X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finntest.c;h=5655e5aea7735445fdba921477dca8e9d84418fb;hb=6c49efb1f9ef6e2e326ceb08e1ac0e41fd18ee18;hp=3742f87f66189c8ed8329b4044361dc4ef9aed5d;hpb=cbd1a853acf0cd2feb3cf359b98d80694dec7ca9;p=16.git diff --git a/src/inntest.c b/src/inntest.c index 3742f87f..5655e5ae 100755 --- a/src/inntest.c +++ b/src/inntest.c @@ -22,27 +22,27 @@ /* input test */ -#include "src/lib/16_in_.h" +#include "src/lib/16_in_1.h" void probe_dos(){} void cpu_probe(){} -int probe_vga(){ return 0; } -void VGAmodeX(){} +//int probe_vga(){ return 0; } +//void VGAmodeX(){} void main(int argc, char *argv[]) { static global_game_variables_t gvar; - //extern struct inconfig inpu; - dbg_testkeyin=0; - dbg_testcontrolnoisy=1; - start_timer(&gvar); + dbg_nointest=0; + dbg_testkeyin=1; + dbg_testcontrolnoisy=0; + start_timer(&gvar); printf("."); //Startup16(&gvar); - IN_Startup(&gvar); + IN_Startup(&gvar); printf("."); //IN_Default(0,&gvar.player,ctrl_Joystick1); //IN_SetControlType(0,&gvar.player,ctrl_Joystick1); - IN_Default(0,&gvar.player,ctrl_Keyboard1, &gvar); - IN_SetControlType(0,&gvar.player,ctrl_Keyboard1); + IN_Default(0,&gvar.player[0],ctrl_Keyboard1, &gvar); printf("."); + IN_SetControlType(&gvar.player[0],ctrl_Keyboard1); printf("."); gvar.player[0].enti.q=1; gvar.player[0].enti.d=2; @@ -51,11 +51,12 @@ main(int argc, char *argv[]) //0000 nibbletest(){} //0000 booleantest(){} //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); + printf("\nloop\n"); while(!IN_KeyDown(sc_Escape, &gvar)) { //0000 shinkutxt(&gvar); - IN_ReadControl(0, &gvar.player, &gvar); - switch(gvar.player[0].enti.d) + IN_ReadControl(&gvar.player[0], &gvar); +/* switch(gvar.player[0].enti.d) { //right movement case 3: @@ -88,10 +89,11 @@ main(int argc, char *argv[]) gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; - } - //printf("%u\n", IN_KeyDown(sc_Escape)); - //if( - IN_qb(sc_9, &gvar);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); + }*/ + //printf("%u\n", IN_KeyDown(sc_Escape, &gvar)); + //if(gvar.in.Keyboard[sc_Escape]) + printf("gvar.in.Keyboard[sc_Escape]=%u\n", gvar.in.Keyboard[sc_Escape]); + //IN_qb(sc_Enter, &gvar);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); if(IN_KeyDown(88, &gvar)) //speed { switch(gvar.kurokku.fpscap)