X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=_rf_use.txt;h=0d903a9678e374c8afc85cb83fdfdbc889478f3f;hb=b8c9d5fcb2b66420bc673f54b14cc5d0ea5283ed;hp=a103cbaede8e62482c5368fba497e7376d11061f;hpb=74a60e8f2d2278e5b917b5eb1a75bf1e58013a61;p=16.git diff --git a/_rf_use.txt b/_rf_use.txt index a103cbae..0d903a96 100755 --- a/_rf_use.txt +++ b/_rf_use.txt @@ -31,3 +31,213 @@ kd_play.c: RF_RemoveSprite (&obj->sprite); kd_play.c: RF_Refresh(); kd_play.c: RF_SetRefreshHook (&FadeAndUnhook); kd_play.c: RF_NewPosition (orgx,orgy); +------------------------------------------------------------------------------- + ./qcata.sh start +------------------------------------------------------------------------------- +==== 16/Catacomb3D ==== +16/Catacomb3D/C3_MAIN.C:void RF_FixOfs (void) +16/Catacomb3D/ID_RF.C:// RF_Startup +16/Catacomb3D/ID_RF.C:= RF_Startup +16/Catacomb3D/ID_RF.C:void RF_Startup (void) +16/Catacomb3D/ID_RF.C:= RF_Shutdown +16/Catacomb3D/ID_RF.C:void RF_Shutdown (void) +16/Catacomb3D/ID_RF.C:= RF_FixOfs +16/Catacomb3D/ID_RF.C:void RF_FixOfs (void) +16/Catacomb3D/ID_RF.C:= RF_NewMap +16/Catacomb3D/ID_RF.C:void RF_NewMap (void) +16/Catacomb3D/ID_RF.C: Quit ("RF_NewMap: Map too tall!"); +16/Catacomb3D/ID_RF.C: RF_SetScrollBlock (0,MAPBORDER-1,true); +16/Catacomb3D/ID_RF.C: RF_SetScrollBlock (0,mapheight-MAPBORDER,true); +16/Catacomb3D/ID_RF.C: RF_SetScrollBlock (MAPBORDER-1,0,false); +16/Catacomb3D/ID_RF.C: RF_SetScrollBlock (mapwidth-MAPBORDER,0,false); +16/Catacomb3D/ID_RF.C:= RF_MarkTileGraphics +16/Catacomb3D/ID_RF.C:void RF_MarkTileGraphics (void) +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Background anim of 0:"); +16/Catacomb3D/ID_RF.C: Quit ("RF_MarkTileGraphics: Too many unique animated tiles!"); +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Unending background animation:"); +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Foreground anim of 0:"); +16/Catacomb3D/ID_RF.C: Quit ("RF_MarkTileGraphics: Too many unique animated tiles!"); +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Unending foreground animation:"); +16/Catacomb3D/ID_RF.C: Quit ("RF_CheckForAnimTile: No free spots in tilearray!"); +16/Catacomb3D/ID_RF.C: Quit ("RF_CheckForAnimTile: No free spots in tilearray!"); +16/Catacomb3D/ID_RF.C:= RF_SetScrollBlock +16/Catacomb3D/ID_RF.C:void RF_SetScrollBlock (int x, int y, boolean horizontal) +16/Catacomb3D/ID_RF.C: Quit ("RF_SetScrollBlock: Too many horizontal scroll blocks"); +16/Catacomb3D/ID_RF.C: Quit ("RF_SetScrollBlock: Too many vertical scroll blocks"); +16/Catacomb3D/ID_RF.C:= RF_SetRefreshHook +16/Catacomb3D/ID_RF.C:void RF_SetRefreshHook (void (*func) (void) ) +16/Catacomb3D/ID_RF.C:= RF_ForceRefresh +16/Catacomb3D/ID_RF.C:void RF_ForceRefresh (void) +16/Catacomb3D/ID_RF.C: RF_NewPosition (originxglobal,originyglobal); +16/Catacomb3D/ID_RF.C: RF_Refresh (); +16/Catacomb3D/ID_RF.C: RF_Refresh (); +16/Catacomb3D/ID_RF.C:= RF_MapToMap +16/Catacomb3D/ID_RF.C:void RF_MapToMap (unsigned srcx, unsigned srcy, +16/Catacomb3D/ID_RF.C:= RF_MemToMap +16/Catacomb3D/ID_RF.C:void RF_MemToMap (unsigned far *source, unsigned plane, +16/Catacomb3D/ID_RF.C:= RF_ClearBlock +16/Catacomb3D/ID_RF.C:void RF_ClearBlock (int x, int y, int width, int height) +16/Catacomb3D/ID_RF.C:= RF_RedrawBlock +16/Catacomb3D/ID_RF.C:void RF_RedrawBlock (int x, int y, int width, int height) +16/Catacomb3D/ID_RF.C:= RF_CalcTics +16/Catacomb3D/ID_RF.C:void RF_CalcTics (void) +16/Catacomb3D/ID_RF.C:= RF_FindFreeBuffer +16/Catacomb3D/ID_RF.C:unsigned RF_FindFreeBuffer (void) +16/Catacomb3D/ID_RF.C:= RF_NewPosition EGA +16/Catacomb3D/ID_RF.C:void RF_NewPosition (unsigned x, unsigned y) +16/Catacomb3D/ID_RF.C:= RF_Scroll EGA +16/Catacomb3D/ID_RF.C:void RF_Scroll (int x, int y) +16/Catacomb3D/ID_RF.C: RF_NewPosition(originxglobal,originyglobal); +16/Catacomb3D/ID_RF.C:= RF_PlaceSprite EGA +16/Catacomb3D/ID_RF.C:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/Catacomb3D/ID_RF.C: RF_RemoveSprite (user); +16/Catacomb3D/ID_RF.C: Quit ("RF_PlaceSprite: No free spots in spritearray!"); +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_PlaceSprite: Placed an uncached sprite:"); +16/Catacomb3D/ID_RF.C:= RF_RemoveSprite EGA +16/Catacomb3D/ID_RF.C:void RF_RemoveSprite (void **user) +16/Catacomb3D/ID_RF.C:= RF_Refresh EGA +16/Catacomb3D/ID_RF.C:void RF_Refresh (void) +16/Catacomb3D/ID_RF.C: RF_CalcTics (); +16/Catacomb3D/ID_RF.C:= RF_NewPosition CGA +16/Catacomb3D/ID_RF.C:void RF_NewPosition (unsigned x, unsigned y) +16/Catacomb3D/ID_RF.C:= RF_Scroll CGA +16/Catacomb3D/ID_RF.C:void RF_Scroll (int x, int y) +16/Catacomb3D/ID_RF.C: RF_NewPosition(originxglobal,originyglobal); +16/Catacomb3D/ID_RF.C:= RF_PlaceSprite CGA +16/Catacomb3D/ID_RF.C:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/Catacomb3D/ID_RF.C: RF_RemoveSprite (user); +16/Catacomb3D/ID_RF.C: Quit ("RF_PlaceSprite: No free spots in spritearray!"); +16/Catacomb3D/ID_RF.C: strcpy (str,"RF_PlaceSprite: Placed an uncached sprite!"); +16/Catacomb3D/ID_RF.C:= RF_RemoveSprite CGA +16/Catacomb3D/ID_RF.C:void RF_RemoveSprite (void **user) +16/Catacomb3D/ID_RF.C:= RF_Refresh CGA +16/Catacomb3D/ID_RF.C:void RF_Refresh (void) +16/Catacomb3D/ID_US_2.C: RF_FixOfs(); +16/Catacomb3D/ID_RF.H:#define __ID_RF__ +16/Catacomb3D/ID_RF.H:void RF_Startup (void); +16/Catacomb3D/ID_RF.H:void RF_Shutdown (void); +16/Catacomb3D/ID_RF.H:void RF_FixOfs (void); +16/Catacomb3D/ID_RF.H:void RF_NewMap (void); +16/Catacomb3D/ID_RF.H:void RF_MarkTileGraphics (void); +16/Catacomb3D/ID_RF.H:void RF_SetScrollBlock (int x, int y, boolean horizontal); +16/Catacomb3D/ID_RF.H:void RF_NewPosition (unsigned x, unsigned y); +16/Catacomb3D/ID_RF.H:void RF_Scroll (int x, int y); +16/Catacomb3D/ID_RF.H:void RF_MapToMap (unsigned srcx, unsigned srcy, +16/Catacomb3D/ID_RF.H:void RF_MemToMap (unsigned far *source, unsigned plane, +16/Catacomb3D/ID_RF.H:void RF_ClearBlock (int x, int y, int width, int height); +16/Catacomb3D/ID_RF.H:void RF_RedrawBlock (int x, int y, int width, int height); +16/Catacomb3D/ID_RF.H:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/Catacomb3D/ID_RF.H:void RF_RemoveSprite (void **user); +16/Catacomb3D/ID_RF.H:void RF_CalcTics (void); +16/Catacomb3D/ID_RF.H:void RF_Refresh (void); +16/Catacomb3D/ID_RF.H:void RF_ForceRefresh (void); +16/Catacomb3D/ID_RF.H:void RF_SetRefreshHook (void (*func) (void) ); +16/Catacomb3D/ID_RF.H:unsigned RF_FindFreeBuffer (void); +==== 16/CatacombApocalypse ==== +16/CatacombApocalypse/C6_MAIN.C:void RF_FixOfs (void) +16/CatacombApocalypse/GELIB.C: RF_RemoveSprite(&CurBOBShape->sprite); +16/CatacombApocalypse/GELIB.C: RF_RemoveSprite (&CurBOBShape->sprite); +16/CatacombApocalypse/GELIB.C: RF_PlaceSprite(&Shape->sprite,obj->x+Shape->x_offset,obj->y+Shape->y_offset, Shape->shapenum, spritedraw,Shape->priority,Shape->sprflags); +16/CatacombApocalypse/GELIB.C: