X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=d802ab522b5aa7e004baa88fd5d917c6dc9f8dce;hb=0359bd0e81c79bac411736c966ef65fa1186ab1f;hp=56370b7453098636e7485ea9796fd96e01e397f8;hpb=af2715fef8681d909afe82f7baaf5e13baabb76f;p=16.git diff --git a/src/inputest.c b/src/inputest.c index 56370b74..d802ab52 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -29,9 +29,10 @@ void main(int argc, char *argv[]) { static global_game_variables_t gvar; - //extern struct inconfig inpu; - dbg_testkeyin=0; - dbg_testcontrolnoisy=1; +#ifdef __DEBUG_InputMgr__ + dbg_testkeyin=1; + dbg_testcontrolnoisy=0; +#endif start_timer(&gvar); //Startup16(&gvar); IN_Startup(&gvar); @@ -44,12 +45,12 @@ ctrl_Keyboard1); gvar.player[0].enti.q=1; gvar.player[0].enti.d=2; - gvar.player[0].enti.speed=4; + gvar.player[0].enti.spt=4; //0000 nibbletest(); //0000 booleantest(); //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); - while(!IN_KeyDown(sc_Escape)) + while(!gvar.in.inst->Keyboard[sc_Escape]) { //0000 shinkutxt(&gvar); IN_ReadControl(&gvar.player[0], &gvar); @@ -57,7 +58,7 @@ ctrl_Keyboard1); { //right movement case 3: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -65,7 +66,7 @@ ctrl_Keyboard1); //left movement case 1: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -73,7 +74,7 @@ ctrl_Keyboard1); //down movement case 4: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } @@ -81,16 +82,15 @@ ctrl_Keyboard1); //up movement case 0: - if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { gvar.player[0].enti.q++; } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; } - //printf("%u\n", IN_KeyDown(sc_Escape)); + //printf("%u\n", gvar.in.inst->Keyboard[sc_Escape]); //if( - IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); - if(IN_KeyDown(88)) //speed + if(gvar.in.inst->Keyboard[88]) //speed { switch(gvar.kurokku.fpscap) { @@ -109,6 +109,8 @@ ctrl_Keyboard1); //printf("%u\n", in.Keyboard[sc_Escape]); printf("inputest.exe "); printf("version %s\n", VERSION); +#ifdef __DEBUG_InputMgr__ printf("testkeyin=%u\n", dbg_testkeyin); printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); +#endif }