X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=56370b7453098636e7485ea9796fd96e01e397f8;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hp=9693104657c8cae19a318d09d173bf53caf6db17;hpb=95fee4f41b0855e0a97af6db8a8fadf524bfbbe2;p=16.git diff --git a/src/inputest.c b/src/inputest.c old mode 100644 new mode 100755 index 96931046..56370b74 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -23,24 +23,92 @@ input test */ #include "src/lib/16_in.h" +#include "src/lib/16_tail.h" void main(int argc, char *argv[]) { -// CursorInfo control; - player_t player[MaxPlayers]; - hwconfig hw; - player.KbdDefs = {0x1d,0x38,0x47,0x48,0x49,0x4b,0x4d,0x4f,0x50,0x51}; + static global_game_variables_t gvar; + //extern struct inconfig inpu; + dbg_testkeyin=0; + dbg_testcontrolnoisy=1; + start_timer(&gvar); + //Startup16(&gvar); + IN_Startup(&gvar); + IN_Default(0,&gvar.player[0], +ctrl_Keyboard1, &gvar); +//ctrl_Joystick1); + IN_SetControlType(&gvar.player[0], +ctrl_Keyboard1); +//ctrl_Joystick1); - extern boolean Keyboard[NumCodes]; - IN_Startup(); - IN_Default(0,&player,ctrl_Joystick); -// IN_Default(0,ctrl_Joystick); - while(!IN_qb(sc_Escape)) + gvar.player[0].enti.q=1; + gvar.player[0].enti.d=2; + gvar.player[0].enti.speed=4; + +//0000 nibbletest(); +//0000 booleantest(); + //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); + while(!IN_KeyDown(sc_Escape)) { - IN_ReadControl(0,&control); -// printf("%u\n", Keyboard[sc_Escape]); +//0000 shinkutxt(&gvar); + IN_ReadControl(&gvar.player[0], &gvar); + switch(gvar.player[0].enti.d) + { + //right movement + case 3: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + + //left movement + case 1: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + //down movement + case 4: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + + //up movement + case 0: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + } + //printf("%u\n", IN_KeyDown(sc_Escape)); + //if( + IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); + if(IN_KeyDown(88)) //speed + { + switch(gvar.kurokku.fpscap) + { + case 0: + gvar.kurokku.fpscap=1; + break; + case 1: + gvar.kurokku.fpscap=0; + break; + } + //IN_Ack(); + } } - IN_Shutdown(); + IN_Shutdown(&gvar); + //Shutdown16(&gvar); + //printf("%u\n", in.Keyboard[sc_Escape]); + printf("inputest.exe "); + printf("version %s\n", VERSION); + printf("testkeyin=%u\n", dbg_testkeyin); + printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); }