X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=56370b7453098636e7485ea9796fd96e01e397f8;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hp=07b3930696bd68a310dd005af2a543d63e3bb79c;hpb=f238018d45d05a57a7ba93381f14f9d1b108c745;p=16.git diff --git a/src/inputest.c b/src/inputest.c index 07b39306..56370b74 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -29,67 +29,62 @@ void main(int argc, char *argv[]) { static global_game_variables_t gvar; - player_t player[MaxPlayers]; //extern struct inconfig inpu; dbg_testkeyin=0; dbg_testcontrolnoisy=1; start_timer(&gvar); //Startup16(&gvar); - IN_Startup(); - //IN_Default(0,&player,ctrl_Joystick1); - //IN_SetControlType(0,&player,ctrl_Joystick1); - IN_Default(0,&player,ctrl_Keyboard1); - IN_SetControlType(0,&player,ctrl_Keyboard1); + IN_Startup(&gvar); + IN_Default(0,&gvar.player[0], +ctrl_Keyboard1, &gvar); +//ctrl_Joystick1); + IN_SetControlType(&gvar.player[0], +ctrl_Keyboard1); +//ctrl_Joystick1); - player[0].enti.q=1; - player[0].enti.d=2; - player[0].enti.persist_aniframe=0; - player[0].enti.speed=4; + gvar.player[0].enti.q=1; + gvar.player[0].enti.d=2; + gvar.player[0].enti.speed=4; //0000 nibbletest(); //0000 booleantest(); - //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu); + //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); while(!IN_KeyDown(sc_Escape)) { //0000 shinkutxt(&gvar); - IN_ReadControl(0, &player); - #define INC_PER_FRAME if(player[0].enti.q&1) player[0].enti.persist_aniframe++; if(player[0].enti.persist_aniframe>4) player[0].enti.persist_aniframe = 1; - switch(player[0].enti.d) + IN_ReadControl(&gvar.player[0], &gvar); + switch(gvar.player[0].enti.d) { //right movement case 3: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) { - INC_PER_FRAME; - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //left movement case 1: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) { - INC_PER_FRAME; - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //down movement case 4: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) { - INC_PER_FRAME; - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //up movement case 0: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) { - INC_PER_FRAME; - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; } //printf("%u\n", IN_KeyDown(sc_Escape)); @@ -109,7 +104,7 @@ main(int argc, char *argv[]) //IN_Ack(); } } - IN_Shutdown(); + IN_Shutdown(&gvar); //Shutdown16(&gvar); //printf("%u\n", in.Keyboard[sc_Escape]); printf("inputest.exe ");