X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2F_scroll.c;h=5a16247dc77b08733c6dead71510d6650c4d88d6;hb=d293865bf9582dca8fc2fc0ebeaad5d0d6cfe859;hp=7ad68101e676ca45c7c2dd2aa1f6c0f5d4db1df2;hpb=e35dbd4c98f6b142b171d57297ca998957482fcf;p=16.git diff --git a/src/_scroll.c b/src/_scroll.c index 7ad68101..5a16247d 100755 --- a/src/_scroll.c +++ b/src/_scroll.c @@ -24,7 +24,9 @@ #include "src/lib/16_timer.h" #include "src/lib/wcpu/wcpu.h" #include "src/lib/16_sprite.h" -#include "src/lib/16_head.h" +#include "src/lib/16_ca.h" +#include "src/lib/16_mm.h" +//#include "src/lib/16_head.h"//included already //#define FADE #define MODEX //this is for mode x initiating @@ -35,10 +37,8 @@ global_game_variables_t gvar; static map_t map; player_t player[MaxPlayers]; map_view_t mv[4]; -static unsigned char palette[768]; -int fd; +byte *ppal; //word pn=0; //i forgot ww -//static planar_buf_t huge *pp; float t; sword bakapee; pan_t pan; @@ -53,7 +53,7 @@ boolean panswitch=0; word pg; //#ifdef FADE static word paloffset=0; - byte *dpal, *default_pal; + byte *dpal; //#endif byte *gpal; byte *ptr; @@ -61,19 +61,21 @@ boolean panswitch=0; void main(int argc, char *argv[]) { - mminfo_t mm; mminfotype mmi; struct sprite sp; - + __segment sega; + void __based(sega)* bigbuffer; + byte *mesg=malloc(sizeof(dword)); int i; if(argv[1]) bakapee = atoi(argv[1]); else bakapee = 1; -/* mm.mmstarted = 0; + gvar.mm.mmstarted=0; + gvar.bigbuffer=bigbuffer; - MM_Startup(&mm, &mmi); - CA_Startup(&gvar);*/ + MM_Startup(&gvar.mm, &gvar.mmi); + CA_Startup(&gvar); // DOSLIB: check our environment probe_dos(); @@ -148,17 +150,6 @@ void main(int argc, char *argv[]) }*/ player[0].spri = &sp; - fd = open("data/spri/chikyuu.pal",O_RDONLY|O_BINARY); - if (fd >= 0) { - unsigned int i; - - read(fd,palette,768); - close(fd); - - vga_palette_lseek(0); - for (i=0;i < 256;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2); - } - #endif /* input! */ IN_Startup(); @@ -168,8 +159,6 @@ void main(int argc, char *argv[]) #ifdef MODEX #ifdef FADE dpal = modexNewPal(); - default_pal = modexNewPal(); - *default_pal = *dpal; modexPalSave(dpal); modexFadeOff(4, dpal); #endif @@ -180,7 +169,8 @@ void main(int argc, char *argv[]) modexPalBlack(); //reset the palette~ #endif #endif - modexPalUpdate1(palette); + modexLoadPalFile("data/spri/chikyuu.pal", &ppal); + modexPalUpdate1(ppal); #ifdef MODEX #ifdef FADE gpal = modexNewPal(); @@ -285,11 +275,11 @@ void main(int argc, char *argv[]) #ifdef FADE if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } if(IN_KeyDown(22)){ - paloffset=0; modexPalBlack(); modexPalUpdate(player[0].data, &paloffset, 0, 0); - printf("1paloffset = %d\n", paloffset/3); - modexPalUpdate(map.tiles->data, &paloffset, 0, 0); - printf("2paloffset = %d\n", paloffset/3); - modexpdump(mv[0].page); modexpdump(mv[1].page); +// paloffset=0; modexPalBlack(); modexPalUpdate(player[0].data, &paloffset, 0, 0); +// printf("1paloffset = %d\n", paloffset/3); +// modexPalUpdate(map.tiles->data, &paloffset, 0, 0); +// printf("2paloffset = %d\n", paloffset/3); +// modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } #endif @@ -335,7 +325,7 @@ void main(int argc, char *argv[]) }*/ //9 - if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate1(default_pal); IN_UserInput(1,1); } + if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate1(dpal); IN_UserInput(1,1); } //if(IN_KeyDown(11)){ modexPalOverscan(15); } if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync! } @@ -351,6 +341,9 @@ void main(int argc, char *argv[]) VGAmodeX(0, 1, &gvar); #endif IN_Shutdown(); + MM_FreePtr(&bigbuffer, &gvar.mm); + CA_Shutdown(&gvar); + MM_Shutdown(&gvar.mm); printf("\nProject 16 scroll.exe. This is just a test file!\n"); printf("version %s\n", VERSION); printf("tx: %d ", mv[0].tx);