X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Ffontgfx.c;h=89e2e2f563d3de2c976ca9a368b6d2b3079c0034;hb=54e80274a159f2c8f12bbb284403927616c686c5;hp=4fc08ee98b3b790a05a050578988751c5e2e5384;hpb=2170cf972950dffecd075a65d1f8d9a49eb82ce9;p=16.git diff --git a/src/fontgfx.c b/src/fontgfx.c old mode 100644 new mode 100755 index 4fc08ee9..89e2e2f5 --- a/src/fontgfx.c +++ b/src/fontgfx.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 * * This file is part of Project 16. * @@ -25,13 +25,20 @@ //#include "lib/16text.h" #include "lib/modex16.h" +#include +#include +#include +#include + +global_game_variables_t gvar; + void main(int argc, char near *argv[]) { + struct vga_mode_params cm; //JMOJI static byte e; //word ri; - byte pee[2]; - page_t screen; + byte pee[6]; // must be large enough for sprintf("%zc",...) and sprintf("%u",(byte value)) static byte ibmlogo[]="IIIIIII BBBBBBBBB MMMMM MMMMM\n\ IIIIIII BBBBBBBBBBB MMMMMM MMMMMM\n\ III BBB BBB MMMMMM MMMMMM\n\ @@ -61,44 +68,88 @@ IIIIIII BBBBBBBBB MMMM M MMMM\n\ "; // static byte *rosa; static word chx, chy, colpee; + static word z; textInit(); - modexEnter(); + + // DOSLIB: check our environment + probe_dos(); + + // DOSLIB: what CPU are we using? + // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. + // So this code by itself shouldn't care too much what CPU it's running on. Except that other + // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for + // the CPU to carry out tasks. --J.C. + cpu_probe(); + + // DOSLIB: check for VGA + if (!probe_vga()) { + printf("VGA probe failed\n"); + return; + } + // hardware must be VGA or higher! + if (!(vga_state.vga_flags & VGA_IS_VGA)) { + printf("This program requires VGA or higher graphics hardware\n"); + return; + } + VGAmodeX(1, 1, &gvar); +// __asm{ +// mov AH,12H +// mov BL,30h +// mov AL,04h +// int 10 +// mov ax,1123h +// int 10h +// ;mov ax,1112h ; load 8x8 character set into RAM +// ;int 10h +// } /* setup camera and screen~ */ - screen = modexDefaultPage(); - //screen.width += (16*2); - //screen.height += (16*2); -//++++ modexShowPage(&screen); + gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]); + gvar.video.page[0].width += (16*2); + gvar.video.page[0].height += (16*2); + modexShowPage(&gvar.video.page[0]); + vga_read_crtc_mode(&cm); + // NTS: We're in Mode-X now. printf() is useless. Do not use printf(). Or INT 10h text printing. Or DOS console output. //modexprint(16, 16, 1, 15, "wwww"); //getch(); chx=0; chy=0; - colpee=32; - for(e=0x00; e<=0xFE; e++) +// colpee=32; +// bios_cls(); + /* position the cursor to home */ +// vga_moveto(0,0); +// vga_sync_bios_cursor(); + for(e=0x00, z=0; e<=0xFE; e++, z++) { - if(chx+8>(screen.width/2)) + //if(chx+8>(gvar.video.page[0].width/2)) + if((z)+1>16) { chx=0; chy+=8; sprintf(pee,"%u", colpee); - modexprint(&screen, 200, 200, 1, 47, 0, &pee); + modexprint(&gvar.video.page[0], 200, 200, 1, 47, 0, &pee, 1); + z=0; +// printf("\n"); //getch(); } - modexprint(&screen, chx, chy, 1, 0, colpee, &e); + sprintf(pee, "%zc", e); + modexprint(&gvar.video.page[0], chx, chy, 1, 0, colpee, &e, 1); chx+=9; colpee++; - if(colpee>=32+24) colpee=32; +// if(colpee>=32+24) colpee=32; } - //modexprint(100, 100, 1, 47, 0, "wwww"); getch(); + //modexprint(100, 100, 1, 47, 0, "wwww"); // modexprint(0, 0, 1, 0, colpee, &rose); -//++++ modexprint(&screen, 0, 0, 0, 0, colpee, &ibmlogo); - modexprintbig(&screen, 0, 0, 1, colpee, 0, "IBM"); +//++++ modexprint(&gvar.video.page[0], 0, 0, 0, 0, colpee, &ibmlogo); +// modexprintbig(&gvar.video.page[0], 0, 0, 1, colpee, 0, "IBM"); // modexprint(0, 0, 1, 0, colpee, ROSE); - getch(); - modexLeave(); +//++++ getch(); + VGAmodeX(0, 1, &gvar); // rosa=malloc(sizeof(ROSE)); // (*rosa)=(byte)ROSE; printf("\n%s\n", rose); //printf("\nh=%d\n", '8'); // printf("\n%c\n", e); + printf("cm.offset=%d\n", cm.offset); + printf("vga_state.vga_stride=%d\n", vga_state.vga_stride); }