X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=56370b7453098636e7485ea9796fd96e01e397f8;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hp=d4a3d44c50f6150bda75fbf381b1a3a2c0773787;hpb=53d918625e7c5e1e9da827755449d6a901e6d302;p=16.git diff --git a/src/inputest.c b/src/inputest.c old mode 100644 new mode 100755 index d4a3d44c..56370b74 --- a/src/inputest.c +++ b/src/inputest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -23,37 +23,92 @@ input test */ #include "src/lib/16_in.h" +#include "src/lib/16_tail.h" void main(int argc, char *argv[]) -{ - player_t player[MaxPlayers]; - inconfig in; - //word i=0; +{ + static global_game_variables_t gvar; + //extern struct inconfig inpu; + dbg_testkeyin=0; + dbg_testcontrolnoisy=1; + start_timer(&gvar); + //Startup16(&gvar); + IN_Startup(&gvar); + IN_Default(0,&gvar.player[0], +ctrl_Keyboard1, &gvar); +//ctrl_Joystick1); + IN_SetControlType(&gvar.player[0], +ctrl_Keyboard1); +//ctrl_Joystick1); - in.KbdDefs[0].button0 = 0x1d; - in.KbdDefs[0].button1 = 0x38; - //in.KbdDefs[0].upleft = 0x47; - in.KbdDefs[0].up = 0x48; - //in.KbdDefs[0].upright = 0x49; - in.KbdDefs[0].left = 0x4b; - in.KbdDefs[0].right = 0x4d; - //in.KbdDefs[0].downleft = 0x4f; - in.KbdDefs[0].down = 0x50; - //in.KbdDefs[0].downright = 0x51; + gvar.player[0].enti.q=1; + gvar.player[0].enti.d=2; + gvar.player[0].enti.speed=4; - if(IN_Startup(&in)) - { - IN_Default(0,&player,ctrl_Joystick, &in); - while(!in.Keyboard[sc_Escape]) - { - IN_ReadControl(0,&player, &in); - //printf("%u\n", in.Keyboard[sc_Escape]); - //printf("i=%u\n", i); - printf(""); - //i++; - } - IN_Shutdown(&in); - } +//0000 nibbletest(); +//0000 booleantest(); + //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); + while(!IN_KeyDown(sc_Escape)) + { +//0000 shinkutxt(&gvar); + IN_ReadControl(&gvar.player[0], &gvar); + switch(gvar.player[0].enti.d) + { + //right movement + case 3: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + + //left movement + case 1: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + + //down movement + case 4: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + + //up movement + case 0: + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + { + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } + break; + } + //printf("%u\n", IN_KeyDown(sc_Escape)); + //if( + IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); + if(IN_KeyDown(88)) //speed + { + switch(gvar.kurokku.fpscap) + { + case 0: + gvar.kurokku.fpscap=1; + break; + case 1: + gvar.kurokku.fpscap=0; + break; + } + //IN_Ack(); + } + } + IN_Shutdown(&gvar); + //Shutdown16(&gvar); //printf("%u\n", in.Keyboard[sc_Escape]); + printf("inputest.exe "); + printf("version %s\n", VERSION); + printf("testkeyin=%u\n", dbg_testkeyin); + printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); }