X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=ca_use.txt;fp=ca_use.txt;h=0000000000000000000000000000000000000000;hb=74a60e8f2d2278e5b917b5eb1a75bf1e58013a61;hp=6f0f01bad7000d1f1ea55f1ed22b914f45341b85;hpb=6cba56b1dbbb43864494ad852fecb24f5a75df7f;p=16.git diff --git a/ca_use.txt b/ca_use.txt deleted file mode 100755 index 6f0f01ba..00000000 --- a/ca_use.txt +++ /dev/null @@ -1,474 +0,0 @@ -16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); -16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk(LEVEL1TEXT+mapon); -16/CatacombApocalypse/C6_GAME.C: CA_CacheMap (gamestate.mapon); -16/CatacombApocalypse/C6_GAME.C:// CA_MarkGrChunk(NORTHICONSPR); -16/CatacombApocalypse/C6_GAME.C:// CA_CacheMarks(NULL); -16/CatacombApocalypse/C6_GAME.C: CA_LoadAllSounds (); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (FINALEPIC); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STATUSPIC); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STARTTILE16+i); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i); -16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (HIGHSCORESPIC); -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&skycolor,sizeof(skycolor))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&groundcolor,sizeof(groundcolor))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&FreezeTime,sizeof(FreezeTime))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&EASYMODEON,sizeof(EASYMODEON))) -16/CatacombApocalypse/C6_MAIN.C: compressed = (unsigned)CA_RLEWCompress ((unsigned huge *)mapsegs[i] -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) ) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&skycolor,sizeof(skycolor))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&groundcolor,sizeof(groundcolor))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&FreezeTime,sizeof(FreezeTime))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&EASYMODEON,sizeof(EASYMODEON))) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) ) -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) ) -16/CatacombApocalypse/C6_MAIN.C: CA_RLEWexpand ((unsigned huge *)bigbuffer, -16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) -16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks(); -16/CatacombApocalypse/C6_MAIN.C: CA_Shutdown (); -16/CatacombApocalypse/C6_MAIN.C: CA_Startup (); -16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks (); -16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTFONT); -16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8); -16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8M); -16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(HAND1PICM); -16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(NORTHICONSPR); -16/CatacombApocalypse/C6_MAIN.C: CA_CacheMarks (NULL); -16/CatacombApocalypse/C6_MAIN.C: CA_SetAllPurge (); -16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (PIRACY); -16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum); -16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum); -16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (OUTOFMEM); -16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds(); -16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds(); -16/CatacombApocalypse/C6_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk); -16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (picnum); -16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk(SCROLLTEXT); -16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLTOPPIC); -16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLL1PIC); -16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLBOTTOMPIC); -16/CatacombApocalypse/GELIB.C: if ((!CA_FarWrite(handle,(void far *)GAMENAME,sizeof(GAMENAME))) || (!CA_FarWrite(handle,(void far *)SAVEVER_DATA,sizeof(SAVEVER_DATA)))) -16/CatacombApocalypse/GELIB.C: if ((!CA_FarRead(handle,(void far *)&ID,sizeof(ID))) || (!CA_FarRead(handle,(void far *)&VER,sizeof(VER)))) -16/CatacombApocalypse/GELIB.C:// GE_LoadAllDigiSounds() - This is a hook that CA_LoadAllSounds() -16/CatacombApocalypse/GELIB.C:// GE_FreeAllDigiSounds() -- This is a hook that CA_LoadAllSounds() -16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start); -16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start); -16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(i); -16/CatacombApocalypse/GELIB.C: CA_ClearMarks(); -16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL); -16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title); -16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title); -16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[shapenum].shapenum); -16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[loop].shapenum); -16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(shapenum+loop); -16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL); -16/CatacombApocalypse/ID_MM.C://CA_OpenDebug (); -16/CatacombApocalypse/ID_MM.C://CA_CloseDebug (); -16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+tile); -16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+next); -16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+tile); -16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+next); -16/CatacombApocalypse/ID_US.C: if (CA_FarRead(file,(byte far *)buf,len)) -16/CatacombApocalypse/ID_US.C: CA_LoadAllSounds(); -16/CatacombApocalypse/ID_US.C: CA_UpLevel(); -16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(i); -16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LITTLEMASKPICM); -16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LSMASKPICM); -16/CatacombApocalypse/ID_US.C: CA_CacheMarks("Options Screen"); -16/CatacombApocalypse/ID_US.C: CA_DownLevel(); -16/CatacombApocalypse/ID_US_2.C: CA_UpLevel(); -16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(i); -16/CatacombApocalypse/ID_US_2.C:// CA_MarkGrChunk(i); -16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(STARTFONT+1); // Little font -16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(CP_MENUMASKPICM); // Mask for dialogs -16/CatacombApocalypse/ID_US_2.C: CA_CacheMarks("Control Panel"); -16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds(); -16/CatacombApocalypse/ID_US_2.C: CA_DownLevel(); -16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds(); -16/CatacombApocalypse/ID_VW.C: CA_CacheGrChunk (spritenum); -16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,&SrcPtr); -16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,DstPtr); -16/CatacombApocalypse/JAMPAK.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) -16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,&SrcPtr); -16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,DstPtr); -16/CatacombApocalypse/SOFT.