X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=_varsuse.txt;fp=_varsuse.txt;h=7d3f9ad1299df512afe57278fb7a7942c4d006ed;hb=96992fdbb5f922729fde92dc43051fe082e0b47e;hp=0000000000000000000000000000000000000000;hpb=09d63459f571fed9ea6bd66db1f8ab0a14e24923;p=16.git diff --git a/_varsuse.txt b/_varsuse.txt new file mode 100755 index 00000000..7d3f9ad1 --- /dev/null +++ b/_varsuse.txt @@ -0,0 +1,229 @@ +16/keen/id_ca.c:byte _seg *tinf; +16/keen/id_ca.c:unsigned _seg *mapsegs[3]; +16/keen/id_ca.c:maptype _seg *mapheaderseg[NUMMAPS]; +16/keen/id_ca.c:byte _seg *audiosegs[NUMSNDCHUNKS]; +16/keen/id_ca.c:void _seg *grsegs[NUMCHUNKS]; +16/keen/id_ca.c:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse +16/keen/id_ca.c:long _seg *audiostarts; // array of offsets in audio / audiot + +16/keen/id_rf.c: spritetype _seg *block; +16/keen/id_rf.c: block = (spritetype _seg *)grsegs[spritenumber]; +16/keen/id_rf.c: spritetype _seg *block; +16/keen/id_rf.c: block = (spritetype _seg *)grsegs[spritenumber]; + +16/keen/id_vw.c:pictabletype _seg *pictable; +16/keen/id_vw.c:pictabletype _seg *picmtable; +16/keen/id_vw.c:spritetabletype _seg *spritetable; + +16/keen/id_vw.c: spritetype _seg *block; +16/keen/id_vw.c: spritetype _seg *block; +16/keen/id_vw.c: block = (spritetype _seg *)grsegs[chunknum]; + +16/keen/kd_keen.c: spritetype _seg *block; +16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR]; +16/keen/kd_keen.c: spritetype _seg *dest; +16/keen/kd_keen.c: dest = (spritetype _seg *)grsegs[SCOREBOXSPR]; +16/keen/kd_keen.c: spritetype _seg *block; +16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR]; +16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR]; +16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR]; +16/keen/kd_keen.c: tile = *((unsigned _seg *)mapsegs[2]+mapbwidthtable[y]/2+x); +16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+ +16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+ +16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tiletop]/2+ob->temp4; +16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tilebottom]/2+ob->temp4; +16/keen/kd_main.c: spritetype _seg *block; +16/keen/kd_main.c: block = (spritetype _seg *)grsegs[sprite]; + + + + +16/wf3d8086/contigsc.c:byte _seg *endscalermemory; +16/wf3d8086/contigsc.c: endscalermemory = (void _seg *)(seg+ofs/16); +16/wf3d8086/contigsc.c: t_compshape _seg *shape; +16/wf3d8086/contigsc.c: t_compshape _seg *shape; +16/wf3d8086/id_ca.c:byte _seg *tinf; +16/wf3d8086/id_ca.c:unsigned _seg *mapsegs[MAPPLANES]; +16/wf3d8086/id_ca.c:maptype _seg *mapheaderseg[NUMMAPS]; +16/wf3d8086/id_ca.c:byte _seg *audiosegs[NUMSNDCHUNKS]; +16/wf3d8086/id_ca.c:void _seg *grsegs[NUMCHUNKS]; +16/wf3d8086/id_ca.c:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse +16/wf3d8086/id_ca.c:long _seg *audiostarts; // array of offsets in audio / audiot + +16/wf3d8086/id_pm.c: _seg *PMSegPages; +16/wf3d8086/id_pm.c: void _seg *buf; +16/wf3d8086/id_pm.c: MM_FreePtr(&(void _seg *)PMSegPages); + +16/wf3d8086/id_vh.c:pictabletype _seg *pictable; +16/wf3d8086/id_vh.c: byte _seg *temp, far *dest, far *srcline; +16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE8]; +16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE16]; +16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE16+i]; +16/wf3d8086/wl_debug.c: spritetype _seg *block; +16/wf3d8086/wl_debug.c:extern word _seg *DigiList; +16/wf3d8086/wl_menu.c: fontstruct _seg *font; +16/wf3d8086/wl_scale.c:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1]; +16/wf3d8086/wl_scale.c:t_compscale _seg *work; +16/wf3d8086/wl_scale.c: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/wf3d8086/wl_scale.c: t_compshape _seg *shape; +16/wf3d8086/wl_scale.c: t_compscale _seg *comptable; +16/wf3d8086/wl_scale.c: t_compshape _seg *shape; +16/wf3d8086/wl_scale.c: t_compscale _seg *comptable; +16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum]; +16/wf3d8086/wl_text.c: text = (char _seg *)layout; +16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum]; +16/wf3d8086/wl_text.c: text = (char _seg *)layout; +16/wolf3d/WOLFSRC/CONTIGSC.C:byte _seg *endscalermemory; +16/wolf3d/WOLFSRC/CONTIGSC.C: endscalermemory = (void _seg *)(seg+ofs/16); +16/wolf3d/WOLFSRC/CONTIGSC.C: t_compshape _seg *shape; +16/wolf3d/WOLFSRC/CONTIGSC.C: t_compshape _seg *shape; +16/wolf3d/WOLFSRC/ID_CA.C:byte _seg *tinf; +16/wolf3d/WOLFSRC/ID_CA.C:unsigned _seg *mapsegs[MAPPLANES]; +16/wolf3d/WOLFSRC/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS]; +16/wolf3d/WOLFSRC/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS]; +16/wolf3d/WOLFSRC/ID_CA.C:void _seg *grsegs[NUMCHUNKS]; +16/wolf3d/WOLFSRC/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse +16/wolf3d/WOLFSRC/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot +16/wolf3d/WOLFSRC/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead); +16/wolf3d/WOLFSRC/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead); +16/wolf3d/WOLFSRC/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[i]; +16/wolf3d/WOLFSRC/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead); +16/wolf3d/WOLFSRC/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/wolf3d/WOLFSRC/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/wolf3d/WOLFSRC/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart); +16/wolf3d/WOLFSRC/ID_IN.C: byte _seg *DemoBuffer; +16/wolf3d/WOLFSRC/ID_PM.C: _seg *PMSegPages; +16/wolf3d/WOLFSRC/ID_PM.C: void _seg *buf; +16/wolf3d/WOLFSRC/ID_PM.C: MM_FreePtr(&(void _seg *)PMSegPages); +16/wolf3d/WOLFSRC/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work +16/wolf3d/WOLFSRC/ID_SD.C: word _seg *DigiList; +16/wolf3d/WOLFSRC/ID_VH.C:pictabletype _seg *pictable; +16/wolf3d/WOLFSRC/ID_VH.C: byte _seg *temp, far *dest, far *srcline; +16/wolf3d/WOLFSRC/ID_VH.C: , fontstruct _seg *font) +16/wolf3d/WOLFSRC/ID_VH.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]); +16/wolf3d/WOLFSRC/ID_VH.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]); +16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE8]; +16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE16]; +16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE16+i]; +16/wolf3d/WOLFSRC/WL_DEBUG.C: spritetype _seg *block; +16/wolf3d/WOLFSRC/WL_DEBUG.C:extern word _seg *DigiList; +16/wolf3d/WOLFSRC/WL_MENU.C: fontstruct _seg *font; +16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1]; +16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *work; +16/wolf3d/WOLFSRC/WL_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/wolf3d/WOLFSRC/WL_SCALE.C: t_compshape _seg *shape; +16/wolf3d/WOLFSRC/WL_SCALE.C: t_compscale _seg *comptable; +16/wolf3d/WOLFSRC/WL_SCALE.C: t_compshape _seg *shape; +16/wolf3d/WOLFSRC/WL_SCALE.C: t_compscale _seg *comptable; +16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)grsegs[artnum]; +16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)layout; +16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)grsegs[artnum]; +16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)layout; +16/Catacomb3D/C3_DEBUG.C: spritetype _seg *block; +16/Catacomb3D/C3_GAME.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]; +16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE8]; +16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE16]; +16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE16+i]; +16/Catacomb3D/C3_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALE+1]; +16/Catacomb3D/C3_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS]; +16/Catacomb3D/C3_SCALE.C: plane0 = (byte _seg *)grsegs[picnum]; +16/Catacomb3D/C3_SCALE.C: t_compscale _seg *work; +16/Catacomb3D/C3_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/Catacomb3D/C3_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot) +16/Catacomb3D/C3_SCALE.C: t_compshape _seg *work; +16/Catacomb3D/C3_SCALE.C: work = (t_compshape _seg *)(0xa000+(buff+15)/16); +16/Catacomb3D/C3_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/Catacomb3D/C3_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale) +16/Catacomb3D/C3_SCALE.C: t_compscale _seg *comptable; +16/Catacomb3D/C3_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number]; +16/Catacomb3D/ID_CA.C:byte _seg *tinf; +16/Catacomb3D/ID_CA.C:unsigned _seg *mapsegs[3]; +16/Catacomb3D/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS]; +16/Catacomb3D/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS]; +16/Catacomb3D/ID_CA.C:void _seg *grsegs[NUMCHUNKS]; +16/Catacomb3D/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse +16/Catacomb3D/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot +16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead); +16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead); +16/Catacomb3D/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead); +16/Catacomb3D/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead); +16/Catacomb3D/ID_CA.C: spritetype _seg *dest; +16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk]; +16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk]; +16/Catacomb3D/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum]; +16/Catacomb3D/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/Catacomb3D/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/Catacomb3D/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart); +16/Catacomb3D/ID_IN.C: byte _seg *DemoBuffer; +16/Catacomb3D/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize) +16/Catacomb3D/ID_RF.C: