X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=README.md;h=20abdbd9c4114a0e15c91ca0d8dbba2275c5a713;hb=fbe125254951c226754f1445fe42cb5b42d74cbd;hp=4542bf0ba9bea749135889638c31460c97cd9af8;hpb=686b9a1b608717282760dfe33a4fe1af37a5adaf;p=16.git diff --git a/README.md b/README.md index 4542bf0b..20abdbd9 100644 --- a/README.md +++ b/README.md @@ -21,15 +21,15 @@ doc/faq.txt = frequently asked questions file! + DONE 4. movement and player movement when reaching edge of map + DONE 5. sprite rendering + 6. text box rendering -+ 7. text rendering ++ semi done 7. text rendering + DONE! YAY! 8. map loading + DONE! YAY! wwww 9. map rendering~ + 10. map and item interation + 11. item inventory~ + ==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS) done but not tested... + 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason) -+ 14. masking layer! (i think this is not easy to accomplish!) -+ DONE 15. 8088 detection to turn off vsync! ++ 14. masking layer! (i think this is not easy to accomplish!) ++ DONE 15. 8088 detection to turn off vsync! + ==working== 16. (very important!) optoimize draw row and draw col @@ -38,12 +38,13 @@ doc/faq.txt = frequently asked questions file! + 19. (also important) interperator! and possibly custom map system + 20. (also important) lua scripting system! + 21. extend the map system! -+ 22. opl2/3 audio!!!! ++ DONE! 22. opl2/3 audio!!!! DONE! use IN_ReadControl!! + 23. engine core! + ==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12. ++ 25. MUSIC PLAYBACK!!!! WWWW get dos_sj.rar It may be very useful to us...