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) - - -16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+tile); -16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+next); -16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+tile); -16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+next); -16/keen/id_us.c: if (CA_FarRead(file,(byte far *)buf,len)) -16/keen/id_us.c: CA_LoadAllSounds(); -16/keen/id_us.c: CA_UpLevel(); -16/keen/id_us.c: CA_MarkGrChunk(i); -16/keen/id_us.c: CA_MarkGrChunk(CTL_LITTLEMASKPICM); -16/keen/id_us.c: CA_MarkGrChunk(CTL_LSMASKPICM); -16/keen/id_us.c: CA_CacheMarks("Options Screen", 0); -16/keen/id_us.c: CA_DownLevel(); -16/keen/id_vw.c: CA_CacheGrChunk (spritenum); -16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate))) -16/keen/kd_demo.c: compressed = CA_RLEWCompress ((unsigned huge *)mapsegs[i] -16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) ) -16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype))) -16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate))) -16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) ) -16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) ) -16/keen/kd_demo.c: CA_RLEWexpand ((unsigned huge *)bigbuffer, -16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) -16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype))) -16/keen/kd_demo.c: CA_ClearMarks(); -16/keen/kd_main.c: CA_Shutdown (); -16/keen/kd_main.c: CA_Startup (); -16/keen/kd_main.c: CA_ClearMarks (); -16/keen/kd_main.c: CA_MarkGrChunk(STARTFONT); -16/keen/kd_main.c: CA_MarkGrChunk(STARTFONTM); -16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8); -16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8M); -16/keen/kd_main.c: CA_MarkGrChunk(i); -16/keen/kd_main.c: CA_CacheMarks (NULL, 0); -16/keen/kd_main.c: CA_LoadAllSounds (); -16/keen/kd_play.c: CA_MarkGrChunk(j); -16/keen/kd_play.c: CA_CacheMap (gamestate.mapon); -16/keen/kd_play.c: CA_ClearMarks (); -16/keen/kd_play.c: CA_CacheMarks (levelnames[mapon], 0); -16/keen/soft.c: CA_LoadFile(SourceFile,&SrcPtr); -16/keen/soft.c: CA_LoadFile(SourceFile,DstPtr); -16/keen/soft.c: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen)) - - -16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,buf,length)) -16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size)) -16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size)) -16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE8); -16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE16+i); -16/wf3d8086/id_vh.c: CA_CacheGrChunk (i); -16/wf3d8086/wl_act2.c: CA_UpLevel (); -16/wf3d8086/wl_act2.c: CA_CacheScreen(C_LETSSEEPIC); -16/wf3d8086/wl_act2.c: CA_DownLevel (); -16/wf3d8086/wl_debug.c: CA_SetAllPurge(); -16/wf3d8086/wl_game.c: CA_CacheMap (gamestate.mapon+10*gamestate.episode); -16/wf3d8086/wl_game.c: CA_LoadAllSounds (); -16/wf3d8086/wl_game.c: CA_CacheGrChunk (STATUSBARPIC); -16/wf3d8086/wl_game.c: CA_WriteFile (demoname,(void far *)demobuffer,length); -16/wf3d8086/wl_game.c: CA_CacheGrChunk(STARTFONT); -16/wf3d8086/wl_game.c: CA_CacheGrChunk(dems[demonumber]); -16/wf3d8086/wl_game.c: CA_LoadFile (demoname,&demobuffer); -16/wf3d8086/wl_inter.c: CA_CacheScreen (screen); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (palette); -16/wf3d8086/wl_inter.c: CA_CacheScreen (ENDSCREEN3PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (END3PALETTE); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE1PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE2PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE3PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE4PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_TIMECODEPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_ENDRATIOSPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (PG13PIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_INTERMISSIONPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_inter.c:// CA_CacheGrChunk (C_CODEPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (HIGHSCORESPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_LEVELPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_SCOREPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_NAMEPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_BACKDROPPIC); -16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_inter.c: CA_LoadAllSounds(); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)actorat,sizeof(actorat)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)ob,sizeof(*ob)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos)); -16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)actorat,sizeof(actorat)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)player,sizeof(*player)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwally,sizeof(pwally)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos)); -16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum)); -16/wf3d8086/wl_main.c: CA_Shutdown (); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_main.c: CA_LoadAllSounds (); -16/wf3d8086/wl_main.c: CA_Startup (); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN); -16/wf3d8086/wl_main.c: CA_CacheGrChunk(STARTFONT); -16/wf3d8086/wl_main.c: CA_UpLevel (); -16/wf3d8086/wl_main.c: CA_DownLevel (); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (ORDERSCREEN); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLEPALETTE); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE1PIC); -16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE2PIC); -16/wf3d8086/wl_main.c: CA_CacheScreen (TITLEPIC); -16/wf3d8086/wl_main.c: CA_CacheScreen (CREDITSPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS2PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYSPALETTE); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_OPTIONSPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETGAMEPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MENDGAMEPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETDEMOPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MSCORESPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_SAVEGAMEPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_LOADGAMEPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_EPISODEPIC); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SKILLPIC); -16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); -16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SOUNDPIC); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_MOUSESENSPIC); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CONTROLPIC); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CUSTOMPIC); -16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CHANGEPIC); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(i); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_LoadAllSounds(); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk(pic); -16/wf3d8086/wl_menu.