X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=README;h=baa061b330f4cea0ea89e94c9c4e912a61ef4d8a;hb=99151323f12c6457ef6c902d6d9ed9670d0122bf;hp=975e8913fbc4105405fd84aefae0da199c82ba12;hpb=2f3c5395da5b83f1e3c0bc7c350eaa871d16fb87;p=16.git diff --git a/README b/README index 975e8913..baa061b3 100644 --- a/README +++ b/README @@ -2,6 +2,7 @@ Open watcom to compile the code of project 16 / = copy of pngwen's code 16/ = the current code sparky4 is working with 16/modex16/ = pngwen's code archived +src/ = source of project~ TODO not in particular order~: DONE 1. SCROLLING!!!!!!! @@ -11,8 +12,8 @@ DONE 4. movement and player movement when reaching edge of map DONE 5. sprite rendering 6. text box rendering 7. text rendering -8. map loading -9. map rendering~ +DONE! YAY! 8. map loading +DONE! YAY! wwww 9. map rendering~ 10. map and item interation 11. item inventory~ 12. Memory management (EMS + XMS) @@ -21,7 +22,7 @@ DONE 5. sprite rendering DONE 15. 8088 detection to turn off vsync! 16. (very important!) optoimize draw row and draw col -17. merge map system and interperator from verge 2 +not needed ... really... 17. merge map system and interperator from verge 2 18. save feature! 19. (also important) interperator! and possibly custom map system 20. (also important) lua scripting system!