X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=1f88a3ccbafb60b665e1413093f539e577a958ae;hb=9ee2d68eb9e4c8ee46254efa06e3977cf3b36bdd;hp=d020d58c4742112063af36a3e2fb338be2447e3f;hpb=0639d60ca22d264a1fb6aed055cf1463af24045c;p=16.git diff --git a/src/inputest.c b/src/inputest.c index d020d58c..1f88a3cc 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -41,10 +41,9 @@ main(int argc, char *argv[]) IN_Default(0,&player,ctrl_Keyboard1); IN_SetControlType(0,&player,ctrl_Keyboard1); - player[0].q=1; - player[0].d=2; - player[0].persist_aniframe=0; - player[0].speed=4; + player[0].enti.q=1; + player[0].enti.d=2; + player[0].enti.speed=4; //0000 nibbletest(); //0000 booleantest(); @@ -53,43 +52,38 @@ main(int argc, char *argv[]) { //0000 shinkutxt(&gvar); IN_ReadControl(0, &player); - #define INC_PER_FRAME if(player[0].q&1) player[0].persist_aniframe++; if(player[0].persist_aniframe>4) player[0].persist_aniframe = 1; - switch(player[0].d) + switch(player[0].enti.d) { //right movement case 3: - if(player[0].q<=(TILEWH/(player[0].speed))) + if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) { - INC_PER_FRAME; - player[0].q++; - } else { player[0].q = 1; player[0].d = 2; } + player[0].enti.q++; + } else { player[0].enti.q = 1; player[0].enti.d = 2; } break; //left movement case 1: - if(player[0].q<=(TILEWH/(player[0].speed))) + if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) { - INC_PER_FRAME; - player[0].q++; - } else { player[0].q = 1; player[0].d = 2; } + player[0].enti.q++; + } else { player[0].enti.q = 1; player[0].enti.d = 2; } break; //down movement case 4: - if(player[0].q<=(TILEWH/(player[0].speed))) + if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) { - INC_PER_FRAME; - player[0].q++; - } else { player[0].q = 1; player[0].d = 2; } + player[0].enti.q++; + } else { player[0].enti.q = 1; player[0].enti.d = 2; } break; //up movement case 0: - if(player[0].q<=(TILEWH/(player[0].speed))) + if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) { - INC_PER_FRAME; - player[0].q++; - } else { player[0].q = 1; player[0].d = 2; } + player[0].enti.q++; + } else { player[0].enti.q = 1; player[0].enti.d = 2; } break; } //printf("%u\n", IN_KeyDown(sc_Escape));