X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=scroll.c;h=314d5bd7a0c202b4321837342b197b263da682ea;hb=16f25a21a4f28d78ef3a4bb886bfcbc7383daa1f;hp=65ea027946030dc61b45cd373068e4b9082841cc;hpb=a19d7592507e5f7aa91f4a6b6611e021bd1a3e8d;p=16.git diff --git a/scroll.c b/scroll.c index 65ea0279..314d5bd7 100644 --- a/scroll.c +++ b/scroll.c @@ -51,7 +51,7 @@ void mapGoTo(map_view_t *mv, int tx, int ty); void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); void mapDrawRow(map_view_t *mv, int tx, int ty, word y); void mapDrawCol(map_view_t *mv, int tx, int ty, word x); -void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bitmap_t *bmp); +void animatePlayer(map_view_t *mv, map_view_t *src, short d1, short d2, int x, int y, int ls, bitmap_t *bmp); #define TILEWH 16 #define QUADWH (TILEWH/4) @@ -85,14 +85,14 @@ void main() { screen = modexDefaultPage(); screen.width += (TILEWH*2); mv.page = &screen; - screen2=modexNextPage(mv.page); + screen2 = modexNextPage(mv.page); + screen2.width += (TILEWH*2); mv2.page = &screen2; - modexShowPage(mv.page); + //modexShowPage(mv.page); /* set up paging */ draw = &mv; spri = &mv2; -// draw = &mv; //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(draw, 0, 0); @@ -104,9 +104,9 @@ void main() { player.ty = draw->ty + 8; player.x = player.tx*TILEWH; player.y = player.ty*TILEWH; - modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp); - - modexShowPage(draw->page); + modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp); + modexCopyPageRegion(spri->page, draw->page, player.x-4, player.y-TILEWH, player.x-4, player.y-TILEWH, 24, 34); + modexShowPage(spri->page); while(!keyp(1)) { //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square @@ -116,17 +116,14 @@ void main() { //TODO: render the player properly with animation and sprite sheet if(keyp(77)) { - modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 32, 24, 32, &ptmp); + modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 32, 24, 32, &ptmp); if(draw->tx >= 0 && draw->tx+20 < MAPX && player.tx == draw->tx + 10) { for(q=0; q<(TILEWH/SPEED); q++) - { -// modexDrawBmp(draw->page, &bmp); - animatePlayer(draw, 1, 1, player.x, player.y, q, &ptmp); + { + animatePlayer(spri, draw, 1, 1, player.x, player.y, q, &ptmp); mapScrollRight(draw, SPEED); - modexShowPage(draw->page); -// mapScrollRight(show, SPEED); -// SWAP(draw, show); + modexShowPage(spri->page); } player.tx++; } @@ -135,10 +132,8 @@ void main() { for(q=0; q<(TILEWH/SPEED); q++) { player.x+=SPEED; -// modexDrawBmp(draw->page, player.x, player.y, &bmp); - animatePlayer(draw, 1, 0, player.x, player.y, q, &ptmp); - modexShowPage(draw->page); -// SWAP(draw, show); + animatePlayer(spri, draw, 1, 0, player.x, player.y, q, &ptmp); + modexShowPage(spri->page); } player.tx++; } @@ -146,17 +141,15 @@ void main() { if(keyp(75)) { - modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 96, 24, 32, &ptmp); + modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 96, 24, 32, &ptmp); if(draw->tx > 0 && draw->tx+20 <= MAPX && player.tx == draw->tx + 10) { for(q=0; q<(TILEWH/SPEED); q++) { -// modexDrawBmp(draw->page, player.x-((q+1)*SPEED), player.y, &bmp); - animatePlayer(draw, 3, 1, player.x, player.y, q, &ptmp); + + animatePlayer(spri, draw, 3, 1, player.x, player.y, q, &ptmp); mapScrollLeft(draw, SPEED); - modexShowPage(draw->page); -// mapScrollLeft(show, SPEED); -// SWAP(draw, show); + modexShowPage(spri->page); } player.tx--; } @@ -165,10 +158,8 @@ void main() { for(q=0; q<(TILEWH/SPEED); q++) { player.x-=SPEED; -// modexDrawBmp(draw->page, player.x, player.y, &bmp); - animatePlayer(draw, 3, 0, player.x, player.y, q, &ptmp); - modexShowPage(draw->page); -// SWAP(draw, show); + animatePlayer(spri, draw, 3, 0, player.x, player.y, q, &ptmp); + modexShowPage(spri->page); } player.tx--; } @@ -176,17 +167,14 @@ void main() { if(keyp(80)) { - modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp); + modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp); if(draw->ty >= 0 && draw->ty+15 < MAPY && player.ty == draw->ty + 8) { for(q=0; q<(TILEWH/SPEED); q++) { -// modexDrawBmp(draw->page, player.x, player.y+((q+1)*SPEED), &bmp); - animatePlayer(draw, 2, 1, player.x, player.y, q, &ptmp); + animatePlayer(spri, draw, 2, 1, player.x, player.y, q, &ptmp); mapScrollDown(draw, SPEED); - modexShowPage(draw->page); -// mapScrollDown(show, SPEED); -// SWAP(draw, show); + modexShowPage(spri->page); } player.ty++; } @@ -195,10 +183,8 @@ void