X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2F16.c;h=bfe777e253ad2ed5b686b1b9be92fd29e54c4cc3;hb=782eaedec59e2f866a27d8ca49664600b45627a0;hp=c4367aa9380c1cee29763ce0a4fff3479dee35d5;hpb=b85e69ad19bcc1ef45494d60b2ffd47fc2eeb4a3;p=16.git diff --git a/src/16.c b/src/16.c index c4367aa9..bfe777e2 100755 --- a/src/16.c +++ b/src/16.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 * * This file is part of Project 16. * @@ -45,7 +45,7 @@ main(int argc, char *argv[]) /*modexPalSave(gpal); modexSavePalFile("data/g.pal", gpal);*/ printf("wwww loop wwww\n"); - VGAmodeX(1, &gvar); + VGAmodeX(1, 1, &gvar); modexPalBlack(); //so player will not see loadings~ IN_Startup(); IN_Default(0,&player,ctrl_Joystick); @@ -62,7 +62,7 @@ main(int argc, char *argv[]) case 2: cpus = "386 or newer"; break; default: cpus = "internal error"; break; } - VGAmodeX(0, &gvar); + VGAmodeX(0, 1, &gvar); printf("Project 16 16.exe. This is supposed to be the actual finished game executable!\n"); printf("version %s\n", VERSION); printf("detected CPU type: %s\n", cpus);