X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2F16.c;h=55ea5400e59810b05d20350a73c9ee2b6213460f;hb=0e987d609e824f759b76a0c6956564049c12520a;hp=fac98bf97290465e1dbcf6e814c38c9db4fc8f9a;hpb=ffd855e814f3aa4f300915ffca12be6f5763e608;p=16.git diff --git a/src/16.c b/src/16.c old mode 100644 new mode 100755 index fac98bf9..55ea5400 --- a/src/16.c +++ b/src/16.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -22,44 +22,36 @@ #include "src/16.h" +engi_stat_t engi_stat; + void main(int argc, char *argv[]) { - global_game_variables_t gvar; - engi_stat_t engi_stat; - const char *cpus; - byte *dpal, *gpal; - player_t player[MaxPlayers]; + static global_game_variables_t gvar; + Startup16(&gvar); engi_stat = ENGI_RUN; /* save the palette */ - dpal = modexNewPal(); - modexPalSave(dpal); - modexFadeOff(4, dpal); - //printf("pal load\n"); - //gpal = modexNewPal(); - /*modexPalSave(gpal); - modexSavePalFile("data/g.pal", gpal);*/ - printf("wwww loop wwww\n"); - VGAmodeX(1, &gvar); - modexPalBlack(); //so player will not see loadings~ - IN_Startup(); - IN_Default(0,&player,ctrl_Joystick); + modexPalSave(gvar.video.dpal); + modexFadeOff(4, gvar.video.dpal); + modexPalSave(gvar.video.palette); + modexSavePalFile("data/g.pal", gvar.video.palette); + VGAmodeX(1, 1, &gvar); +// modexPalBlack(); //so player will not see loadings~ + IN_Default(0,&gvar.player,ctrl_Joystick); + //modexprint(&screen, 32, 32, 1, 2, 0, "a", 1); while(ENGI_EXIT != engi_stat) { - IN_ReadControl(0,&player); + IN_ReadControl(0,&gvar.player); if(IN_KeyDown(sc_Escape)) engi_stat = ENGI_EXIT; + shinku(&gvar); + _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U); } - switch(detectcpu()) - { - case 0: cpus = "8086/8088 or 186/88"; break; - case 1: cpus = "286"; break; - case 2: cpus = "386 or newer"; break; - default: cpus = "internal error"; break; - } - printf("detected CPU type: %s\n", cpus); - VGAmodeX(0, &gvar); - IN_Shutdown(); - modexFadeOn(4, dpal); + Shutdown16(&gvar); + VGAmodeX(0, 1, &gvar); + printf("Project 16 16.exe. This is supposed to be the actual finished game executable!\n"); + printf("version %s\n", VERSION); + WCPU_cpufpumesg(); + modexFadeOn(4, gvar.video.dpal); }