X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Finputest.c;h=d802ab522b5aa7e004baa88fd5d917c6dc9f8dce;hb=402e3d98a783aa08ecbd6f5ff92cdab3c7be7784;hp=1f88a3ccbafb60b665e1413093f539e577a958ae;hpb=17ec26395419ff775f29661e50265dfbccfda3b0;p=16.git diff --git a/src/inputest.c b/src/inputest.c index 1f88a3cc..d802ab52 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -29,67 +29,68 @@ void main(int argc, char *argv[]) { static global_game_variables_t gvar; - player_t player[MaxPlayers]; - //extern struct inconfig inpu; - dbg_testkeyin=0; - dbg_testcontrolnoisy=1; +#ifdef __DEBUG_InputMgr__ + dbg_testkeyin=1; + dbg_testcontrolnoisy=0; +#endif start_timer(&gvar); //Startup16(&gvar); - IN_Startup(); - //IN_Default(0,&player,ctrl_Joystick1); - //IN_SetControlType(0,&player,ctrl_Joystick1); - IN_Default(0,&player,ctrl_Keyboard1); - IN_SetControlType(0,&player,ctrl_Keyboard1); + IN_Startup(&gvar); + IN_Default(0,&gvar.player[0], +ctrl_Keyboard1, &gvar); +//ctrl_Joystick1); + IN_SetControlType(&gvar.player[0], +ctrl_Keyboard1); +//ctrl_Joystick1); - player[0].enti.q=1; - player[0].enti.d=2; - player[0].enti.speed=4; + gvar.player[0].enti.q=1; + gvar.player[0].enti.d=2; + gvar.player[0].enti.spt=4; //0000 nibbletest(); //0000 booleantest(); - //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu); - while(!IN_KeyDown(sc_Escape)) + //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_nogvar.playerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_nogvar.playerinpu); + while(!gvar.in.inst->Keyboard[sc_Escape]) { //0000 shinkutxt(&gvar); - IN_ReadControl(0, &player); - switch(player[0].enti.d) + IN_ReadControl(&gvar.player[0], &gvar); + switch(gvar.player[0].enti.d) { //right movement case 3: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //left movement case 1: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //down movement case 4: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; //up movement case 0: - if(player[0].enti.q<=(TILEWH/(player[0].enti.speed))) + if(gvar.player[0].enti.q<=(TILEWH/(gvar.player[0].enti.spt))) { - player[0].enti.q++; - } else { player[0].enti.q = 1; player[0].enti.d = 2; } + gvar.player[0].enti.q++; + } else { gvar.player[0].enti.q = 1; gvar.player[0].enti.d = 2; } break; } - //printf("%u\n", IN_KeyDown(sc_Escape)); + //printf("%u\n", gvar.in.inst->Keyboard[sc_Escape]); //if( - IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9)); - if(IN_KeyDown(88)) //speed + if(gvar.in.inst->Keyboard[88]) //speed { switch(gvar.kurokku.fpscap) { @@ -103,11 +104,13 @@ main(int argc, char *argv[]) //IN_Ack(); } } - IN_Shutdown(); + IN_Shutdown(&gvar); //Shutdown16(&gvar); //printf("%u\n", in.Keyboard[sc_Escape]); printf("inputest.exe "); printf("version %s\n", VERSION); +#ifdef __DEBUG_InputMgr__ printf("testkeyin=%u\n", dbg_testkeyin); printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy); +#endif }