spritetype _seg *block; +16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber]; +16/Catacomb3D/ID_RF.C: spritetype _seg *block; +16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber]; +16/Catacomb3D/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work +16/Catacomb3D/ID_VW.C:pictabletype _seg *pictable; +16/Catacomb3D/ID_VW.C:pictabletype _seg *picmtable; +16/Catacomb3D/ID_VW.C:spritetabletype _seg *spritetable; +16/Catacomb3D/ID_VW.C: fontstruct _seg *font); +16/Catacomb3D/ID_VW.C: spritetype _seg *block; +16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum]; +16/Catacomb3D/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font) +16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]); +16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]); +16/Catacomb3D/ID_VW.C: spritetype _seg *block; +16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum]; +16/CatacombApocalypse/C6_GAME.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]; +16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE8]; +16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE16]; +16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE16+i]; +16/CatacombApocalypse/C6_SCALE.C:t_compscale _seg *scaledirectory[NUMSCALEPICS]; +16/CatacombApocalypse/C6_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS]; +16/CatacombApocalypse/C6_SCALE.C: plane0 = (byte _seg *)grsegs[picnum]; +16/CatacombApocalypse/C6_SCALE.C: t_compscale _seg *work; +16/CatacombApocalypse/C6_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/CatacombApocalypse/C6_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot) +16/CatacombApocalypse/C6_SCALE.C: t_compshape _seg *work; +16/CatacombApocalypse/C6_SCALE.C: work = (t_compshape _seg *)(0xa000+(buff+15)/16); +16/CatacombApocalypse/C6_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize); +16/CatacombApocalypse/C6_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale) +16/CatacombApocalypse/C6_SCALE.C: t_compscale _seg *comptable; +16/CatacombApocalypse/C6_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number]; +16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT]; +16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT]+ofset; +16/CatacombApocalypse/GELIB.C: fontstruct _seg *font = (fontstruct _seg *)grsegs[STARTFONT]; +16/CatacombApocalypse/ID_CA.C:byte _seg *tinf; +16/CatacombApocalypse/ID_CA.C:unsigned _seg *mapsegs[3]; +16/CatacombApocalypse/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS]; +16/CatacombApocalypse/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS]; +16/CatacombApocalypse/ID_CA.C:void _seg *grsegs[NUMCHUNKS]; +16/CatacombApocalypse/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse +16/CatacombApocalypse/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot +16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead); +16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead); +16/CatacombApocalypse/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead); +16/CatacombApocalypse/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead); +16/CatacombApocalypse/ID_CA.C: spritetype _seg *dest; +16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk]; +16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk]; +16/CatacombApocalypse/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum]; +16/CatacombApocalypse/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/CatacombApocalypse/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag); +16/CatacombApocalypse/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart); +16/CatacombApocalypse/ID_IN.C:// byte _seg *DemoBuffer; +16/CatacombApocalypse/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize) +16/CatacombApocalypse/ID_RF.C: spritetype _seg *block; +16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber]; +16/CatacombApocalypse/ID_RF.C: spritetype _seg *block; +16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber]; +16/CatacombApocalypse/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work +16/CatacombApocalypse/ID_VW.C:pictabletype _seg *pictable; +16/CatacombApocalypse/ID_VW.C:pictabletype _seg *picmtable; +16/CatacombApocalypse/ID_VW.C:spritetabletype _seg *spritetable; +16/CatacombApocalypse/ID_VW.C: fontstruct _seg *font); +16/CatacombApocalypse/ID_VW.C: spritetype _seg *block; +16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum]; +16/CatacombApocalypse/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font) +16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]); +16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]); +16/CatacombApocalypse/ID_VW.C: spritetype _seg *block; +16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];