); - else putPixel_X(x, 99-1, p+1); - } - - for (y = 0; y <= height; ++y) - { - putPixel_X(0, y, p+1); - if(p!=pages) putPixel_X(width-1, y, p+1); - else putPixel_X(width-1, y, p+1); - } - - for (x = 0; x < 16; ++x) - for (y = 0; y < 16; ++y) - putPixel_X(x+(p+2)*16, y+(p+2)*16, x + y*16); - //} - - drawText(0, 0, 15, p); - - } - - /* Each pages will now contain a different image. Let the user cycle - through all the pages by pressing a key. */ - for (p = 0; p <= pages; ++p) - { - setVisiblePage(p); - //drawText(0, 240, 15, "bakapi"); - getch(); - } - - } - /* * Library test (program) entry point. */ int main(void) - { - int key,d; - // main variables - d=1; // switch variable - key=4; // default screensaver number -// puts("First, have a look at the 320x200 mode. I will draw some rubbish"); -// puts("on all of the four pages, then let you cycle through them by"); -// puts("hitting a key on each page."); -// puts("Press a key when ready..."); -// getch(); - -// doTest(); - -// puts("Then, check out Mode X, 320x240 with 3 (and a half) pages."); -// puts("Press a key when ready..."); -// getch(); - - setvideo(1); + { + short key,d,xpos,ypos,xdir,ydir; + int ch=0x0; + // main variables + d=4; // switch variable + key=2; // default screensaver number + xpos=TILEWH*2; + ypos=TILEWH*2; + xdir=1; + ydir=1; + setvideo(1); // screen savers /*while(d!=0){ // on! - if(!kbhit()){ // conditions of screen saver + if(!kbhit()){ // conditions of screen saver + ding(key); + }else{ + setvideo(0); + // user imput switch + printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 5 to quit.\n", getch()); // prompt the user + scanf("%d", &key); + //if(key==3){xx=yy=0;} // crazy screen saver wwww + if(key==5) d=0; + setvideo(1); + } + }*/ // else off + mxFillBox(0, 0, VW, BH, 10, OP_SET); + while(1){ // conditions of screen saver + while(!kbhit()){ ding(key); - }else{ - setvideo(0); - // user imput switch - printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 5 to quit.\n", getch()); // prompt the user - scanf("%d", &key); - //if(key==3){xx=yy=0;} // crazy screen saver wwww - if(key==5) d=0; - setvideo(1); } - }*/ // else off - while(!kbhit()){ // conditions of screen saver - ding(4); - } - //end of screen savers - doTest(); - setvideo(0); - puts("Where to next? It's your move! wwww"); - printf("bakapi ver. 1.04.09a\nis made by sparky4i†ƒÖ…j feel free to use it ^^\nLicence: GPL v2\n"); - return 0; - } + //end of screen savers + //doTest(); +/* for (int x = 0; x < VW; ++x) + { + mxPutPixel(x, 0, 15); + mxPutPixel(x, SH-1, 15); + } + for (int y = 0; y < VH; ++y) + { + mxPutPixel(0, y, 15); + mxPutPixel(SW-1, y, 15); + } + for (int x = 0; x < VW; ++x) + { + mxPutPixel(x, 0, 15); + mxPutPixel(x, VH-1, 15); + } + for (int y = 240; y < VH; ++y) + { + mxPutPixel(0, y, 15); + mxPutPixel(VW-1, y, 15); + } + */ + pdump(); + getch(); + //text box + mxSetTextColor(10, OP_TRANS); //set font + mxBitBlt(xpos, ypos+(TILEWH*12), SW, TILEWH*BUFFMX, 0, BS); //copy background + mxFillBox(xpos, ypos+(TILEWH*12), SW, TILEWH*BUFFMX, 0, OP_SET); // background for text box + //+(QUADWH*6) + mxOutText(xpos+1, ypos+SH-48, "========================================"); + mxOutText(xpos+1, ypos+SH-40, "| |Chikyuu:$line1"); + mxOutText(xpos+1, ypos+SH-32, "| |$line2"); + mxOutText(xpos+1, ypos+SH-24, "| |$line3"); + mxOutText(xpos+1, ypos+SH-16, "| |$line4"); + mxOutText(xpos+1, ypos+SH-8, "========================================"); + mxFillBox(xpos+QUADWH, ypos+QUADWH+(TILEWH*12), TILEWH*2, TILEWH*2, 9, OP_SET); //portriat~ + getch(); + mxBitBlt(0, BS, SW, TILEWH*BUFFMX, xpos, ypos+(TILEWH*12)); //copy background + getch(); + while(!kbhit()){ + //for(int i=0;i(VW-SW-1)) || (xpos<1))delay(500); + //mxWaitRetrace(); +//mxBitBlt(32, (SH+32), SW, SH, xpos, ypos); +mxBitBlt(TILEWH*2, (SH+64+32), SW, SH, TILEWH*2, TILEWH*2); +//xpos=ypos=TILEWH*2; +mxPan(32,32); + //} + if( (xpos>(VW-SW-1)) || (xpos<1)){xdir=-xdir;} + if( (ypos>(BH-SH-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change + // direction! } +//mxBitBlt(32, (SH+64+32), SW, SH, xpos, ypos); +//mxBitBlt(TILEWH*2, (SH+64+32), SW, SH, TILEWH*2, TILEWH*2); + } + ch=getch(); + if(ch==0x71)break; // 'q' + if(ch==0x1b)break; // 'ESC' + } + setvideo(0); + printf("wwww\nFull Buffer Virtual Resolution: %dx%d\n", VW,BH); + printf("Virtual Resolution: %dx%d\n", VW,VH); + printf("Resolution: %dx%d\n", SW,SH); + printf("Mode X Library Version: %d\n", mxGetVersion()); + printf("bakapi ver. 1.04.09.04\nis made by sparky4i†ƒÖ…j feel free to use it ^^\nLicence: GPL v2\n"); + return 0; + } #endif