RF_NewPosition(0,0); +16/CatacombApocalypse/GELIB.C: RF_Refresh(); +16/CatacombApocalypse/GELIB.C: RF_ForceRefresh(); +16/CatacombApocalypse/GELIB.C: RF_ForceRefresh(); +16/CatacombApocalypse/GELIB.C: RF_Refresh(); +16/CatacombApocalypse/ID_RF.C:// RF_Startup +16/CatacombApocalypse/ID_RF.C:= RF_Startup +16/CatacombApocalypse/ID_RF.C:void RF_Startup (void) +16/CatacombApocalypse/ID_RF.C:= RF_Shutdown +16/CatacombApocalypse/ID_RF.C:void RF_Shutdown (void) +16/CatacombApocalypse/ID_RF.C:= RF_FixOfs +16/CatacombApocalypse/ID_RF.C:void RF_FixOfs (void) +16/CatacombApocalypse/ID_RF.C:= RF_NewMap +16/CatacombApocalypse/ID_RF.C:void RF_NewMap (void) +16/CatacombApocalypse/ID_RF.C: Quit ("RF_NewMap: Map too tall!"); +16/CatacombApocalypse/ID_RF.C: RF_SetScrollBlock (0,MAPBORDER-1,true); +16/CatacombApocalypse/ID_RF.C: RF_SetScrollBlock (0,mapheight-MAPBORDER,true); +16/CatacombApocalypse/ID_RF.C: RF_SetScrollBlock (MAPBORDER-1,0,false); +16/CatacombApocalypse/ID_RF.C: RF_SetScrollBlock (mapwidth-MAPBORDER,0,false); +16/CatacombApocalypse/ID_RF.C:= RF_MarkTileGraphics +16/CatacombApocalypse/ID_RF.C:void RF_MarkTileGraphics (void) +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Background anim of 0:"); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_MarkTileGraphics: Too many unique animated tiles!"); +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Unending background animation:"); +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Foreground anim of 0:"); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_MarkTileGraphics: Too many unique animated tiles!"); +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_MarkTileGraphics: Unending foreground animation:"); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_CheckForAnimTile: No free spots in tilearray!"); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_CheckForAnimTile: No free spots in tilearray!"); +16/CatacombApocalypse/ID_RF.C:= RF_SetScrollBlock +16/CatacombApocalypse/ID_RF.C:void RF_SetScrollBlock (int x, int y, boolean horizontal) +16/CatacombApocalypse/ID_RF.C: Quit ("RF_SetScrollBlock: Too many horizontal scroll blocks"); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_SetScrollBlock: Too many vertical scroll blocks"); +16/CatacombApocalypse/ID_RF.C:= RF_SetRefreshHook +16/CatacombApocalypse/ID_RF.C:void RF_SetRefreshHook (void (*func) (void) ) +16/CatacombApocalypse/ID_RF.C:= RF_ForceRefresh +16/CatacombApocalypse/ID_RF.C:void RF_ForceRefresh (void) +16/CatacombApocalypse/ID_RF.C: RF_NewPosition (originxglobal,originyglobal); +16/CatacombApocalypse/ID_RF.C: RF_Refresh (); +16/CatacombApocalypse/ID_RF.C: RF_Refresh (); +16/CatacombApocalypse/ID_RF.C:= RF_MapToMap +16/CatacombApocalypse/ID_RF.C:void RF_MapToMap (unsigned srcx, unsigned srcy, +16/CatacombApocalypse/ID_RF.C:= RF_MemToMap +16/CatacombApocalypse/ID_RF.C:void RF_MemToMap (unsigned far *source, unsigned plane, +16/CatacombApocalypse/ID_RF.C:= RF_ClearBlock +16/CatacombApocalypse/ID_RF.C:void RF_ClearBlock (int x, int y, int width, int height) +16/CatacombApocalypse/ID_RF.C:= RF_RedrawBlock +16/CatacombApocalypse/ID_RF.C:void RF_RedrawBlock (int x, int y, int width, int height) +16/CatacombApocalypse/ID_RF.C:= RF_CalcTics +16/CatacombApocalypse/ID_RF.C:void RF_CalcTics (void) +16/CatacombApocalypse/ID_RF.C:= RF_FindFreeBuffer +16/CatacombApocalypse/ID_RF.C:unsigned RF_FindFreeBuffer (void) +16/CatacombApocalypse/ID_RF.C:= RF_NewPosition EGA +16/CatacombApocalypse/ID_RF.C:void RF_NewPosition (unsigned x, unsigned y) +16/CatacombApocalypse/ID_RF.C:= RF_Scroll EGA +16/CatacombApocalypse/ID_RF.C:void RF_Scroll (int x, int y) +16/CatacombApocalypse/ID_RF.C: RF_NewPosition(originxglobal,originyglobal); +16/CatacombApocalypse/ID_RF.C:= RF_PlaceSprite EGA +16/CatacombApocalypse/ID_RF.C:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/CatacombApocalypse/ID_RF.C: RF_RemoveSprite (user); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_PlaceSprite: No free spots in spritearray!"); +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_PlaceSprite: Placed an uncached sprite:"); +16/CatacombApocalypse/ID_RF.C:= RF_RemoveSprite EGA +16/CatacombApocalypse/ID_RF.C:void RF_RemoveSprite (void **user) +16/CatacombApocalypse/ID_RF.C:= RF_Refresh EGA +16/CatacombApocalypse/ID_RF.C:void RF_Refresh (void) +16/CatacombApocalypse/ID_RF.C: RF_CalcTics (); +16/CatacombApocalypse/ID_RF.C:= RF_NewPosition CGA +16/CatacombApocalypse/ID_RF.C:void RF_NewPosition (unsigned x, unsigned y) +16/CatacombApocalypse/ID_RF.C:= RF_Scroll CGA +16/CatacombApocalypse/ID_RF.C:void RF_Scroll (int x, int y) +16/CatacombApocalypse/ID_RF.C: RF_NewPosition(originxglobal,originyglobal); +16/CatacombApocalypse/ID_RF.C:= RF_PlaceSprite CGA +16/CatacombApocalypse/ID_RF.C:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/CatacombApocalypse/ID_RF.C: RF_RemoveSprite (user); +16/CatacombApocalypse/ID_RF.C: Quit ("RF_PlaceSprite: No free spots in spritearray!"); +16/CatacombApocalypse/ID_RF.C: strcpy (str,"RF_PlaceSprite: Placed an uncached sprite!"); +16/CatacombApocalypse/ID_RF.C:= RF_RemoveSprite CGA +16/CatacombApocalypse/ID_RF.C:void RF_RemoveSprite (void **user) +16/CatacombApocalypse/ID_RF.C:= RF_Refresh CGA +16/CatacombApocalypse/ID_RF.C:void RF_Refresh (void) +16/CatacombApocalypse/ID_US_2.C: RF_FixOfs(); +16/CatacombApocalypse/ID_RF.H:#define __ID_RF__ +16/CatacombApocalypse/ID_RF.H:void RF_Startup (void); +16/CatacombApocalypse/ID_RF.H:void RF_Shutdown (void); +16/CatacombApocalypse/ID_RF.H:void RF_FixOfs (void); +16/CatacombApocalypse/ID_RF.H:void RF_NewMap (void); +16/CatacombApocalypse/ID_RF.H:void RF_MarkTileGraphics (void); +16/CatacombApocalypse/ID_RF.H:void RF_SetScrollBlock (int x, int y, boolean horizontal); +16/CatacombApocalypse/ID_RF.H:void RF_NewPosition (unsigned x, unsigned y); +16/CatacombApocalypse/ID_RF.H:void RF_Scroll (int x, int y); +16/CatacombApocalypse/ID_RF.H:void RF_MapToMap (unsigned srcx, unsigned srcy, +16/CatacombApocalypse/ID_RF.H:void RF_MemToMap (unsigned far *source, unsigned plane, +16/CatacombApocalypse/ID_RF.H:void RF_ClearBlock (int x, int y, int width, int height); +16/CatacombApocalypse/ID_RF.H:void RF_RedrawBlock (int x, int y, int width, int height); +16/CatacombApocalypse/ID_RF.H:void RF_PlaceSprite (void **user,unsigned globalx,unsigned globaly, +16/CatacombApocalypse/ID_RF.H:void RF_RemoveSprite (void **user); +16/CatacombApocalypse/ID_RF.H:void RF_CalcTics (void); +16/CatacombApocalypse/ID_RF.H:void RF_Refresh (void); +16/CatacombApocalypse/ID_RF.H:void RF_ForceRefresh (void); +16/CatacombApocalypse/ID_RF.H:void RF_SetRefreshHook (void (*func) (void) ); +16/CatacombApocalypse/ID_RF.H:unsigned RF_FindFreeBuffer (void); +=============== ./qcata.sh end ===============