X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2F0.c;h=96d8e7aa0553f5f0061cfd473c3af4fdcb463537;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hp=092586835f0b4027639f99c026dc91cc0624def5;hpb=edaaff18287231b5faa9baaa3462d1dccce03e60;p=16.git
diff --git a/src/0.c b/src/0.c
index 09258683..96d8e7aa 100755
--- a/src/0.c
+++ b/src/0.c
@@ -1,3 +1,25 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see , or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
#include
#include
#include
@@ -12,9 +34,7 @@
#define INITTNUM 1
-player_t player[MaxPlayers];
map_view_t mv[4];
-
map_t map;//junk var
int main(int argc,char **argv)
@@ -31,7 +51,7 @@ int main(int argc,char **argv)
boolean anim=1,noanim=0,zerostoppause=1;
bakapee1=malloc(64);
- bakapee2=malloc(1024);
+ bakapee2=malloc(64);
if (argc < 2) {
//fprintf(stderr,"drawvrl \n palette file optional\n");
@@ -81,14 +101,14 @@ int main(int argc,char **argv)
vrl_lineoffs = vrl1_vgax_genlineoffsets(vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
if (vrl_lineoffs == NULL) return 1;
- IN_Startup();
- IN_Default(0,&player,ctrl_Keyboard1);
- EN_initplayer(&player, 0);
+ IN_Startup(&gvar);
+ IN_Default(0,&gvar.player[0],ctrl_Keyboard1, &gvar);
+ EN_initPlayer(&gvar.player[0], &gvar.video);
/* setup camera and screen~ */
modexHiganbanaPageSetup(&gvar.video);
- ZC_MVSetup(&mv, &map, &gvar);
- ZC_ShowMV(&mv, gvar.video.sp, 0);
+ ZC_MVSetup(&gvar.mv, &map, &gvar);
+ ZC_ShowMV(&gvar.mv, gvar.video.sp, 0);
// VL_PatternDraw(video_t *video, word pn, boolean sw, boolean allsw);
VL_PatternDraw(&gvar.video, 0/*gvar.video.sp*/, 0, 1);
@@ -120,24 +140,24 @@ int main(int argc,char **argv)
while(!IN_KeyDown(sc_Escape))
{
- IN_ReadControl(0,&player);
- if(IN_KeyDown(68)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1,1); } //f10
- PANKEYFUN;
+ IN_ReadControl(&gvar.player[0], &gvar);
+ if(IN_KeyDown(68)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } //f10
+ TAIL_PANKEYFUN;
if(IN_KeyDown(sc_Space) || zerostoppause) //space
{
anim=!anim;
DRAWCORNERBOXES;
- if(!zerostoppause) IN_UserInput(1,1); else zerostoppause=0;
+ if(!zerostoppause) IN_UserInput(1, &gvar); else zerostoppause=0;
}
if(IN_KeyDown(sc_R)){
gvar.video.page[0].dx=gvar.video.page[0].dy=gvar.video.page[1].dx=gvar.video.page[1].dy=16;
- mv[0].tx = mv[0].ty = mv[1].tx = mv[1].ty = INITTNUM;
+ gvar.mv[0].tx = gvar.mv[0].ty = gvar.mv[1].tx = gvar.mv[1].ty = INITTNUM;
VL_ShowPage(&gvar.video.page[gvar.video.sp], 1, 0);
- player[0].enti.q = 1; player[0].enti.d = 2;
+ gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2;
x=y=0;
xdir=ydir=1;
} //R
- FUNCTIONKEYFUNCTIONS0EXE;
+ TAIL_FUNCTIONKEYFUNCTIONS0EXE;
if(anim && !noanim)
{
@@ -153,8 +173,8 @@ int main(int argc,char **argv)
/* block copy pattern to where we will draw the sprite */
vga_setup_wm1_block_copy();
- o2 = gvar.video.page[0].pagesize;
- o = (0x10000UL - (uint16_t)gvar.video.page[1].data) + (ry * gvar.video.page[0].stridew) + (rx >> 2); // source offscreen
+ o2 = gvar.video.page[0].pagesize+gvar.video.page[1].pagesize;
+ o = ((uint16_t)gvar.video.page[2].data) + (ry * gvar.video.page[0].stridew) + (rx >> 2); // source offscreen 0x10000UL -
for (i=0;i < h;i++,o += gvar.video.page[0].stridew,o2 += (w >> 2)) vga_wm1_mem_block_copy(o2,o,w >> 2);
/* must restore Write Mode 0/Read Mode 0 for this code to continue drawing normally */
vga_restore_rm0wm0();
@@ -162,7 +182,7 @@ int main(int argc,char **argv)
/* replace VGA stride with our own and mem ptr. then sprite rendering at this stage is just (0,0) */
vga_state.vga_draw_stride_limit = (gvar.video.page[0].width + 3/*round up*/ - x) >> 2;
vga_state.vga_draw_stride = w >> 2;
- vga_state.vga_graphics_ram = omemptr + gvar.video.page[0].pagesize;
+ vga_state.vga_graphics_ram = omemptr + gvar.video.page[0].pagesize + gvar.video.page[1].pagesize;
/* then the sprite. note modding ram ptr means we just draw to (x&3,0) */
draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
@@ -173,7 +193,7 @@ draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header
/* block copy to visible RAM from offscreen */
vga_setup_wm1_block_copy();
- o = gvar.video.page[0].pagesize; // source offscreen
+ o = gvar.video.page[0].pagesize+gvar.video.page[1].pagesize; // source offscreen
o2 = (ry * gvar.video.page[0].stridew) + (rx >> 2); // dest visible (original stride)
for (i=0;i < h;i++,o += vga_state.vga_draw_stride,o2 += gvar.video.page[0].stridew) vga_wm1_mem_block_copy(o2,o,w >> 2);
/* must restore Write Mode 0/Read Mode 0 for this code to continue drawing normally */
@@ -193,11 +213,11 @@ draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header
}
}
- IN_UserInput(1,1);
+ IN_UserInput(1, &gvar);
//===========================================================================//
- ZC_ShowMV(&mv, 0, 0);
+ ZC_ShowMV(&gvar.mv, 0, 0);
if(!noanim) {
/* another handy "demo" effect using VGA write mode 1.
* we can take what's on screen and vertically squash it like an old analog TV set turning off. */
@@ -281,7 +301,7 @@ if(!noanim) {
}
}
}
- IN_Shutdown();
+ IN_Shutdown(&gvar);
VGAmodeX(0, 1, &gvar);
free(vrl_lineoffs);
buffer = NULL;
@@ -292,7 +312,7 @@ if(!noanim) {
printf("\nProject 16 0.exe. This is just a test file!\n");
printf("version %s\n", VERSION);
//SCROLLEXITMESG;
- printf("mv 0\n- tx=%d ty=%d dx=%d dy=%d\n", mv[0].tx, mv[0].ty, gvar.video.page[0].dx, gvar.video.page[0].dy);
- printf("mv 1\n- tx=%d ty=%d dx=%d dy=%d\n", mv[1].tx, mv[1].ty, gvar.video.page[1].dx, gvar.video.page[1].dy);
+ printf("mv 0\n- tx=%d ty=%d dx=%d dy=%d\n", gvar.mv[0].tx, gvar.mv[0].ty, gvar.video.page[0].dx, gvar.video.page[0].dy);
+ printf("mv 1\n- tx=%d ty=%d dx=%d dy=%d\n", gvar.mv[1].tx, gvar.mv[1].ty, gvar.video.page[1].dx, gvar.video.page[1].dy);
return 0;
}