main() { for(q=0; q<(TILEWH/SPEED); q++) { player.y+=SPEED; -// modexDrawBmp(draw->page, player.x, player.y, &bmp); - animatePlayer(draw, 2, 0, player.x, player.y, q, &ptmp); - modexShowPage(draw->page); -// SWAP(draw, show); + animatePlayer(spri, draw, 2, 0, player.x, player.y, q, &ptmp); + modexShowPage(spri->page); } player.ty++; } @@ -206,17 +192,15 @@ void main() { if(keyp(72)) { - modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 0, 24, 32, &ptmp); + modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 0, 24, 32, &ptmp); if(draw->ty > 0 && draw->ty+15 <= MAPY && player.ty == draw->ty + 8) { for(q=0; q<(TILEWH/SPEED); q++) - { -// modexDrawBmp(draw->page, player.x, player.y-((q+1)*SPEED), &bmp); - animatePlayer(draw, 0, 1, player.x, player.y, q, &ptmp); + { + animatePlayer(spri, draw, 0, 1, player.x, player.y, q, &ptmp); mapScrollUp(draw, SPEED); - modexShowPage(draw->page); -// mapScrollUp(show, SPEED); -// SWAP(draw, show); + mapScrollUp(spri, SPEED); + modexShowPage(spri->page); } player.ty--; } @@ -225,14 +209,13 @@ void main() { for(q=0; q<(TILEWH/SPEED); q++) { player.y-=SPEED; -// modexDrawBmp(draw->page, player.x, player.y, &bmp); - animatePlayer(draw, 0, 0, player.x, player.y, q, &ptmp); - modexShowPage(draw->page); -// SWAP(draw, show); + animatePlayer(spri, draw, 0, 0, player.x, player.y, q, &ptmp); + modexShowPage(spri->page); } player.ty--; } - } + } + } modexLeave(); @@ -464,7 +447,7 @@ mapDrawCol(map_view_t *mv, int tx, int ty, word x) { } } -void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bitmap_t *bmp) +void animatePlayer(map_view_t *mv, map_view_t *src, short d1, short d2, int x, int y, int ls, bitmap_t *bmp) { int qq; @@ -474,35 +457,47 @@ void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bit { case 0: //up - //if(ls==0) modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); - if(ls<1) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); } - if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 48, 0, 24, 32, bmp); } - if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 0, 0, 24, 32, bmp); } - if(ls>=7) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); } + if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); } + if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 48, 0, 24, 32, bmp); } + if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 0, 0, 24, 32, bmp); } + if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); } break; case 1: // right - //if(ls==0) modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); - if(ls<1) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); } - if(4>ls && ls>=1) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 48, 32, 24, 32, bmp); } - if(7>ls && ls>=4) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 0, 32, 24, 32, bmp); } - if(ls>=7) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); } + if(ls<1) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); } + if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 48, 32, 24, 32, bmp); } + if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 0, 32, 24, 32, bmp); } + if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); } break; case 2: //down - //if(ls==0) modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); - if(ls<1) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); } - if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 48, 64, 24, 32, bmp); } - if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 0, 64, 24, 32, bmp); } - if(ls>=7) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); } + if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); } + if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 48, 64, 24, 32, bmp); } + if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 0, 64, 24, 32, bmp); } + if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); } break; case 3: //left - //if(ls==0) modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); - if(ls<1) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); } - if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 48, 96, 24, 32, bmp); } - if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 0, 96, 24, 32, bmp); } - if(ls>=7) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); } + if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); } + if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 48, 96, 24, 32, bmp); } + if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 0, 96, 24, 32, bmp); } + if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34); + modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); } break; } }