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_menu.c: CA_CacheAudioChunk(STARTMUSIC + chunk); -16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1); -16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT); -16/wf3d8086/wl_play.c: CA_CacheAudioChunk(STARTMUSIC + chunk); -16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_TOPWINDOWPIC); -16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_LEFTWINDOWPIC); -16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_RIGHTWINDOWPIC); -16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_BOTTOMINFOPIC); -16/wf3d8086/wl_text.c: CA_CacheMarks (); -16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum); -16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum); -16/wf3d8086/wl_text.c: CA_MarkGrChunk(STARTFONT); -16/wf3d8086/wl_text.c: CA_CacheScreen(snames[pagenum - 1]); -16/wf3d8086/wl_text.c: CA_CacheScreen(enames[which*2 + pagenum - 1]); -16/wf3d8086/wl_text.c: CA_UpLevel (); -16/wf3d8086/wl_text.c: CA_DownLevel (); -16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum); -16/wf3d8086/wl_text.c: CA_LoadFile (helpfilename,&layout); -16/wf3d8086/wl_text.c: CA_DownLevel (); -16/wf3d8086/wl_text.c: CA_UpLevel (); -16/wf3d8086/wl_text.c: CA_DownLevel (); -16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum); -16/wf3d8086/wl_text.c: CA_LoadFile (endfilename,&layout); -16/wf3d8086/wl_text.c: CA_DownLevel (); - - -16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,buf,length)) -16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size)) -16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size)) -16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE8); -16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE16+i); -16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (i); -16/wolf3d/WOLFSRC/WL_ACT2.C: CA_UpLevel (); -16/wolf3d/WOLFSRC/WL_ACT2.C: CA_CacheScreen(C_LETSSEEPIC); -16/wolf3d/WOLFSRC/WL_ACT2.C: CA_DownLevel (); -16/wolf3d/WOLFSRC/WL_DEBUG.C: CA_SetAllPurge(); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheMap (gamestate.mapon+10*gamestate.episode); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadAllSounds (); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk (STATUSBARPIC); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_WriteFile (demoname,(void far *)demobuffer,length); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(STARTFONT); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(dems[demonumber]); -16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadFile (demoname,&demobuffer); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (screen); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (palette); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (ENDSCREEN3PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (END3PALETTE); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE1PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE2PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE3PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE4PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_TIMECODEPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_ENDRATIOSPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (PG13PIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_INTERMISSIONPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_INTER.C:// CA_CacheGrChunk (C_CODEPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (HIGHSCORESPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_LEVELPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_SCOREPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_NAMEPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_BACKDROPPIC); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_INTER.C: CA_LoadAllSounds(); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)actorat,sizeof(actorat)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)ob,sizeof(*ob)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)actorat,sizeof(actorat)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)player,sizeof(*player)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwally,sizeof(pwally)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum)); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Shutdown (); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_LoadAllSounds (); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Startup (); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk(STARTFONT); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_UpLevel (); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_DownLevel (); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ORDERSCREEN); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLEPALETTE); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE1PIC); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE2PIC); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (TITLEPIC); -16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (CREDITSPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS2PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYSPALETTE); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_OPTIONSPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETGAMEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MENDGAMEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETDEMOPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MSCORESPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_SAVEGAMEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_LOADGAMEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_EPISODEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SKILLPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SOUNDPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_MOUSESENSPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CONTROLPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CUSTOMPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CHANGEPIC); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(i); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds(); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(pic); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheAudioChunk(STARTMUSIC + chunk); -16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1); -16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT); -16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_TOPWINDOWPIC); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_LEFTWINDOWPIC); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_RIGHTWINDOWPIC); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_BOTTOMINFOPIC); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheMarks (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(STARTFONT); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(snames[pagenum - 1]); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(enames[which*2 + pagenum - 1]); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (helpfilename,&layout); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel (); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (endfilename,&layout); -16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();